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Good game. I haven't seen a comment about this, so I'll add a little help for those wondering about the Inception achievement: 120s from the very beginning comes right before you hit the long line of fires (unless this is randomly placed?). Of course, get hit, and you'll need to go proportionally further...
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There are not words to convey how very much I wanted the music to get faster and faster and faster as you run farther. You have no idea how disappointed I was when it repeated. :'(
Wonderful little game, though.
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Wow, that was absolutely flawless. The design, the music, the gameplay... I'm in awe. Excellent game, I hope to see much more from you!
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And the moral of the story is that apparently hard work and determination can never give you peace from your fears -- only money.
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What I really liked is how death is a fox engulfed in darkness and not a white skull like every other game where dead is the antagonist.
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she should try painting lambs blood on her doorway, also death should be called Samuel instead.
just Google Samuel if you don't know what I mean same for the lambs blood.
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Bloody nightmare doesn't respect basic arcade rule number two "After getting hurt, you have to be invicible for at least two seconds". The number one is "Get coins" obviously. ;) Nice game!
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Oh my goodness. Fantastic game. I am beyond impressed! Everything is perfect; plot, music, medals, game ending, simple controls, overall environment is slightly eerie, but the sunshine makes it all better! I did not expect this game to be this great when I clicked on it. I am pleasantly surprised and blown away completely.
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I like how there is no recovery time, because it adds to the realism of the nightmare (everything's out to get you), but at the same time you can get caught in a deadly combo, one that made me lose 3 hearts at once. But heh, if at first you don't succeed, upgrade your stuff and beat'em some more :p
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Like few other people, I attacked a bunny. I was therefore shunned by society and then cast away by death. Like everyone else.
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The hardest part was running flawlessly - the mistake is trying to collect 150 coins while trying to do this, instead i got the 500m and 150 coins together to just need to get flawless done. Was a nice game.
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The intro on how to play starts with z. Z means sleep as well as the letter z. Confused me and didn't realize I was supposed to hit z. Also, the foreground animation is pretty hard on my eyes. Everything else is really great, loved the music and animations. Reminded me of Megaman 2 or something.
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Nightmare reaper sith lord fox xd,can you add to show how much meters or how much coin to know if im close to 500m or have close to 150 coins?
hurt an innocent bunny?that innocent bunny cost me 1heart 4.1/5
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First off, the music is fantastic. i loved listening to it. and i also love how most coin placements are only for double or triple jumps, and so are some placement of mobs. Very, very well done game!
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Love the game! A few more upgrades would be nice, such as weapons and armour. When you've upgraded everything, you'll just sit on a stack of money with nothing to spend it on (not a bad thing really).
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I absolutely love the style of this game. I liked, but didn't love, the way it played.. didn't seem that different from most running games :/ PS: pity me for running 119s before hitting something
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Very nice, I really liked the art style and the music fit quite well.
My only complaints are that
1. The foreground did block some things occasionally (namely the fire spouts got blocked a lot)
2. Getting hit flinches you onto the ground and usually results in you getting hit more then once.
3. Some of the later random spawning can get to be impossible to dodge, not that it's hard it's just flat out impossible. (Fireball guy a bit above mid screen floating over a bear standing on a fire spout with a mushroom a ways in front of the bear for example)
your example is impossible. object groups are generated with delays, so a bear will never stand on top of a fire pit. trust me, it's always possible to beat.
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Very nice game. Great story, difficulty, and length. I love the interplay of the jump and attack mechanics in that if you fail an attack you can still jump over them but it's a lot riskier so you have to decide how to split attention between hopping along and trying to attack successfully.
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just realized this was a little red riding hood thing cause if you look at the reaper when it over the bed its a wolf
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Near as I can tell, you defeat the nightmare by getting every other award in the game. But if that's the case, I didn't know that until after I'd lost my run. Then it just goes *poof* and a rainbow appears. Good god this game pisses me off. Oh well, at least I'm done with it.