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What is this crap? The topmost item is no longer selected automatically when I mount new stuff. This adds another click to every single mounting (a maximum of 5x10 = 50 clicks for every single fallback) >.< Also, the latest update ate 5 items from my loot boxes >.< Furthermore, the game did not register my reload yesterday, so now I'm back on day 0. The daily bonus should be cumulative in spite of missed days to avoid this kind of crap. I don't see what's the problem if a player does not load the game on every single consecutive day, since there's a very limited amount of progress to be had by offlineing.
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BUG - Maxing the AOE mastery and then resetting points via reset all button does not re-enable the AOE upgrade button, leaving it at 0% permanently. Button needs to come back on reset!
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Fellow Adblockers: To play this game, you'll need to unblock the kong standards (kongregate.com and konggames.com), plus createjs.com and/or jquery.com (I always do them together), and playfabapi.com. Now you know. I still wish it was standard practice for kong devs to put this in the game description, but I do my part to help...
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Could have sworn when I first logged into the game yesterday I saw a Daily Login Reward screen. Don't see it now. Was I dreaming or was that something that was scrapped?
I like the idea of that as a way to get DS tokens, which is what it looked like IIRC.
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What are the new numbers under the Dps or Hp when you look @your gear ?
(Sry for my bad english its not my nativ language) :D
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an option for auto retracking would be good after being obliterated by the enemy, no point in being in a sector that instant kills you(somehow i got into a pretty high sector after being offline for a day)
Hey, pm me with some info. What do you mean by retracking and were all of your ships insta killed? Possibly i have a bug in offlice progress calc, now it must progress to next tsector if avg hp + regen + repair will make you alive there for at least 20 seconds.
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nevermind, bullets and explosions are toggle-able in options, so firerate and projectile count shouldn't matter for older machines
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I'm a little confused with weapon stats: is DPS damage per second, as one would assume, or damage per shot? Is DPS split evenly among all projectiles or per projectile (500 DPS with 5 projectiles meaning 5x100 or 5x500?)? I'm mostly asking because fewer projectiles and worse firerate at identical Damage Per Second would go easier on my old laptop.
Ignore fact that in options it's still 1.3.4. This day is a mess for me, forgot to do everything, at least guys at work (who playes this game too) notified me about it :)
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Congrats on becoming a father! Also, a lot of people are stuck on version 1.3.1 of the game it seems, for some reason.... plus, seconding the wish for having certain bosses give repeatable SP (like wave 100, 1000, 10000)
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Good news: I'm father now (like 3 hours already) :)
Bad news: I can't give any estimates for next updates, cause all my free time will be taken :)
Thank you, this really motivates me :) Especially when 99% problems with loading are engine problems i can't fix.
Try other browser/clear cache (f.e. for day)/force enable webgl/check for free ram/check for blocked script/enable cookies. I have tested in 3 borwsers (edge/chrome/ff) - no problem, most of my friends i have access to don't have this problem, so it's impossible to give you any solution.
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Great game! How can this have ONLY 3.44!!! RATING?! What the f***king hell wrong here with ratings? I think it's MUST HAVE ATLEAST 3.8-3.9
Thank you very much. You can also check some of my other comments on this problem, mb it will help (there is nothing i can do with how unity makes this build)
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It would be nice if the tutorial windows had an "x" button instead of disappearing when clicking. I missed so many info because I was clicking like crazy. Or an help page to see them all again.
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While being more grindy for no apparent reason (like why the hell selling and upgrading equipment are two separate mechanics?), good job at graphics as always. I like your games because, unlike other idles, the screen literally gets more busy with projectiles, as opposed just damage and health numbers increasing, and ships become visually tougher.
Is it possible you have some scripts blocked? Stuck on that screen can be result of no callback from kong or some error. You can send me browser's log from console so i can check for errors there.
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Can you make it easier to upgrade parts? Leveled up parts sell for waaay more than you'd just for a bunch of 0s. You have to mount, upgrade the part you're selling, and remount your original every time or you miss out on many times the money. Making the basic items worth more would also be nice and easy, either way.
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The games performance is rather strange, it doesn't seem to improve regardless of the settings and it barely seems to put a dent in my memory or cpu either. whatever the reason as to why the game looks like its running around the 5-10 fps area i do not know.
Webgl build is pretty crappy on fps side(windows build has 300+ fps on my machine). And unity likes to eat as much cpu as it can :)
Mb there will be improvement in 5.5 version of engine, but it's in early alpha now.