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Comments for Incremental Target Shooter

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Eddy12

May. 21, 2014

Under rating threshold (show) Upgrading shot delay increases the delay instead of decreases.

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(1)

chucknorris321

May. 21, 2014

Under rating threshold (show) it is annoying that the only the dead center of the carrot can pick up tiny coins. I end up moving past the coin in each direction and then it disappears before I can get it. Definitely needs a magnet of some sort or at least make it so if any part of the carrot touches the coin you get it.

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(0)

lewa282

May. 21, 2014

Under rating threshold (show) Need more coin collecting radius upgrades. And maybe more of EVERYTHING!

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(0)

BallsOut

May. 21, 2014

Under rating threshold (show) grabbing coins is tedious as hell.

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(0)

GretarH1

May. 21, 2014

Under rating threshold (show) False alarm on the whole passing over coins and not collecting them, it's just the collecting radius of the carrot is so small it just feels like it sometimes.

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(0)

GretarH1

May. 21, 2014

Under rating threshold (show) Sometimes my carrot passes over coins but doesn't collect them, don't know if anyone else is having this problem. Also, i'd be nice to have alternate controls to pick from, like arrow keys instead of WASD for movement.

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(1)

FuriousRage

May. 21, 2014

Under rating threshold (show) Oh.. and remove the Z-key thing..

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(0)

FuriousRage

May. 21, 2014

Under rating threshold (show) I pressed hjklöä (maybe one more) and the carrot vanished and unable to play.

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(0)

FuriousRage

May. 21, 2014

Under rating threshold (show) MagDist / MagSpeed doesnt work.. help says KL as hotkeys, really are {} in the info, but doesnt work.

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(2)

Dingleberry_Puff

May. 21, 2014

Under rating threshold (show) I can't seem to get the magnet upgrade to work. And gathering coins doesn't seem to work very often whether you touch them or not.

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(0)

EpicOnes9001

May. 21, 2014

Under rating threshold (show) The key is now Z to get 1,000 cash!

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(0)

kazzun

May. 21, 2014

Under rating threshold (show) Hold down Z to get Money..good bug:P

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(0)

Developer response from IncGameAccount

It's not a bug, it's so I can easily get money for testing, but I did mean to comment it out! Well, some people might enjoy using it! Sorry to others if it ruins their game on accident!

Glagan

May. 21, 2014

Under rating threshold (show) I don't know what keys i hitted but my ship disappeared and now if i hit the W key it give me tons of money :o

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(0)

Developer response from IncGameAccount

Hi Glagan. Some players are experiencing trouble with the input system. I think this is due to international keyboards, different operating systems, and many more reasons. To be honest, I have not looked into the issue very much. It is a top priority though, and I did a bit of brief research between classes today. I hope to get it fixed asap. Thank you.

StephenM39

May. 21, 2014

Under rating threshold (show) The upgrade buttons for the coin magnets aren't waorking

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(2)

Developer response from IncGameAccount

I am sorry. I will move them to standard key, like K and L for the time being. I thought the brackets might be a bad idea, but I rushed to put something up.

Rawrkanos

May. 21, 2014

Under rating threshold (show) Does not match the screenshot.

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(0)

elNabot

May. 21, 2014

Under rating threshold (show) Not everyone has a QWERTY keyboard, please add at least the arrow keys to move. You should also add a menu to remap keys (This one should be mandatory for every game). Too many developers don't get that.

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(2)

TheMule78

May. 20, 2014

Under rating threshold (show) Very nice game so far, like others have suggested, it needs more upgrades, and will continue playing when you have that save feature implemented. Coin collector is a must.

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(1)

Koopacooper

May. 20, 2014

Under rating threshold (show) Are you sure you've uploaded the updated version of the game? I'm still not getting any upgrades for my carrot and the help screen doesn't mention anything...

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(1)

Developer response from IncGameAccount

Hi, Sorry, I had not uploaded it yet. I have uploaded what I have so far. Sorry to be confusing with my update!

D3villord

May. 20, 2014

Under rating threshold (show) i am not sure if the updates are live or not but if they are i am not getting them when i play. (Google Chrome)

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(0)

Developer response from IncGameAccount

I am sorry, I did not upload them. I did imply that I did, but I only meant for it to be a progress update. I'll upload an incomplete version now.

PsyclonJohn

May. 19, 2014

Under rating threshold (show) Unable to place turrets. I'm on a MacBook Pro.

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(2)

linkinprk1981

May. 19, 2014

Under rating threshold (show) Placed a turret overtop my carrot, now I am stuck...

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(1)

Developer response from IncGameAccount

That's unfortunate! I thought my movement code was pretty good at preventing 'stuck' scenarios... anyways, you can sell a turret with the 0 button. I hope. The next version should make it nearly impossible to get stuck!

Elecman200X

May. 19, 2014

Under rating threshold (show) I am unable to place turrets. I pressed the buttons but nothing happened, no matter what.

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(5)

Developer response from IncGameAccount

Hello Elecman200x. Sorry to hear about the problems. Were you able to move around, but unable to place turrets? I will work out the bugs. Thanks for being a good sport about it.

MoneyStyle97

May. 19, 2014

Under rating threshold (show) The Key is "Zafe" You'll never find it ! Nice game, but ill add a mute button the sounds are .. x.x

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(1)

Developer response from IncGameAccount

Sorry, I have added a mute button but didn't upload the new version yet. It has more content! I want to add a better interface before I release it though. I will work to release it ASAP though.

meitemarx

May. 18, 2014

Under rating threshold (show) I'm found the console and when I try to place a turret I get a * to close to target to create turret *. I can't place turrets anyway, at any distance. Windows7 and Norwegian language and keyboard.

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(0)

Developer response from IncGameAccount

Hi MeiteMarx, sorry to hear about your troubles! I appreciate your information about the OS and keyboard configuration. I know the layout isn't consistent across all systems, I will have to add a way to set the keys or figure out how to make it work across all OS and configurations. Others have done it, I guess I should be able to as well.

Sheargux

May. 18, 2014

Under rating threshold (show) You could add Conveyer belts (to move the coins) and a Magnet ( to collect coins for you)

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(0)

capkloud

May. 18, 2014

Under rating threshold (show) please do not do not do that unless you add an upgrade for coin catching radius. as it is, its tedious to grab coins and you cant get to alot of them before they disappear regardless.

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(0)

Developer response from IncGameAccount

Do not do what? I will definitely be adding an upgrade for the 'coin magnet' radius.

Detsuna

May. 18, 2014

Under rating threshold (show) also the turret must be about half an inch away from the target to build; the activity log shows" too close to target to create a turret "

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(0)

Developer response from IncGameAccount

Yes sorry.. I will add more obvious and straight-forward indications in the future. Thank you.

Detsuna

May. 18, 2014

Under rating threshold (show) ok to drop a turrent the mouse cursor must NOT be on the target (turrents built at cursor not ship position) and the ~ key shows some activity log that helps

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(1)

StephenM39

May. 18, 2014

Under rating threshold (show) Damage upgrades would be great also being able to buy coin harvesters would be awesome also more tower types would make it more fun also there needs to be an overall goal of the like destroying the target altogether

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(1)

Developer response from IncGameAccount

You hit the nail on the head with the coin harvesters! I definitely plan to add coin harvesters, but I'm not quite sure how I'm going to implement them. I will definitely be adding more tower types. I'm trying my best to think of a good, fun goal, but it's not so easy! I appreciate your suggestions, thank you.

cdcash912

May. 18, 2014

Under rating threshold (show) Push "Z." Watch your money each time you do it

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(1)

qedrakmar

May. 17, 2014

Under rating threshold (show) For this to actually be an idle game, there needs to be something to collect coins for you. Otherwise, there's almost no difference between "idling" and "closing the window and not playing the game".

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(2)

Developer response from IncGameAccount

You could leave your ship next to the target and acquire a fraction of the coins!

motilius

May. 17, 2014

Under rating threshold (show) spam w and get 100 coins what?? am i the only one ? :x

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(1)

Developer response from IncGameAccount

Hi Motilius, what OS are you using? Do you use a keyboard configure for special/foreign/accented characters? I only ask because a lot of players are having keyboard issues, and I think it is due to different OS's and keyboard localizations. Trying to figure it out, I will check out the Unity forums as well. Thank you!

anjiko

May. 17, 2014

Under rating threshold (show) The number keys don't work at all... If you need a numpad then it's not playable on many laptops :<

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(1)

Developer response from IncGameAccount

Hi Anjiko, I actually deliberately avoided the number pad keys for this reason! I can't explain why the number keys didn't work for you, but you're not the only one! Would you mind telling me what OS you're using and if you have a special keyboard setup? Thank you!

zabijaq

May. 17, 2014

Under rating threshold (show) 1. collect radius is too small and so does lifespan of coins 2. basic turrent is totally worthless 3. shooting is worthless pretty soon 4. upgrades are worthless as they give very few bonus in attack rate and costs soon as much as new turret, 5. THIS GAME has some nice idea, but the execution, unballanced gameplay and doesn't have any goal or anything. Just another DEV that didn't even try to play his game for more then 2 minutes.

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(2)

Developer response from IncGameAccount

Hi Zabijaq, I did play my game for more than 2 minutes. Good estimate though! If you look under the game description you will see that this is, "A very early version of incremental target shooter." It's actually an extremely early version of incremental target shooter. I appreciate your suggestions 1-4, and I appreciate that you said the game has a nice idea. I need the community's help to flesh out the game. Hopefully I can make what is suggested, but it's your feedback that will shape the game. Thank you.

EpicOnes9001

May. 17, 2014

Under rating threshold (show) The key is Y and Z

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(0)

The_Suspect

May. 17, 2014

Under rating threshold (show) the 1 & 2 keys weren't working until i right clicked the mouse....then the keys worked for the towers....no real goal yet to keep playing

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(1)

Developer response from IncGameAccount

That's odd! Did left clicking not enable the 1 and 2 keys? I have to click the unity application before it will let me place towers and the like. I will keep an eye out for solutions to this.

Dingleberry_Puff

May. 17, 2014

Under rating threshold (show) It's got potential.

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(1)

Developer response from IncGameAccount

Thank you, sir Dingleberry Puff.

MoobiQ

May. 17, 2014

Under rating threshold (show) Press "Y/Z" for coins ? :DD

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(1)

shibbysean

May. 17, 2014

Under rating threshold (show) Not a big fan of moving to collect coins. Especially in an incremental.

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(20)

Developer response from IncGameAccount

For sure! What's the point of an incremental if you can't let it increment on its own? My thoughts were that you could leave your carrot ship close to the target to idle, and you would only get some of the coins. There needs to be some significant benefit to actively playing, I think, and acquiring a lot more coins is a pretty good incentive for active play! Thank you, Shibbysean.

aawood

May. 17, 2014

Under rating threshold (show) * A mute button. * More expensive turrets should generally have more expensive upgrades. Here, the laser turret is cheap enough you don't need to buy any normal ones. * Hide the unused variables until you're using them. * More buildings, with synergy between them. How about booster buildings which improve turrets in a range around them, or of shots that pass over? How about having turrets needing power? Anything which gives the player more to do than just wait for money, buy the best turret, repeat. * If you're going to have shooting in there, you need to do something with that aspect. What if there were bonus targets that appeared or moved, and had to take a certain amount of damage to destroy, or that only certain types of turret would target? This is a good proof of concept, but you have work to do. Don't give up.

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(18)

Developer response from IncGameAccount

Thanks for all the suggestions, these are some really great ideas! Thank you very much, Aawood! I can't believe I forgot to add the mute button! I was thinking to myself how annoying it is when a game doesn't have a mute button.

capkloud

May. 17, 2014

Under rating threshold (show) i cannot travel over towers. towers do not collect money. this is a GIANT problem that should have jumped out at you from the very begining. make towers collect money which touches them.

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(1)

Developer response from IncGameAccount

Hi Capkloud, sorry about not being able to travel over towers! I think it would look silly if your carrot was on top of the tower, or under it! However, I will configure the turrets/towers so that you can always squeeze between two of them.

SCethan

May. 17, 2014

Under rating threshold (show) game sucks 1/5

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(-1)

ffoursin

May. 17, 2014

Under rating threshold (show) I really love the concept ! I'm waiting for further updates. Some ideas : hero perks ( magnet, shot rate, multi shots ...) / minions that turn around the target and gather coins for you / An other target that grant more coins (need to be bought) / random powerups ... Great job !

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(7)

Developer response from IncGameAccount

Thank you for the suggestions, some of these will definitely be coming in the future. Thank you for your compliments as well :).

thjde

May. 17, 2014

Under rating threshold (show) better turrets for 10000$ it willl be good because money fast getting

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(1)

Developer response from IncGameAccount

Thank you, Thjde.

thjde

May. 17, 2014

Under rating threshold (show) I think auto upgrade it's good idea because my money going up and upgrading hundreds turrets it's too slow

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(0)

thjde

May. 17, 2014

Under rating threshold (show) small limit turrets i can't buy more i don't have where to buy... btw my the best cristal it's big purple what will nexts and the best?

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(0)

SkyCharger001

May. 17, 2014

Under rating threshold (show) one upgrade whose need becomes obvious after a while, Coin-collection-radius. Comes in handy when most of your coins gets stuck in a cluster of turrets.

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(34)

Developer response from IncGameAccount

For sure! I will figure out some way to prevent stuck coins. Thank you, SkyCharger001.

Bill_adamwalker

May. 16, 2014

Under rating threshold (show) It needs upgrades for the ship, and some customization options, like different backgrounds and targets.

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(18)

Developer response from IncGameAccount

Upgrades for sure! I will look to add some customization options, background, sounds, music, etc. Thank you, Bill Adamwalker.

SteliosS10

May. 16, 2014

Under rating threshold (show) keys 1 & 2 are not working...

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(15)

Developer response from IncGameAccount

Are you pressing 1 and 2 above the WASD keys? I did not configure the number pad keys, but I will add them. What OS are you on? Are you using a different keyboard layout (azerty?) or a configuration with foreign characters? A lot of people seem to be having issues with the keys, and I think this is due to different computer configurations. Will try to figure it out. Thank you, SteliosS10.

Setari

May. 16, 2014

Under rating threshold (show) Interesting game, could use a better UI and upgrades for your own ship, obviously.

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(0)

Developer response from IncGameAccount

For sure! I am more interested in working on the game mechanics at the moment, but I do know there is a dire need for a better UI. I do not have any graphic design skills though :(.

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