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When I click on arrows (up/down) next to color meters % just go up and up and up without generating cubes. I am not able to change it back to "normal" generating mode
First make sure that BULK is positive. Then adjust it by pressing the arrows up to the appropriate level. Press the up arrow to increase the level and the down arrow to decrease it.
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@Japerkazai
You can get much higher Max Dmg and Max Cube gained at Tier 2 phase 20, so you need to fill that one up once with only green/orange cubes to get a super high max Dmg/Cube gained and then use you helpers and items to easily get at to Tier 3 phase 10 (also, really make sure to use your inventory with two attack items equipped)
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Okay. So a random weapon dropped. And again. Nothing happens when the meter accumulates while its equipped. Also, the meter on the bottom left that just goes back and forth? What is it?
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A min/max button on the Tick Level would be useful (I was trying to set white, blue, green to zero speed to speed up Tier 2 where very small boxes) as it takes a lot of clicks
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Does anyone know how the inventory works? Its just a bar thats going up and starting over. And over. And over. And over. Nothing is happening.
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If you're having trouble visualising the requirement for the hard badge, it's tracking the number after the "E" in scientific numbers mode.
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Am I missing some feature, or is there just a massive progression wall at Tier 3 Phase 2? I breeze through everything until Tier 3 Phase 2 in like a matter of 10-20 minutes, but then I am unable to get past it. I have spent multiple days doing nothing but prestige-ing over and over because I have to prestige like 3-4 times just to get enough skill points to buy one upgrade of Tier 5 skills. But none of it has made any difference for getting past Tier 3 Phase 2.
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I would like a counter of how many upgrades you're buying when you have "Buy MAX" toggled. Especially useful for the cube multiplier page
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the probression is very weird, sometimes i literally get another tier in 5 secods, and then it takes a few hours for 1 upgrade. but the game is good for the rest tho
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could you add an option to disable the cubes and see a percentage instead or some sort of plain numbers like 4589657/1000000000 instead of those annoying rotating cubes?
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@CodeGuy it doesn't take it unless you click "prestige" after. Clicking "back" goes back to what it was beforehand, continuing the current run.
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How do I buy skills? I've clicked on the skill menu, tapped on the autocollect circle to fill it in, and hit back. I don't have it. There doesn't seem to be an option other than "back", so what am I missing?
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At Tier 2, what's happening with the enemy HP display? It's stuck at full HP whatever damage I'm dealing, then suddenly jumps to 0 (I guess when I dealt enough damage)
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what is the "Four Sharp Corners" badge all about? i seem to be stuck at 7/14. what do i have to do? or rather - how do i raise my attack? because that's what the badge says.
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so i do not have the attacking assistant on yet during my cube filling the enemy will die (as if i had attacked) thus ruining my max damage thing.
am i doing something wrong?
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As alot have said, the samurai helper is just pointless as you do not get skill points. also how about showing what the blocks are worth so you know what to spend on first.
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Like this game, but wondering if there's a guide somewhere? I'm hard stuck reaching the 1 Td (gold) cubes, and have barely made any progress towards that for over a week.
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Great addicting game. As mentioned by others: Please add offline progress, please make the helper (Ninja) actually gaining skill points, make it less CPU heavy (if possible) and please give an option to stop rotation of the cubes. Thank you from Germany - Tom
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The Samurai Helper concept is fundamentally flawed. Since you gain skill points by attacking the enemy, using the Samurai Helper deprives you of the main source of skill points. And (at least in the early game) the benefit of skill points for prestige far outweighs any advantages of beating the enemies faster.
Currently it is done at 1 second intervals.
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