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Comments for 3D sokoban

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wojtiman

Jun. 09, 2014

Under rating threshold (show) this game is stupid

+ - !

(0)

aenlx

Mar. 25, 2013

Under rating threshold (show) tthhyyyyy

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(-2)

sokob4n

Oct. 02, 2012

Under rating threshold (show) nice game with nice 3D graphics and nice music ; the controls are uncommon (i mean not compatible with classical "LURD" moves) ; game runs a bit slow here

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(0)

laserbeam

Feb. 11, 2012

Under rating threshold (show) Everyone says we want 3D movement not 3D controls (aka 3D puzzles). The 3D part of the fame is quite horrible. There are seams and tears in the textures (top of the first ball for example), UV mapping for a sphere is usually done automatically. Also, it's a 2-3 button click method for making those textures seamless/continuous for walls in both Photoshop and Gimp! The game is extremely slow. As a player (or potential player) who wants to play a pure puzzle game, I want to set my own pace for the game, not have to wait for it. If I want to play slow I should be able to, but if I want to rush you should not stand in my way. Also the rotating controls essentially double my *bleaaaaaah MOVE BALL!* time. The list goes on earning you a single 1/5 star. PS. What's with so many levels which look like lvl 2?

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(0)

Yeloo

Feb. 11, 2012

Under rating threshold (show) its just 3D view - real 3D should have 3D moves. This is why im a bit disappointed now...

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(2)

baasde

Feb. 08, 2012

Under rating threshold (show) Make alternative wasd control!

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(2)

cruzo

Feb. 08, 2012

Under rating threshold (show) need 2D cam... and change control

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(3)

Developer response from InspiritGames

thanks for comment. in classical sokoban we have to static top view of the game field and it is possible to concentrate on solution search. Here in 3d we have to top view and each ball turn turns game field too, so we have no static top view. But you are right, we should include 2d mode.

ovceking

Feb. 08, 2012

Under rating threshold (show) The turning is just so slow. also when you call it 3D you should be able to push blocks up and down. playing chess witch 3D figures also doesn't make it 3D chess, unless the playing field is 3D as well.

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(3)

Developer response from InspiritGames

thanks for comment. I understand your position.

Pillowyay

Feb. 07, 2012

Under rating threshold (show) When I saw the title I actually imagined the box moving up and down in a 3D space. But then again designing puzzles for that would be tough.

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(2)

CraftyTurtle

Feb. 07, 2012

Under rating threshold (show) Do not like. Instead of pushing right, I turn right, then have to push forwards. This means I am doing twice the keystrokes of a conventional Sokoban.

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(5)

Developer response from InspiritGames

Hm, thanks for constructive answer. Yes you are right there should be optional way to control player's ball like in conventional Sokoban. We will add this feature in level pack.

froghopper

Feb. 07, 2012

Under rating threshold (show) Extremely awesome ! Graphics, music, and game play are all right on.

+ - !

(-1)

Developer response from InspiritGames

thanks!

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