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I found this to be a very enjoyable game, though would have loved to have it go for a couple more levels at the least. The ability to upgrade the special unit through the various books is a great idea. Keep up the great work!
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Great game, little too short and easy. One glitch, when you press enter it doesn't input immediately, so if you press enter then the first letter of the next word you wanted to type, it will input it before your previous word and say you spelled it wrong
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... you should try and suggest this game for schools ^^ it would be way funnier then the normal typing program :Pbut you should make a more complex scoring sistem so that the teachers can actually use it for exams :P like... typos timing key per second (fast or slow typing average) etc etc etc ^^
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Fantastic game, really enjoyed it, but for more fun, make hte next one harder, and much much longer, the game was great, just too short!
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"Clockwords: Prelude" is way better...
it makes you think!...
in ink you just write the words --'
boring....
@hater mode
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a small bug that makes it very easy... if you have upgrades you don't use, they carry over to the next level. So, if you do a 'strong' and an 'armored' as your units kill the enemy castle and don't summon any more units, the first unit you summon next game will have the upgrades. This way you can very quickly get a fully-upgraded special. The missile is too expensive to be useful. If you need defense and you have that much power, you should summon units. If you need offense and you have that much power, you should summon ranged specials or upgraded ranged units. Missile isn't strong enough to justify its cost. If it hurt all enemy units though, instead of the castle, that would be useful. The enemy summon rate is slow enough that if your units are having trouble, damaging the enemy units could give your units the upper hand and get you enough time to generate more mana.
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Took me a while to realize that you type 'dot' and 'special' to get your basic units.
I was cruising through typing the way I normally do, when I figured, in the spirit of the game, I ought to try to type correctly (using all my fingers and not looking at the keyboard). For me, it's plenty challenging this way. But I did notice a bug. Every time you complete a level the game opens a new one even if you've already completed it. So, for instance I just beat level 3 but, because I had already played through 9 it opened up 10. Also, if I lose on 3 and select 'retry' it takes me to the most advanced level (level 10 now) available instead of playing 3 over again.
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This is pretty fun, but quite easy so far. I haven't quite finished the game yet (almost) but I've only been playing for about 10 minutes. All you really need to do is fill up your bar really quick (if you're a fast typer), then strong + armored + one extra word + special. Once that first strong/armored special is out just rinse and repeat. You usually end up with way more than you need to win.
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like for everyone, this game is too easy (and i have an handicap, i'm french, so not familiar with some words)
you must add real difficilty with (like in typing shark) : switched letters inside words, then special caracters or digits (may be allow user to choose keyboard so you won't put to difficult caracters), then finaly changing letters.
of course it needs more programing (especially for changing letters), put on the other side, it force you to look at your screen while you type...
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Was a pretty nice thougd up game but waaaaaaay to easy. The enemy never even touched my base, They didn't even get to pass the middle lol. Wish It had some sort of difficulty setting.
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I concur with Kalibre2.
I type over 90 wpm and this is like cake, needs different difficulties, needs combo's for however many words in a row you get correct.
And there should be special words that give extra gold.
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I liked this game, but like everyone else I believe it really needs some form of hard mode.
Another thing I was wondering though is why we have to type armored and strong seperately, in a future game/remake maybe make the manabar a bit bigger and allow you to just type "strong armored special" rather then having to type every word seperately. I'd occasionally lose track of whether I'd already used the bonuses or not.
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Make another game, add more of a difficulty curve next time, with more options for upgrading and units. It's a very short, but solidly fun game with an idea I've never seen before. Great concept, I hope to see another game like this from you in the future.
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This might be pretty pathetic, but for four games, I thought that I was on the right side, and didn't understand why there were so many enemies and I couldn't summon any units.......
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Maybe it could use keywords. You could buy a keyword upgrade with minumum letters 7, than upgrade it to minumum length 6, etc. Preety fun and easy geame though! (my wrist hurts... :P)
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how I add the strong or armored monster? typing those 2 words doesnt work, it says "wrong word". im typing for example: strongdot = nothing, strong dot = nothing, StrongDot = nothing, Strong Dot = nothing....
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I really enjoyed the game but far too easy. I was sad because it was over MUCH to quickly. But a LOT of potential. I hope you continue to update this game or put out new versions
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Definitely a fun and interesting concept, however it feels more like a tech demo than a game, honestly. It ended very quickly, and I agree with some of the top comments, more difficulties would be amazing, as I found the default to be rather easy. Still enjoyed it though!
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Cute - but way too slow, absolutely too easy (you can just summon dots and win) and kind of boring. The typing concept and modifying units is a nice thought, though.