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JimmyPestoJunior

May. 08, 2016

Under rating threshold (show) Short but fun. Beat 20 levels in under 2 minutes

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(0)

tophatklan

May. 08, 2016

Under rating threshold (show) its ok

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(0)

moncho6788

May. 08, 2016

Under rating threshold (show) buen juego terminado!

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(1)

WWWWWWWWWWWMWWWW

May. 08, 2016

Under rating threshold (show)

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(-13)

DotaCota

May. 07, 2016

Under rating threshold (show) This turned from a fun puzzle to "I wanna be the Guy" real quick.

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(0)

munchkin882

May. 07, 2016

Under rating threshold (show) I really liked the concept, and I'd like to see more. However, for a puzzle game, it was very straightforward. The boxes' positioning always seemed obvious (either partway through the spikes, or push it as far as it goes), and the levels were mostly fairly linear--there was usually only one way you could go. I would love to see more complexity with positioning boxes, especially combined with path-dependency for switching which direction is "down." One of the reasons 2048 is so engaging is because > then ^ has different consequences than ^ then >, and it would be wonderful to have a bit of that in a puzzle-platformer.

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(-2)

mudkip321

May. 07, 2016

Under rating threshold (show) I really like how this game puts new ideas into play, yet still sticks mostly with the meta. My one question is why only 2 colors? Sure it is simple and probably a bit easier, but it gets kind of boring to the eyes. If it were to have a different color every level or cycle certain colors or even change colors over time i think it would be much more pleasing to the eye.

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(0)

DyvimTvar

May. 07, 2016

Under rating threshold (show) MOAR LEVULS PLZ

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(-2)

ewtan

May. 07, 2016

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(-3)

xSilentKhaosx

May. 07, 2016

Under rating threshold (show) If you only made this game in a few days then I tip my nonexistent hat to you. It may have been short and it may have been easy but it was pretty enjoyable nonetheless. This kind of thing is what makes me want to learn how to make games myself.

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(1)

Magical_Kiwi

May. 07, 2016

Under rating threshold (show) I like it. Short but very fun. It's not very difficult and it's a bit linear in it's solutions, but that doesn't detract from the game.

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(1)

farlon636

May. 07, 2016

Under rating threshold (show) good game :)

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(-1)

oggopoggo

May. 07, 2016

Under rating threshold (show) Try harder againt me next time, i have bested fruit, spike and moon.

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(1)

165691

May. 07, 2016

Under rating threshold (show) Very nicely done! Each puzzle is quick and fun, so despite getting my box stuck in Levels 18 and 19 and having to restart, I didn't feel frustrated. I have played quite a few puzzle games so this was quite easy for me, but despite that, the mechanics were fun and the developer obviously knows how to create good puzzles. I hope that, if a sequel comes out, there will be more-challenging puzzles for us higher-level players. Anyway, cheers, great game!

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(2)

unicorn95

May. 07, 2016

Under rating threshold (show)

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(-6)

aswop

May. 07, 2016

Under rating threshold (show) did this happen to anyone???? https://snag.gy/Pc4pOD.jpg

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(2)

DreamerSpud

May. 07, 2016

Under rating threshold (show) great game

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(0)

andre_timpa

May. 07, 2016

Under rating threshold (show) 5/5. My only complaint is that the game ends right when it starts to get really interesting, but the idea has a lot of potential.

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(2)

gutlessoneder

May. 07, 2016

Under rating threshold (show) How much did I like it? Jumped around on THE End for a few minutes thing there might be an Easter egg. No such luck. Good game, dev.

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(2)

gutlessoneder

May. 07, 2016

Under rating threshold (show) Cruised through until last level, then cursed the white pixel of death.

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(2)

chromix13

May. 07, 2016

Under rating threshold (show) A very simple but unique game, well done developer. My favorite part was that the arrow keys were (spoiler alert) reversed when the gravity changes.

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(0)

Rannen

May. 07, 2016

Under rating threshold (show) It's been done before and done better (see Continuity, also here on Kong) but this one was still pretty fun to play.

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(2)

vievioor

May. 07, 2016

Under rating threshold (show) Awesome. Love idiot-proof details, that is pretty rare.

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(4)

lollolilol

May. 07, 2016

Under rating threshold (show) The holes in the walls are nice, althoght i once managed that the box landed in the hole after falling and had to restart... Nethertheless Great game!

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(0)

Alimando

May. 07, 2016

Under rating threshold (show) Great little game. Intuitive to play.

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(2)

blastvortex

May. 06, 2016

Under rating threshold (show) not ground-breaking, but pleasant, short, and to the point. only drawback might be that it's quite easy. it fits the 5 minute game category pretty nicely.

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(2)

Slenderhulk1111

May. 06, 2016

Under rating threshold (show) STUCK ON LVL 10

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(0)

NemirPyxl

May. 06, 2016

Under rating threshold (show) I climbed on top of the end sign expecting a secret

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(3)

z159w753

May. 06, 2016

Under rating threshold (show) nice game with a good concept, also a little challenge for everyone is to try and get on top of the end screen, it is possible, just takes a little pixel perfection

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(2)

danieltheknight

May. 06, 2016

Under rating threshold (show) I was going to play just a few levels to check out the game when next thing i new i was playing for three and a half hours holy crap this game is addicting do i see a DOWN IS UP 2 in the future?

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(22)

Developer response from InversionGames

I might have to. I only spent a few days on it so there is really no flair to it. I feel like I had a lot of missed opportunities and oversights that I could hone in on to actually make a full fledged game.

PMCsOfAwsome

May. 06, 2016

Under rating threshold (show) it's so confusing

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(0)

reisch

May. 06, 2016

Under rating threshold (show) Bad news/good news: the bad news is that this is effectively Shift without the black/white positive/negative space innovation--all the way down to the lack of mid-level saves which remains tragic when you get to the spike levels. The good news is that this is effectively Shift without having to actually use the shift key--that always irritated me to no end! A word on the efficacy of titles: down was always down for me, and up was always up. I know this is picky--even petty--since titles and game descriptions are more of a marketer's than developer's strength, but for prospective players, it can matter. The silliest things deter someone from pressing play. I'd give kudos for this at the end of a Ludum Dare weekend, and it's not to avoid giving kudos now, but I'd have opted for further development before publishing on Kongregate (or similar sites) in order to generate maximum interest. 2/5

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(-1)

Developer response from InversionGames

Game source code fell victim to a bad harddrive a few days after Newground's Stencyl Jam.

DeadPlayShot

May. 06, 2016

Under rating threshold (show) Why cool games don't have achievments?

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(3)

Developer response from InversionGames

The source code of the game died with my last harddrive, 2 nights after the game jam that it was made for.

hukutka94

May. 06, 2016

Under rating threshold (show) Easy, but short.

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(0)

Catdog038

May. 06, 2016

Under rating threshold (show) make a sencond 1

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(0)

physicsguru

May. 06, 2016

Under rating threshold (show) Great little game. I was frustrated when I came back to complete the game later and I thought I lost my progress. Boy was I happy to see the level select in the pause menu! Not the most intuitive place for me to find it, but glad I didn't have to start over - kept it a 5/5!!!

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(2)

Saxbyismlg

May. 06, 2016

Under rating threshold (show) i rate 5 out of 5 its a pretty good game

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(1)

Saxbyismlg

May. 06, 2016

Under rating threshold (show) beat the game in five min

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(0)

gameigor

May. 06, 2016

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(-3)

alexybubble

May. 06, 2016

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(-5)

abcdefghxz

May. 06, 2016

Under rating threshold (show) Great game! 5/5!

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(2)

PhoenixDood

May. 06, 2016

Under rating threshold (show) wow

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(0)

deadpool10777

May. 06, 2016

Under rating threshold (show) very good game the holes in the wall was well thought out

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(-1)

cevgar

May. 06, 2016

Under rating threshold (show) Could have sworn I've played this exact same game before. Like, a year ago. *Googles* Ah, ok. Same game, same dev, different site. I remember liking it the first time, but not enough to want to replay it. Still, I'll give it a 5.

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(-1)

desontegrator

May. 06, 2016

Under rating threshold (show) A little bit simple,I mostly just went through intuitively without much thought. Would be nice to get a sequel with just more...of everything oh well at least its one of the few games i actually finished recently

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(1)

steVeRoll

May. 06, 2016

Under rating threshold (show) I have seen this concept multiple times in games, but it doesn't mean it's bad. Great work!

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(0)

igoratsalad

May. 06, 2016

Under rating threshold (show) I love how the final screen says "Inversion" but there's already a game with that name so the dev had to change it in order to upload here, lol The concept is fun but nothing ground-breaking in its essence. But since the game is short, pretty and overall well designed and implemented it doesn't matter that much. I think I found a minor bug that send me to the start of the stage as I fell on an arrow, but after 3 attempts I decided to change my direction as I was about to touch the arrow and it worked. 4/5

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(-1)

Developer response from InversionGames

check my account name....

RavehDaveh

May. 06, 2016

Under rating threshold (show) OK, I'm sure I can get on top of that "n"....their must be something up there! Boy was I disappointed...

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(2)

TomSerious

May. 06, 2016

Under rating threshold (show) 5/5 loved it

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(1)

JibsterGamez

May. 06, 2016

Under rating threshold (show) Game Name: Down is Up Ending Name: Inversion...

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(5)

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