Under rating threshold (hideshow)
mission 8 is actually quite easy if you note the last wave of air units, then deconstruct all anti-air towers as soon as it's over and spam that basic machine gun thing instead.
Under rating threshold (hideshow)
I was playing game on miniclip and challenge that gives 10% HP to towers didnt work. I achieved it in a lost battle, maybe a bug because of that?
Under rating threshold (hideshow)
Plenty of good ideas, but not to well executed.
Especially the balancing needs a lot of work; games are all about giving the player control, to let him make interesting decisions.
Air units can't be fended off cost effectively, crucial buildings aren't available early enough unless the player spams weak towers; this dictates the tactic and takes away the choice.
3 stars for the idea, but the execution is sorely lacking.
Under rating threshold (hideshow)
"DEVELOPER RESPONSE FROM IRIYSOFT
Flying enemies appear from the same direction the ground enemies do. They target towers so they always fly where your towers are."
Your game don't agree with you dude, I'm only lvl 7 and i've already saw them coming from a totally different location... Twice.
Under rating threshold (hideshow)
It's alright as TD games go but it seems a bit odd to have to unlock new towers and upgrades with exp and then unlock them again in each level by getting x number of kills of a certain type or building x number of towers too.
Under rating threshold (hideshow)
So basically I have to play each level over four or five times until all the air attacks coincide with where we happen to have AA guns? It's not possible to build defenses if for every tower I build I have to build an AA tower since I have no idea where all the attacks with be concentrated. 1/5 until that's fixed.
Under rating threshold (hideshow)
Great game. A little balancing (if there was really ever a way to perfectly do a wave at first try). 5/5 Upgrades keeps you playing over and over!
Under rating threshold (hideshow)
TBH, I think I prefer Canyon Defence one...the graphics felt more comfortable and more fitting with the theme. It felt...like a canyon/desert. This feels like some high-tech experiment.
Under rating threshold (hideshow)
good game at most, but the air attacks are overpowered, The only reason I buy flak/AA cannon is to shoot down the chinook heli. The other air assaults are not worth building flak for cause they are fast and hit faster than i can rep. 3/5 for pissing me off over time with the air assault, especially when its 3 times in a row.
Under rating threshold (hideshow)
I finished this game on miniclip. For those who think it's too hard you need to replay some old levels to gain more exp and unlock challenges. The game will become easier once you have some new towers and skills unlocked. It is USUAL that you may not win on your first try. You have to learn the level and try several tactics before you win. Some problems that still occur to me are level 18 and 30 which I cannot win perfectly even I killed everything and lost no gate or tower.
Under rating threshold (hideshow)
I dont understand why everyone is crying oh the air towers are to weak and ... oh my god, first time there is a hard game on kongregate and all cry. Guys ... it's good to have a challenge in a game, and i am totally fine with the anti air towers or every tower else.
@Developer: well make next time an additional easy mode so babys dont have to cry^^
Under rating threshold (hideshow)
at the moment i'm at lvl 15 and i still use 3 type of towers. i wonder why so many players think, thats to hard, while i'm a bit bored.
Under rating threshold (hideshow)
For level 6, just make sure you sell AA and any towers not covering the area inside the walls to your base to fortify against the ground units the carriers drop. The carriers do nothing but drop the units, so don't try and destroy them at all.
Under rating threshold (hideshow)
the comm station needs a better description. air units are way overpowered, or you need ta make the AAA cheaper. thanks.
Under rating threshold (hideshow)
figured out level 8 (no idea how to perfect it though, probs have to come back when your a higher lvl.) all you need to do is just buy tons of the first gun. when it comes to the two flying waves just sell all of your towers and let them fly over without firing a shot, you should have over a grand left from selling your towers so it is quite easy to rebuild a defense good enough to destroy the last two waves (just) hope this helps :)
Under rating threshold (hideshow)
Gotta echo everyone else. AA towers are a waste. Level 8 is unnecessarily hard. You need stun towers for the last 2 waves, but if you have them for the air waves the choppers move slower and kill more of your towers. With a little balance and some hotkeys, this game would be awesome.
Under rating threshold (hideshow)
very good game, my only complaint is that the AA guns are very weak, they need to cause more damage.whitout that are useless. 4/5 anyways ;-)
Under rating threshold (hideshow)
Level 6 is not possible because the boss air carriers put mechs right at my base and I die instantly and there is not nearly enough money to spend on the dozen aa towers needed to stop them. The air enemies overall are complete bullshit. Take them out.
Under rating threshold (hideshow)
You do a grave mistake. You tell me "Air units attack from the side where the canyon entrance is" in tutorial 2, if I recall right. In level 4, this is wrong, screwing me over completely. Fix that asap.