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Nate should have a dramatic return in the next one something like they find a new base and they go in its perfect but three nights in you here screeming then you find 2 dead bodies ripped into shreeds and you find Nates name tag on the floor also make him smarter and more cunning would make game harder :D 5/5 love your games and favorited
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The Sagittarian series deserve way more plays. People need to know about these games - but on the other hand it feels like my little secret game that only a of bad-asses play :) Keep it up Hypto
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so... zombies can walk, explode, run, swim, shoot bones and dig but they cant kill a few people with out geting rekilled? and what next, zombies flying and shooing lasers from there eyes!?
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Awesome part
Sage: Let's do this. He dies today.
Me: Now they ALL pay!
*Sage jumps over fence and slashes Nate's face*
*Nate stares very creepy at Sage*
Sage: Get f***ed.
*Nate's head gets slashed apart*
Nate dies.
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This is the only series left in which I have to stop myself from rating 5 before I even play it. I miss using the "back" button effectively here though.
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i liked the other three better, not only because of the more options and endings, but also because of the lack of humor and the storyline. i still like the style and im happy you keep going with the storyline. im stil like the game just giving you some tips, hope you dont see this as negative, caus it is not meant that way. 3/5
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It seems that as this series goes on, the narrative becomes more and more linear with only a few right choices leading to a winning scenario. Also, the branches seem to have less and less depth.
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Well it's nice but comparing to previous games is short, absolutely straightforward and kinda... unimaginative. All the choices are either make you dead or change nothing at all so it's nothing you can really miss. This game is a major let down comparing to the previous three.
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Yep, that seems to have worked. At least it did for me. If anyone else can confirm it, please do so. I'd hate to see such a great game get lame ratings for such a minor issue.
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I think it might be something along the lines of what LWYZLWYZ said, because I've tested it and I get the same thing: it works fine after waiting for awhile.
Would it have anything to do with the ads Kong puts up on the game?
It MIGHT, I'm not sure, it's likely the ng preloader is not working with something on here, this hasn't happened on any other portals I've uploaded to. I swapped the preloader, lets see if that fixes it! Thanks for being patient everyone!
Dang it, I've reloaded the page 30 times and I can't get it to freeze, there is nothing in the code that could do it either, it's the simplest block of code ever. It's basically just 'go to next frame' :/
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I think the first screen issue might be caused by the title page(where you click play) appearing before the game has finished loading. I waited a couple minutes after the title showing up and clicked play and it seems to be working now when it didn't earlier. Hope this helps.
P.S. Love your games.
Thanks for the kind words! There is a preloader in place though, I would think that might not make it load like that? Maybe the preloader is broken, I'll try a different one.
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Anyone else having a hard time getting past the first screen? Must be my laptop but I saw adempokemon's post and hyptosis' response and all I see on the first screen is the music panel at the bottom. Any help would be appreciated
This is really weird, there is nothing that could be causing it to freeze. Maybe I need to move the kong api, I put it in a different place than usual, I'll update in a second.
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Only one story line and even with that a shorter than most sagittarian games. Still was good and showed what I like about this game series, namely, good characters, the difference very slight choices can make, the almost dark humour and Sage killing kombies. I can't wait for the rest.
You've really got no clue how much work goes into these. :/ I drew almost 300 panels for this game alone. Almost the same number I did for ALL of Sagittarian 3.
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This was actually quite disappointing. It was nowhere near the level of previous games. This seemed pretty half-ass'd, like you just wanted to hurry up and make it. Where are the choices and branches like the other games?
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Art and writing are still nice, but it's the choices that made the previous games (and interactive fiction in general) fun and interesting. This game has no meaningful choices. You either make it and get the only ending or you die. I understand this is just wrapping up the previous storyline, but having no meaningful decisions to make, no way to save doomed teammates by smart planning, etc is kinda unsatisfying.