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Not gonna lie. The current art style that just came out of nowhere is.... Not as nice to look at as the one beforehand. Also why did you age benedictus like 50 years?
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BUG: when there is only 1 experiment to research and your are using dragon blood for it, you can still spend dust but you receive NOTHING! Only noticed it when i tried to research and all my dust was gone.
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if you could add a hotkey for "open all chests" or something similar, that would really improve things. Upgrading gear seems to have a huge impact, but it takes a long time to actually open chests because you have to click thew chest, wait for an animation, click the chest again, wait for an animation, rinse repeat. If you have a lot of chests, or even one high rarity chest, that gets old very fast. Additionally, the animations get very jumpy and slow if you open more than one chest, further slowing the process.
A hotkey that either opens all chests owned, or all of the type clicked on could make things much smoother. Otherwise the player might rather struggle on with weaker heroes than spend the several minutes of clicking and waiting just to open chests. (which tend not to proc good items in my experience even on high rarity chests...but that could just be bad luck)
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Can we stop getting notifications for nothing on login? I get guardian notification on login with no training ready, and the quests always pop up with none done. Also, the firestone notifications are just annoying, I know I can buy research materials, I know I can prestige. I never want to when your reminders pop up. Thanks.
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Dear Devs!
How about an idea with the map missions. It would be cool, if you could send more squads (ofc from your current squad pool) to a mission than it needs and if you do that, the mission completing faster. For example: I have 3 squads now in my progress, and I can send 1 squad for a random 20mins scout mission. But if I would be able to send 2 sqads to the mission, it should be finishing maybe 10-20-25% faster with the plus sent squad and also faster with 3, 4 etc. This means that a 20min mission with 2 sent squads could be 15mins 'til complete, and with 3 squads could be 11m15s. [just an idea :)]
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Anyone else having problems w beers? Haven't gotten one in a week upon login, when i login it says to collect the rewards...i get everything just not beers...
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Your quest rewards are insignificant, 10 meteors? 30? Watch this sucker all day, do 9 missions...50. Pretty unsatisfying all around.
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How can I temporarily suspend the Party's Auto Abilities? Is there a button like there is for the leader? I want to save up mana/rage/energy to use on a boss.
By the way, amazing game, I love the writing in the characters' backstories!
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Bug with Fini? I have got 7 epic items on Fini but no Relic at all. Maybe there is a bug, that no relics spawn for him.
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Could we get a "times 1000" button for leveling up heroes, and also the ability to right-click the level-up toggle to cycle backward? I don't like "Level max," but I also don't want to click a hundred times to level all my people up right after I reset, and cycling backward would just be nice QoL so you can cycle immediately from x1000 to x100.
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It would be a significant QOL update if we could open multiple chests fully with 1 click instead of this open, item, item, item, item, open, item, item... business
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Golden keys are used to buy amulets. however they all suck except for the chance for double beer and will become a hindrance more than helping.
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Lmao, amulets are 100% p2w. 1/5 Literally cheaper to buy a decent PC and play Destiny or some game that isn't shit instead.
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I just got into this game maybe 3 weeks ago and I think its amazing and I also think its amazing that its still being worked on.
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Would be nice if beer mug amount is shown on the tavern screen instead of having to open the get game tokens spot. Maybe have a tavern button pop up on the main screen when you get enough.
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Not sure why I am still playing this game - it needs an end point - a final level - a victory & closure. Picked up Fini - but what is the likelihood of getting the gear for him this year, when it's just a 1 in 12 chance his stuff will drop from a chest - answer zero. Seal of power drop rate is too low - i have loads of mythical seals which i can't use because i don't have the legendary seal - surely it makes sense to substitute the mythical with the legendary if that hasn't been found yet. The recent upgrades are not good - random chance drops are not gameplay enhancements. Players need upgrade features that they can control, not left to chance.
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Wouldn't be bad if they didn't keep changing stuff every few weeks. I've been playing for about 6 weeks and had to deal with two new color schemes, a variety of new 'features' and today I log in and all the player controls have moved!!
It took me ages to not accidentally click on scrolls and waste them. Now they put them right next to other stuff you've got to click more often. Enough is enough! Time to move on.
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a feature to increase attack speed for all or every single one of the heroes with meteorites or firestone researches would be cool.
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I'm enjoying it and added it to my idle game rotation, sometimes i'll play it every day for 2 weeks, then i might be gone 6 months. 3.5/5
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@Dev I think you meant to name this Firestone Clicker RPG. This just isn't the format for an idle game. It's honestly a shame.
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Oh my. I have to agree with the other person. VERY pointless clicker. TEDIOUS to say the least! Why can't the fairy just repeatedly attack until the enemy is dead after we click the first time. My wrist is sore now! Not fun, very boring. @Developer: Maybe you should consider looking at Idle Champions of the Forgotten Realms as a GUIDE to something more fun. This feels more like Crazy Cakes from Pogo where you have to repeatedly click to make the fairy there do ANYTHING. 1/5
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Am I the only one to notice that the fairy pretty much aims for the enemy's groin area......who is the real bad guy here?
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Can you start off at milestone waves or something? It takes so darn long to get from 0-70 just due to enemy spawns taking over a second per wave