Under rating threshold (hideshow)
probably one of the most well thought out games on kong if not the most well thought out game and not because of some clever dialogue or plot line but because of all the different kinds of monsters and awards and rewards i mean in all the other games i have played getting some achievement was like congrats for me whatever but in this game you're always compelled to go look at the description and the rewards are actually useful not all but some games have rewards that get kinda pointless and even when they are they make you so powerful that there's no challenge anymore but they made it a perfect balance here plus the music is good in my opinion i actually went to check the band out the developers of this game need to make a sequel to this game it has a lot of potential and could beat any other game out there i think. but what do i know i'm just some random player....
Under rating threshold (hideshow)
Zombies: Deadly Kill on Sight; Orcs: Deadly Kill on sight; Other Monsters: Arrogant Kill on Sight; Blobs: Just run away, or you're toast!
Under rating threshold (hideshow)
may a mode where you coud edit a play field and play on it like put a Unlimited fire and put a lure with unlimited payload and put inkies spawn... that woud be awesome cause than you coud do all sorts of stuff and get a better chance to get ways to survive in certain situations
Under rating threshold (hideshow)
I think that this game could do with a timer for the bounty hunting section. How long you have been alive, you know? I mean, it's kind of frustrating when I already have the award for seven minutes but I'm not sure if I'm within 30 seconds of 10 minutes or if I haven't even gotten back to seven minutes yet. The way the glooples show is a rough estimate, but even that isn't a perfect system... They show up faster or slower even within the same difficulty setting across games.
Under rating threshold (hideshow)
It would be really cool to have a mode where the humans have to gather up forces to defend from and or clear out a glooble infestation and we could play as the glooble nest invading the computer or maybe even a multiplayer mode with human players. We could get points from sending waves and killing humans to evolve new gloobles.
Under rating threshold (hideshow)
http://ahkong.net/amorphous-awards/
That website has all the information you need to unlock the awards for the rewards. Like so everyone can see.
Under rating threshold (hideshow)
I'm simply addicted to this game. It's the third or fourth time I'm starting from the beginning in an year. 5/5, likely it's a little too much, but considering how much fun I'm getting from it, I wanna raise the average mark as much as possible
Under rating threshold (hideshow)
Getting most of the awards wasn't terribly difficult, beat most of it in an hour-and-a-half. With one exception, anyone else had trouble with the huge nest? Torchies are murder....
Under rating threshold (hideshow)
gotta say,great game!5/5!The only thing I'd say you should realise is that some Melties and Biters have BARELY rolled past me.Plus,I have noticed thta my data one time got deleted,and I had an absolute cussathon about that.I've got 71 awards so far.I hope there's gonna be a 3rd Amorphous!
Under rating threshold (hideshow)
To kill a Gray, get medium far from it and have it launch its spear; then attack it before it starts retracting its spear to damage it. Repeat three times. To kill a Void eater, wait for it to charge up its beam. At this time you must attack, before it launches the beam. To kill a queen(not razor) repeatedly attack it before it charges and you should get it.
Under rating threshold (hideshow)
If you want to see a queen you have to a nest (any type) and near the end of the nest. Here are the chances of seeing the queen. Small:25% Big:50% Huge:75%