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Creepy game, creepy music, creepy atmosphere... Just waiting the whole game for something to pop out... It never happened. 5/5
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Quick walkthrough: Click bottle, Click bone, Go left, Click card, Go right x2, Click shovel, Click rock, Go left, Combine rock and bone, Click door, Use bone on door, Go right x2, Click chest, Go down, Use bottle on stump, Go right x2, Use full bottle on web, Use stick on sap (on branch on up-right corner of screen), Combine glass shard and sappy stick, Use spear on caterpillar, Click key, Go left, Use key on door, Use card on key slot, Click door, Click suitcase, Enter 829-203 on case and your finished! Rate up if this helped so others can see!!!:D
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Quick Walkthrough (that makes the hard badge feel like an easy): Get note. Click Alice's leg bone (it's called the fibula) and the bottle. Go right to chest. Click shovel. Click stone on ground. Combine bone and stone to make lockpick. Go left x2 and get the hidden card. Go back to Alice. Click door. Use lockpick on door. Go right to the chest. Go in chest. Fill bottle with acid. Go right x2. Use stick on tree sap. Use bottle on web. Combine stick with tree sap with broken glass to make spear. Kill caterpillar with spear. Get bell. Get key. Go left. Use card on card scanner. Use key on door. Examine briefcase. Enter code 8-2-9--2-0-3. Bingo. He's the rabbit. Upvote so people can see!
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I like the fact that when you use all items on a object, you get a different description from every item. I mean, it's not like all the same "can't use item this way" or "you can't do that" from every item. Plus for that nice add. Over all this game and the hole series is 5/5.
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In the game description "there is a friendly walk through button"~ it's just a blank page with the single word "Hi" in the top left hand corner -_- helpful
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Someone wants you dead because you're a deranged murderer....honestly, who goes around killing innocent caterpillars?
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Brilliant game, excellent story, so creepy that I had nightmares. Okay, it was one nightmare and it was only for 30 seconds, but that still counts! I'd love to see all three eps rolled into one game. They're just too short.
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I adore the sarcastic little comments when you try to make objects interact with things they have no effect on. "I don't think spiders gamble."
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I played this episode ages ago, and then awaited the others, and I think this one is definitely the best. It has more of that original Alice feel that gets lost somewhere in the others that are trying to be a little more noire.
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Interesting tidbit:
If you put in 666 - 666 for the briefcase code, all the numbers reset to zero.
This is a tribute to Pulp Fiction, in which the scene containing Marsellus Wallace's soul is opened with the code 666. Also, in the movie the briefcase shines when it's opened, just like in the game.
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Got a nasty virus masquerading as an anti-virus after clicking the in game walkthrough button that takes you to the legit games site. Had to wipe my comp, careful.
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I have to say, my favorite thing about this game is that if you try to use something on something else that doesn't work, rather than "That won't work." for every single time, it's individualized. "You rub the card all over the chest. Nothing happens." It's such a minor thing, but at the same time, it greatly improves gameplay.
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At least the main character/text box has a sense of humor. "I don't think spiders gamble." "Yes, you broke a shovel. Your parents must be proud."
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-the door probably won't kill the rabbit
-i don't think spiders gamble
-Alice, think of a card, any card... wait.
really loved the game, i had some trouble with lags, but 5/5 any way. when the music stoped i thought someone would stab me :b
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Too short, but otherwise, this is a really great game. I love all the snide comments when you try and do things, but they're wrong. "The spider looks dangerous." "Why kill the spider, it could be nice." LMAO! A little oxymoronic there, but funny, none the less. 5/5 for this game!
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Bottle on the ground, bone from skeleton, letter from pocket, shovel handle, stone from the ground, use a stone on the handle of a shovel, a spider among the roots, the card in the slot in the wall, use a broken bone on the door and go to the box, use a bottle on acid, card on a card reader, acid on spider web, stick on sap from tree, sap with brokem glas, spear on caterpillar, bell and key, key to door in forest, suitcase code: 829-203
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"The light is not impressed. Nothing happens." ..... I'm not trying to impress the light... I am trying to throw the rock at the light... Gosh... Get it right! Lol
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I have just one question... What kind of parent would buy their child a toy made of lead? And my pet spider LOVES to gamble.