None of Your Business
by IndieDevs
None of Your Business
Tags for None of Your Business
Description
This Is A Business Management Simulator, With A Large Amount Of Unique Resources, And A Built In Stock Market.
How to Play
WASD or arrow keys to move, escape or right click to deselect a building, click to build, shift+click to sell, q+click to turn off a building, e+click to turn on a building.
In order to unlock buildings you need to go to the upgrades panel, by clicking on the upgrades button, then you select a building you want to unlock by clicking on it then you buy the unlock building upgrade. More buildings will pop up in the upgrades panel when you have enough money to see them.
Make sure you have the newest version of your internet browser, also have the 64bit version installed, it appears to work best on firefox.
Developer Updates
Update 8/30/2017
I had to break save compatibility, so you will have to start fresh, hope that doesnโt bother anyone, it was the only way for me to be able to make it so that you could fill up the whole map with buildings, due to memory leaks
Elimated hopefully all of the potential memory leaks, that caused the game to slowing increase the amount of memory used in the browser, due to memory fragmentation in the garbage collector in C#. However the game may give you a message saying it has run out of memory after a long play session, if you restart or refresh your browser it should be fine for another long play session worth of time.
Fixed an issue that caused you to be unable to move the camera after a soft reset
Fixed a bug that left some of the resource info in the resource info panel visible after a soft reset
Fixed a bug that caused the adjacent building bonus texts to remain visible after a soft reset when not over a building
Fixed an issue that could be caused where if you selected a building without deselecting before soft reseting that building would remain selected.
Fixed an issue where if you built on a pond it wouldnโt show the building
Increased the building cost multiplier some more
Added a button in developer info for donating
Comments
Hamon
Aug. 06, 2017
This game has some potential, but the interface is so unfriendly that it's hard to play.
Thanks for liking the concept, I will continue to work on the game, and definitely improve the user interface. If you have any ideas on how to make the game more friendly, and the UI to make more sense, please tell me. Thanks for trying the game out though, and commenting!
Xesc
Aug. 03, 2017
I don't know if it already exists, but I would need a way to see each resource, it's dependencies, supply, and excess. For example, if I select meat, I'd need to see how much is produced, how much is used by Meat Canner, how much is used for other businesses, and how much is then sold as meat. It's hard to get an overview of what's needed, and what's flooding the market.
Thank you very much for trying, and giving some input, I will try to make it more obvious, it does show you how much your produce and how much is used/needed in the resource info menu, by clicking the resource info button. It also tells you on the right of that menu exactly how much is extra, and any extras are sold every second. I will try adding some better ways to explain those things in the next update, definitely in the help menu, but possibly some other place. I will have to think about it, but I should have that in tomorrow :) Thanks again for your time!
NathanM322
Aug. 10, 2017
i like the fact that it shows how much of a product is being consumed but it would be even better if there was a readout of what is consuming each product, not a game breaker but a little easier to figure out what to fix.
Oh good idea, I will look into it. Thanks a lot for trying it out, and giving feedback! :)
Chilitoke
Aug. 09, 2017
How to sell buildings?
Just hold down shift and click on the building you want to sell, or click and drag for multiple(You can find this in the instructions for the game on this html page as well). Thanks for trying it out! :)
TerrorTera
Aug. 04, 2017
Btw. increasing by 100% means 100%+100%. So Meat packaging sould be around 500% at Lv 4 not 105,33%. Maybe missing a sign ( x = factor --7 x += factor)
Oh yes I do seem to have left that somewhat wrong, the descriptions don't appear to make much sense, thank you for bringing that to my attention. I will try to resolve that with today's update. Thanks!