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One of my favourite tower defence games of all time. My only issue, as others have said, the rewards for the last set of challenges are useless because by the time you earn them, you've completed the game.
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I get through several levels, but eventually when I return to play more, it's back to level one, and my previous completed levels are erased. What gives?
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This TD still has the same bugs that reset your game progression as of 2012. Such as clicking the restart or staring at the main menu for too long. However, this is still good nostalgic flash game.
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Nice consept. I like the challenge upgrade system. But game looks little hard only at starting levels and before you will finish part of achivments. After that uppears HUGE disadvantage - EMP towers. Once u get it, match can be closed because enemies just dont have any chanses to get to your base. You dont need to follow any strategy or something else. You just start match, build some minimal amount of towers and wait for 2000 money. After this build 3 Recycle Plants and wait for money grow. For all income buy EMP. To make it faster buy 1-2 more Recycle Plants. Thats all. You dont need shield towers, increased firerate or power, you dont even need to upgrade EMP to 3rd level. Just build them everywhere and win.
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tips to help with strategy - 1) if you surround your walls with 4-6 shield towers, they are almost unbreakable - 2) upgrade your AA cannons to level 2 as soon as possible - 3)tesla towers do a ridiculous amount of damage, use stun guns to get irradiators, and use irradiators to get teslas. - 4) the air units actually come from the side that the ground enimies come from 5) if you cant get perfect on an early level, wait until you beat the game to get perfect because the Challenge upgrades (such as faster rotation speed, +$100 at the beginning, -10% of tower costs, regenerating walls, and faster fire rate) will help greatly in most cases. 6) always build cannons to avoid problems with Jammers. -=-=-=-=-=- Upvote so everyone knows about these tricks ive loved this game for a very long time and ive finally beaten it today
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so I read that flying enemies come from the opposite direction of the base and I have just now classified that as a load of crock I lost 3 turrets to the flyers after they came from the north where my base is
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my current score says...209642 i just replayed lvl 22 and now it shows 209401...what is this shit kong...like i said ....2nd time now................
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W.T.F.....??????THIS IS TWICE NOW...i advance my score and it takes points away from me...kong...you seem to be going down the crapper....i'm done here until if and when you get it fixed...............................
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Just leaving this here: Support tower buffs can stack, so... exploit this and it's pretty much it. Shield the living sh*t out of gates, ultra-buff the range of your base (or ammo stations, or shields), massive dmg machine guns, you get the picture.
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Mission 19 is the hardest mission in the game even after unlocking everything. The balance on that mission is so wonky in that you need strong anti-air to kill the air units in time, but also strong ground to eventually stop the shielded enemies on 30+
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Pretty fun but the turn time on turrets can kill your chances, especially since they seem to default to clockwise rotation
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Would like some more info on towers. I still dont know what exactly the comm tower does, the diescription is practially gibberish. great gamae though
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I liked the game, but didn't think the Anti-Air Craft units were very effective. Plus, I wish there was a way to earn more starting money. For these reasons it became boring. I give it 3/5.
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i think im having a bad day today,i have 2 games opened and both of them is taking to long to load (including this game) probably cause of the storm that just stopped a bit ago....