Under rating threshold (hideshow)
@Byere:
click faster
oh and its actually more effective by the bullets heading toward cursor because if you aim at the half way point between the monster and the castle, the bullets spread, its called strat
Under rating threshold (hideshow)
Well, it isnt AWFULL... The phrases were all very embarassing, thought, and it is annoiyng how horribly slow the castle moves...
Under rating threshold (hideshow)
... really? As already said all the upgrades do the exact same thing. The only thing that didnt look terrible were the princesses and that was just plain creepy. The sound wasnt great and it cant take the addicting spot of the nitrome we know and love. In my opinion this game is backtracking which is a terrible thing to do.
Under rating threshold (hideshow)
Can't say I dislike this game, but the upgrades need more thought put into them. Fine, it's a nice idea that the more upgrades you add, the bigger a target you are, but considering all the towers just give +10 damage and each upgrade only gives +1 atk and a little HP... yet all prices vary... it'd be nice to see a little more imagination for the price. Maybe have 1 of the towers have a lower base damage but fire a spread of shots. Maybe one shoots slower but more damaging effects. Also, it's annoying how all the shots aim for the cursor. Sorry, but when I'm getting attacked from all sides but above (see ocean stages >.<) and the screen is completely covered in shots you cannot avoid or blast them all, it's quite unfair to expect us to only aim for a single target at a time... particularly when it takes about 12 hits from fireballs to kill enemies (when you have 100 or so enemies on-screen, a second or two of continuous hits per enemy is painful)
Under rating threshold (hideshow)
Throughout this hectic world of sky-whores and sea creature airships one man had the brilliant idea to build a giant sky castle that shoots fireballs...
Under rating threshold (hideshow)
Terrible game.. the upgrade match the stage so perfectly that you might as well be plating stage one over and over again.
Under rating threshold (hideshow)
What's that game about, son?
It's about big breasted women dressed as princess having orgasms
... Ok, no more hentai for you kidd-o
D=
Under rating threshold (hideshow)
Knight: "sir, we appear to be shitting out metal knights every 10 - 15 seconds"
Commander: "good, let them wipe out anything that tries shooting us from beneath then"
Under rating threshold (hideshow)
A little too easy. Could have more diverse upgrades. But still this is a good first. PLZ PLZ PLZ make a 2nd. 4/5 good start but need improvment.
Under rating threshold (hideshow)
This game could have been fantastic with a tech tree instead of linear upgrades (faster speed, more magnetism for coins, different weapon types, etc.)
Though as it currently stands, I think this game taught me more about the inherent flaws of capitalism than anything I ever learned in school. Think about it - The bigger (and more powerful) you become, the harder you have to work to sustain yourself. You become more inefficient as your size increases.
Under rating threshold (hideshow)
Um...I couldn't help but notice, in addition to Princess Stripper, that the more towers you add to your castle the more phallic it looks. More like Fortress Trojan Magnum, amirite? This game is like one giant innuendo.
Under rating threshold (hideshow)
What's this? A PRINCESS?? I distinctly said I wanted a POLICE OFFICER stripper! You had better fix this right now or you're going to have some very angry bachelor partiers banging on the door of your home office!
Under rating threshold (hideshow)
Really shouldn't put the "clear saved game" button behind the "back button" a simple double click and fml -.- and the achievement visit our sponsor wasnt working for me when I clicked the link.
Under rating threshold (hideshow)
Great game! Some suggestions: A) For each structure added, allow the player to choose from two different weapons. For example, fireball (medium damage, straight shot, sets enemy on fire; fire damage decreases every second) or catapult (high damage, fires in arc, knocks enemy back, knocked back enemies act as weapons, do reduced damage/knockback on other enemies.)
B) Allow more choice of which sections you add, and where you can put them. (e.g. Expanding your island horizontally.)
C) Make 'U' a hotkey for upgrading.
D) Add a 'fire rate' and 'shot speed' upgrade options for each section. ('Shot speed' of 0 drops shot straight down, 100 fires straight ahead.)
E) Add 'Aim at crosshair' checkbox for each section, checked by default. (i.e. Weapon can be set to fire straight ahead.)
F) Add aerial 'pets'.
Under rating threshold (hideshow)
The languige options was an interesting idea. But when I play a game on Kongregate or other game sites I prefer english before swedish.
Under rating threshold (hideshow)
searelusy (nah you understand what I mean) this game needs better upgrades and more than
just a picture of the prinnses you rescu...
what of bonus DMG?
Under rating threshold (hideshow)
please the next time when you make the spanish version of the game, look 3 times the translation, some words they just don´t mean anything...
Under rating threshold (hideshow)
I didn't understand the princesses... I mean sure, I'm all for redheads but after the third one I thought it was stupid. Extra size was stupid, and to the person wondering why it doesn't get wider I mean... it's a floating island so you can't expand the island, only get bigger. Still, there was no point to dodging by the end of the same, the castle was just too big. Princesses should do something other than just join my 20 strong harem.
Under rating threshold (hideshow)
Good beginning, would like to see a sequel with a few upgrades.
1)Ability to upgrade coin/object pick up range
2)Different upgrades should have different effects to some degree or another.
3)Id prefer if the castle changed forms to accomidate new upgrades not increase size