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The Freeze skill, that Fjor has, freezes the enemy for the whole battle so for the last hardest enemies I just freezed them and punched them to death, and they didn't attack at all ;)
Besides that the game is great :)
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A very enjoyable game overall, promising for the future. Here's what could be improved: 1. the interface. The equipment system is not intuitive at all. Also, it's not easy to determine the enemy's weakness: a more visible description of what element is a given skill or maybe ditching the scan could be more profitable. 2. Except for heal spells, and a stun here or there, the spells overall were'nt that useful. That coupled with the fact that you rely only on mana potions to heal, means that you're really not gonna use a wide variety of spells at all. (ae) Buffs? Debuffs? Maybe conjure? Poison? 3. The difficulty curve is always uneasy to balance, but overall the game almost never felt really challenging. Not too easy, but not hard enough imo. That being said, I played for a few hours so you did a really good job, kudos to you, I hope you make more games. Also, minor glitch found: if you teleport home while being in a cave, you will remain in darkness forever (not cool ^^).
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I really like this game, the art style and flow are good, and the environments are well-made! My only complaint is that I don't really like how the music changes to happy so abruptly once you defeat your foes. Maybe it could be less sudden, or keep the battle music? I don't know.
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an "auto-attack"-button would be nice, also that the save-ground would restore mana and hp. "nerd mode on" Fjor's sword would never fit in that sheath/scabbard "nerd mode off"
the battle fade out is a bit long, but inspite all off this very good work!
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Its a nice game but there are things that you should add for later games:
Weapon/Armor Store (its a pain of sorts if you have to search for all the equip)
A Resting point (a Inn or at Savepoints)
Sidequests would be nice for bonus equip or some extra gold.
Now to some things i liked:
The Chars are really nicely made^^ ,good Intro, and the menu interface is good.
I rated the game 3/5,nice game and im looking forward to your next game, since you're still learning^^
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5/5 ! What a great rpg game ! I think you should change the color of the mana bar, for blue to purple (yes, I know it's a detail)
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I've been playing for a couple hours and the only really bad thing is that there's no place to heal or restore MP. It'd be nice to have an Inn or to heal when you level up. I haven't used any skills because I'd just be burning through potions. I love the game, though. Keep making RPGs. This is a great start.
I'll be sure to include an inn if I ever make another rpg. :P I was trying to make potions useful but I probably should have just included inns and ditched the potions from the sounds of it, lol. Stay cool, thanks!
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Magic abilities are useless as you have to drink potions to restore MP. Not having health meters on enemies and inability to sell unneeded stuff were also negatives. Enemies seem to get stronger faster than my characters do. Should be able to buy equipment, not just scavenge. Overall not bad, but could be a lot better.
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will be good some journal,where u can see mision, also some better map
also some skill damage for magic separate of fisical
and some fix in the inventory, (make better how u see the equipment)
also posibility to play only with mouse will be nice
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Space mutes. Great game so far. I wish it started out more like a traditional RPG, but having a huge party right away is cool, too.
Yeah, I know party gathering probably would have been more fun, but it also would have been a lot harder to code, haha. ^_^ At least I made the training area fights really easy.
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it would be nice if you could arrange the order of who attacks first. but other than that, i found this game to be pretty fun....
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I liked it until the first battle. Why do I have 5 people in my party at the beginning of the game? I'd like to play it but that is enough for me to not want to play it at all. 3/5