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I've noticed the ridiculous profits from offline gains as well Who. My problem though, is the explanation of "You will get your blessed diamonds returned on soft reset." And it doesn't happen. spent 2.5 million gems on Artifacts (still in the early game stages,) and offered my temples and what-not, only to find I didn't regain any of the blessed diamonds I had spent. Not a single one of them, either spent on upgrades or artifacts. I'm not that upset by this, but I do think if a programmer says something should work a specific way that it SHOULD actually work that way. (I don't know any other games where you spend your rare reset currency and regain it off of a soft reset.)
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Raids don't seem to want to complete until I reset the browser. Some calculation is off as I get way more offline gains then if I'm just playing the game (and not due to the offline gain artifact either).
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I think the scholar and princess of war are backwards. The scholar seemed more a mage type, yet he has the more physical abilities and vice versa.
The scholar is a veteran warrior that decided to read a lot of books and give you knowledge cause he was too tired to swing his sword ! The princess is full of energy but she is a princess, she idles and let the followers do the dirty job :P
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Good game overall:
• Only 9 buildings with compact windows ie. I don't have to scroll (Cookie Clicker and Shonen Isle are notoriously bad about this) in order to find stuff.
• Active/idle mode is awesome! I can switch freely between the two. Other games require me to soft reset and jump through the hoops all over again in order to switch playstyles. Gets frustrating after a while.
• Good music (albeit repetitive, but still,.... ), especially considering that this is a mere idle game made by a small (presumably) studio. You accomplished with this what high-caliber companies do with their epic symphony orchestras.
• Artifacts are a good call, especially the Glove of Zeus. Instead of punishing players for using autoclickers (Idle Online Universe only allows you to click once every 6 seconds \:[ ) or centering gameplay around them (Realm Grinder) why not just meet everyone halfway and put one of your own in? It also means I can still click without having to be there.
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Is there a reason why I can't just have the mana / rage bar show me its numbers all the time? I'd like a setting for that.
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Why not tag this a Unity game?!? Would love to play it, but Firefox doesn't connect to Kong on Unity games for me, so I end up having to start over again and again.
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good idea,but IDLE games are Pointless,and boring.Try to make games that depends from ur skills,and ur mind not clicking bullcraps...
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Another decent game, Holyday. From the previous work with Holyday City to now with this game, gotta say you're doing a fine job. As for the blackmailer, eh, it happens sometimes. Don't let them get to ya. I do suggest one key thing: gems not being completely integrated so much, but more so as bonuses for achievements. I understand that can be very difficult, and will allow any time placed for it. Keep up the good work, and hope to work with you on yet another wonderful game.
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5/5 good game, i hope this game keep updating more and more, more raids and maybe little dungeons with smaller times like some kind of mini-game, keep going on ;p
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LOVE IT! I would kind of like it if the buttons only turned dark when I could afford the full amount of levels I'm trying to buy instead of turning dark when I can afford one. 6/5
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You can start muted, or you can mute the music in the settings tab, which like virtually all settings icons is a gear
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i wish there was someway to mute the music. i listen to pandora while im on here, and the in game music is really distracting.
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Another idea is let there be a way to get gems free to customized without paying. It seems pointless when you have things that are added but can never be used without paying. (I payed some to help promote you)
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i really like the idea of being Midas and i touch things and turn into Gold. It comes from Ancient Greek mythology. I think kongregate needed 1 more game with a lot of plot ! thumbs up 5/5 !
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There is a huge gap between Scroll of Wisdom and Golden City upgrades. For Golden City you need 1000 times more gold than for Scroll of Wisdom. It takes a lot of time (in addition to horrendous long time that upgrades take) to pass it.
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I see on high scores "3,072 raids" This is impossible! Why? because shortest raid is 2h (with full upgrades 1 hour), You need then 3072/24 days (is equal 128)! Game was relased 6d ago.
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It's quite odd not being given research time on diamond research which takes hours and commit half of your actives. I guess I could begin to deduce the time but its feel conspicuously absent.
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So I have 3 upgrades that will take an hour each before I will make an offer to the temple... And I can't even put this in some kind of queue. It's stupid I need to open the game every hour to set a new upgrade to research...
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The production values are really good. I appreciate that attention to detail. It slowed down quite a bit after I started on the 9th buildings... that's about when it became "idle" for me. Like most idles, this game doesn't promise to change much as your investment increases. While this is a terrific take on the idle genre — and brings a few new things to the table — it's still an idle, for better or worse.
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Sandoumir, Antigaprime had plenty of valid points.
And they've slowly gained upvotes. Very slowly, not the spammers style.
And within few minutes, Their comments where downvoted from +5 votes to -5.
I think that spammer isn't only "fake voting multiaccounter" here.
(In past few days, positive comments were downvoted/upvoted in different time, and negative comments were downvoted/upvoted in totally different time)
Devs game is obviously dying with same sword - fake multiaccount voting.
At the end, this game is 100x worse than holyday city, it's 2,5* game with 4* rating.
For days, everyone use auto-clicker to overcome the insane money grab progress model. And yet, devs are not dropping from their plan.
Somehow, I don't see this 1 week coding, 1 week tweaking game to be able to affort the money grab technique of Diablo 3 (after 12 years of waiting).
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@Athorivos "So i believe that both of you Sandoumir and Antigaprime are wrong." About what exactly? Kong admins adjust the ratings of the games with kred options on this site, this is a fact, nothing to agree or disagree with. Or do you mean my opinion on the insincerity of the dev responses? Basically the different responses are all more or less the same, and repeat the exact same information multiple times. And in my case the dev didn't even understand what I was saying, out of ignorance that I was hinting at *some* possible fault of their own, be it in game mechanics or otherwise. Instead giving a response even a toddler wouldn't find much use, stating the more than obvious. Not trying to be hostile here, just my perspective.
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"The reason is that they ask for 20 bitcoins = 6000Euro approximately. Kongregate is aware of this issue." Let me first say: I am not defending anyone or their behavior, i'm merely discussing it. As per your reply: you don't understand me. The reason they picked YOU. I mean, you're a horrible target, a small team with no real cash flow? Of course they're never going to get the cash, and they probably know it, but they still chose YOU for a reason. For example, and it's JUST an example: I for one am getting a bit sick of almost any kind of "freemium" model, I mean, I wouldn't resort to blackmail, but there's many different kinds of people in this world.