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Am I being incredible dense and not finding how to gain Ore for smelting? Or is it gained over time? Because I've still only got 5.
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Despite all the negative comments I am starting to enjoy the game more and more. The progress does indeed pick up quickly. Specifically once you get that first reset in with a good amount of RP.
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Help-Buttons could be useful. RP give Moneyboost? Research permanent or after Reset buy again with RP-points? How to get ore? And please, when a tool produce 1 per second, make tech upgrades and tech bonus only produce x2 not double speed (or round to 0.01 not 1.0).
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It's year 2015 and dev's still don't respect the players. The god darn first thing to implement is auto-save for idle games , and to test it properly. Now, to find a new game to "idle" as this one lost my progress.
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As a fan of the idle ex series, I was super excited for this. But, after playing it, I was actually really disappointed. This game could have used some MAJOR fixes before being put live.
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I have noticed that a lot of people are complaining about this game and its bugs well as a person who personally loves idle games I would have to say there is nothing wrong with it I reset at 10 rp and then 20 with a total of 30 rp it doesn't take that long to get rp the first 10 does take a while but for every one you get the amount of money needed is 2% less so at 30 rp I make 1 rp with at least 100 for everything it take 2 min or so so if it goes at this pace in a couple of hours I will 30 more in which I will reset again quit being bad at the game and grind through it the first part is the hardest in all games from then on smooth sailing 5 STARS \(^_^)/
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Well... I tried... but don't know if the reset currency raises already my gains, dunno if they get lost when I buy something with it... I am mining but seem to get no ore, there is technically NOTHING to do at the moment, nothing is explained... nope
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OK figured out RP system do not reset until you have 100 RP in tech Tab as lifetime shows how much is gain through out the whole game NOT what is currently in use to boost production
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1 star, game isn't garbage but this isn't your first rodeo. different style yes, but with all the complaints you got in the time its been up quick fixes are necessary for a good first impression before something new that isn't broken pops up and your overlooked. you make good stuff. keep it good
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Is the math correct in this game at all? For example I hit a milestone that says it gives a 2x multiplier but my production looks like it went up only as much as the increase from buying the tool itself.
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Also I noticed that when the progress bar maxes out and no longer moves any production boost from like lvl 250 or 300 doesn't work.
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@Iexpulsion with 11 lrp my shovel level 100 give me 183/s income. So i don't know how much it was originally, didn't paid much attention to it after reaching the other tools.
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the game needs some balance and a little bit more upgrades it takes to long from the first four - five upgrades to the next upgrades, sry my lifetime is to short for this game
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After 12 hours with 125+ on everything I only have 7 RP...At this rate, it's 17241 hours to get 10k RP...that is 718 days. I'm 32 years old, by the time I unlock everything I'll be 395, I think some balancing is needed.
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To many bugs: when time is under 1 second it will rounded up to 1 second (example 0.5s - 1500$ --> 1s - 1500$ with shovel), so production time halfed take no effect anymore, when time is almost under 1 second.
Research points become when?? LRP (Lifetime Research Points) costs with 100'000 take how many years without cheating?
Baddest is, there is an android version. So this version brings no money, then this version gets no support?
Android does have more priority over Kong, but at this moment both version are receiving the same updates. Your's come quicker since there's no processing needed. Revenue displays are rounded to the nearest second, but in actually your not losing out on any revenue. Research is meant as a mid-game mechanic, not early. The first few are slow but you'll be gaining many per second soon enough.
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I realize it's an idle game, but after 4 hours I should see some progression. At this rate, it'll be at least a week to get enough RP to buy 1 upgrade...
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I wish there was a way to turn off the animation when changing menu's. it's annoying waiting for the tab to open after seeing it 100 times.
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spending hours already and I know it takes time to get rp but cmon man I only have 6 and with how expensive the upgrades are it will takes many days
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suggestion: an option to hide the tech passive that you've already got or just move them to the bottom of the list. also anyone that's wondering: first RP comes at about 90bil, second around 185bil.
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I am rating it 5, not because I am an a$$kisser, but because he knows this community. He has made these games brilliantly, better than all of these players can (devs don't count) His past games have been more idle, so you LEAVE THE GAME for a LONG TIME. Which most people dont get. Just google the Broken Mouse Convention, and look up what Incremental games really mean.
Yours Truely
JoshuaM561
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Actually, the more I think about this the crosser I'm getting. If you wanted beta testers, you could have described the game as being in beta - it's more like at alpha stage really. If you wanted a bunch of people to play and give input, there are other mechanisms than deceiving players into doing the most basic testing for you.
I agree with your statement about balance. Although I couldn't consider the game in alpha or beta as all of the content has been implemented fully. I'm not deceiving players, but I also can't deny some numbers need some tweaking. And to respond to your previous post, research points do occur after around 40 billion and LRP is the total amount of research earned while RP is how much you have to spend. Initial progression is slow, but does speed up. An update is in the works to close that gap. Thank you for your feedback.
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Needs more balancing. There's a *huge* gap in upgrade costs from the millions to trillions. Passive tech upgrade, 50 of everything gave a 40% production bonus - didn't notice for 25/everything. Plurals: you don't put an apostrophe after a plural. ie: tools, not tool's, hammer's, drill's, etc. As for the actual game, various mechanisms don't work. Research points, vital for prestige, don't accrue. There's no difference made between LRPs and RPs. Can't use the blacksmith because of the no research points thing. It's almost a game though.
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Maybe make LRP and RP easier to attain? I got all tools to 60+ and my next big upgrade is at 1T, but it will be ages before I can afford that. Yet still my accumulated research is 0. . .
The first few Research Points will take a couple hours of idling, but after the initial climb obtaining Research Points as well as revenue will be exponentially quicker.