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Comments for Canyon Defense 2

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DaHammer

Dec. 13, 2011

Under rating threshold (show) Love the campaign, nice and long. The targeting is pretty screwed up though, slow towers focus on the same target vs the lead one. Should have priority choice like 'strongest' 'first' 'last'. Very hard to kill shielded flying fortress.

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(2)

afroninja22493

Dec. 13, 2011

Under rating threshold (show) And my saved game was deleted.. Wtf..

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(-1)

nmanvi

Dec. 13, 2011

Under rating threshold (show) are you not allowed to gain XP from old missions??? if you can im annoyed since it just wont go up any more no matter how many missions i do :(

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(0)

tummychow

Dec. 13, 2011

Under rating threshold (show) oh and another tip for people who are annoyed by the unknown direction of air units: turn the speed down to the minimum, start the next wave with your AA gun/laser ready to place on your cursor (you'll have to stockpile some money for air def), and then when you see the direction arrows, just place them all in the appropriate spots. in other words, wait to place the AA defenses until the start of the first air wave. and as others have said, regular AA guns are useless without stun guns. combine them for profit.

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(8)

tummychow

Dec. 13, 2011

Under rating threshold (show) okay after finally unlocking AA laser (i got it around map 10) i can safely say it really does kick ass. attack choppers get smashed apart by that thing, it's a beast. level 8 is the only real problem so far and it can be done.... as tempus says, selling is critical in this game. having been one of the people who complained about map 8 myself, in retrospect i probably overreacted. sell sell sell, suck it up and you'll beat it, and then when you get AA lasers you can show the attack choppers who's boss

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(7)

mikkyd656

Dec. 13, 2011

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(-4)

IanIanIan

Dec. 13, 2011

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(-6)

IanIanIan

Dec. 13, 2011

Under rating threshold (show) all the upgrades for the last rank suck..I hit the last rank on level 20, and half of the acievements require me to beat all 30 maps? Wtf is the point then? Game also gets super laggy once you get 40 or so structures on the map. Kinda lame

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(7)

wpatter6

Dec. 13, 2011

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PlanetIdatend

Dec. 13, 2011

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(-6)

Blademaster87

Dec. 13, 2011

Under rating threshold (show) who ever made this game needs to make the air towers better or the air units not deal as much damage. Level 8 is impossible and telling us to build more AA towers is not helpful in the least. other than that it is a fun game and I would love to play it but I got to level 8 and quit. thanks for the cool game better luck on the next one

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(-2)

Lakkes

Dec. 13, 2011

Under rating threshold (show) use AA laser instead of AA gun

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(6)

7139bal

Dec. 13, 2011

Under rating threshold (show) This is not an easy TD. Finally a TD with replay value. And a truly strategic game. Improvements to be made, but well done. Thank you. 5star.

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(3)

Ice_heart

Dec. 13, 2011

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Veinz69

Dec. 13, 2011

Under rating threshold (show) @necronomatron The key to the motherships is the flare ability of the lvl 3 shield generators they will intercept most of the incoming missles from ships, if laid in pairs so one protects the other and all around them (also abit of monney to repair while ur killin) lvl 3 walls or walls 2 deep cannot be drilled

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(4)

necronomatron

Dec. 13, 2011

Under rating threshold (show) This is an ambitious game, nice fresh take on the TD genre. I will say that some serious balance reworking needs to be done here. I am at 38600 exp and have ground through many challenges and the rewards don't fit the need. the tesla tower for one, is terrible. the game gets quite impossible past the half way point. no amount of strategy can overcome those motherships and the &%^$&$ drills! 2/5 due to terrible late game balance issues.

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(0)

Veinz69

Dec. 13, 2011

Under rating threshold (show) I was one of those that had abit of a moan about the anti-air weakness but with a little experiance of em they are not as tough as they first seem, i found with the use of shield stations and tactical grouping most can be shot down (u may need to play a lvl a couple of times to get the balance and positioning right) To Developer: After reading ur comments posted below the best ranked comments it seems ur not quite right about ur own game hehe :) 1: Some types of shielded flying units can damage ur base if ur base fires upon them 2: Flying units do not always appear from the oppisite side of the map to ur base :) But i have given u 5/5 i realy like TD games and this is the best ive played

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(8)

Veinz69

Dec. 13, 2011

Under rating threshold (show) @Derkassierer Range is the key to the jammers so Irradiators/Missle Towers and cannons (if u can get em slowed) also make sure ur air strike is up b4 the wave starts with the jammers

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(1)

tempus

Dec. 13, 2011

Under rating threshold (show) This is really solid, kudos to the developers. To all the folks complaining air towers are weak, some suggestions - first, this game is harder than your average TD. Second, air tower without slowing tower coverage is weak, with it, it's much more effective. Third, you have to get those anti-air towers upgraded, so you need to pay attention to the conditions that upgrade them, and make sure you're doing them from the beginning. If you don't do it early, by the late air waves you're probably doomed. Fourth, you need to buy and sell towers more often than in many TD, and fifth, you need to watch the timeline of incoming waves so you know and are prepared for those air waves. Oh, and you need a buttload of those anti-air towers for many waves. To the Dev - making players aware of where the air attacks are coming from in a given wave, before it shows up, would be a good update to this game. Either that, or allow placement of towers when the game is paused.

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(8)

ColonelRobot

Dec. 13, 2011

Under rating threshold (show) Stuck on level 15 -- if I build enough AA towers to stop the planes, the tanks get me. Could be good, but the game needs difficulty settings.

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(0)

DerKassierer

Dec. 13, 2011

Under rating threshold (show) In mission 19, what towers do you use against those jammer vehicles (wave 24) that disable your towers?

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(0)

slobaseball04

Dec. 13, 2011

Under rating threshold (show) dont even use any AA on level 8.....problem solved....won the first time i did it.

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(3)

hebofiel

Dec. 13, 2011

Under rating threshold (show) This game soooo needs badges, im stuck at level 15 though....

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(2)

Tibedoh

Dec. 13, 2011

Under rating threshold (show) Noisyboy, honestly I don't see why would anyone fail on lvl13 more than once. The level feeds you tons of gold around wave 30, you have plenty of money to build AA towers and lasers, lots of them. I have also built research facility and used ovedrive to boost the towers.

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(1)

Defmag

Dec. 13, 2011

Under rating threshold (show) In lvl 8 remember that when your tower is going to die , sell it quickly because you will get half of your money back!

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(3)

Gigathorn

Dec. 13, 2011

Under rating threshold (show) excellent game! Don't complain about AA (like me too). lvl 8 is hard but keep in mind you don't need to kill all airplanes to win. When you pass to next lvl you will earn XP and grades, unlock achievement that will give you other tower (laser, emp...), more credit to start with, bonus to damage, gain speed bonus to the rotation etc... Don't stop because it's just a little hard in the beginning, there are lot of stuff to discover and lot of achievement. 5/5. Keep this up for people know it's not "really" unbalanced.

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(8)

Danimal696

Dec. 13, 2011

Under rating threshold (show) complete achievements and you become more powerful

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(0)

Sierra112

Dec. 13, 2011

Under rating threshold (show) I want a save button, so I do not need to play the first 10 waves, which is boring if you have to do it all the time... ;)

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(1)

SAINT777

Dec. 13, 2011

Under rating threshold (show) i like ur TD games

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(3)

Sierra112

Dec. 13, 2011

Under rating threshold (show) Great game, tough but not yet impossible! 5/5 :)

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(2)

darktanis

Dec. 12, 2011

Under rating threshold (show) great game. Most TD games get boring after a few levels, but this one is quite difficult. I love the strategy. Don't make the air units easier just because some people don't enjoy solving puzzles.

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(4)

wolfun

Dec. 12, 2011

Under rating threshold (show) Trekie04 , you gave me a better plan. Just sell all your towers. No need to waste money on towers to destroy units that would have nothing to destroy if you sold all they could target.

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Caio20052006

Dec. 12, 2011

Under rating threshold (show) ok, that boss at mission 13 was retarded. Atleast let us know that is a fck1ng bomb going straight to your base with an auto lose attack

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dumpstercake

Dec. 12, 2011

Under rating threshold (show) after thinking about it a bit, I think a cooldown ability that attacks air units would help out significantly. Overall, challenge is a good thing, I don't think enemies need to be weakened.

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(2)

rodrigowhite

Dec. 12, 2011

Under rating threshold (show) Stun guns and Anti Air lasers help.

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(3)

trekie04

Dec. 12, 2011

Under rating threshold (show) For level 8 you can always get more money by selling the towers that don't attack the units you are up against. Then when they are done, sell those towers and replace them with the others.

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(0)

Caio20052006

Dec. 12, 2011

Under rating threshold (show) To get past lvl 8 and 11 i just ignore completely the air part. They just destroy 1 or 2 towers and go away. Always start repairing towers at the second they got hit

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(2)

kamisan

Dec. 12, 2011

Under rating threshold (show) do shields stack?

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(0)

skarnu12

Dec. 12, 2011

Under rating threshold (show) can u make turrets target the lead units? freaking annoying as hell when all your turrets are firing at the last guy in a column an not the leader.

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(2)

vynnle

Dec. 12, 2011

Under rating threshold (show) I don't see why people complain it's too hard, they obviously can't take the challenge that this game offers 5/5

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Allsparkl

Dec. 12, 2011

Under rating threshold (show) This game has the potential to be really good if it wernt for the stupid anti air crap

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(6)

looolo

Dec. 12, 2011

Under rating threshold (show) make air unite weaker or anti-air towers stronger, no matter what you do you will always lose a few towers to them later on as they have hight HP and huge damage with high move speed. (i tried with 5 stun guns and 6 AA gunes, lost about 2/3 of them all on level 5) its unbalanced :(

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(5)

Palkia123

Dec. 12, 2011

Under rating threshold (show) Can u make the towers do more damage?

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(3)

Exort

Dec. 12, 2011

Under rating threshold (show) I think there is a overflow bug with the unit killed counter. My "Ground unit destroyed: " show 6 when I clearly have killed more then 6 units. Since I have 8582 flying unit destroyed. This also occurred with other stats.

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(-1)

Myhome16

Dec. 12, 2011

Under rating threshold (show) I agree with the others to a degree, air IS overpowered, but just building a WALL FACTORY is insane compared to not.

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(4)

faker01

Dec. 12, 2011

Under rating threshold (show) got a nice situation on lvl 26. 2 bosses with reflecting? shields came and most of my towers started firing it. after and half sec both bosses were dead and the shields did their work: over 10k damage xD

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mludwig

Dec. 12, 2011

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BraveDogBFG

Dec. 12, 2011

Under rating threshold (show) Was fun until level 13. The boss is two nukes that are 1 hit kills and they only travel half the screen to your base. I had air lasers and still couldn't bring them down. This isn't my kind of tower defense game. I like challenge but this is way too much for me.

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(1)

faker01

Dec. 12, 2011

Under rating threshold (show) @Fuzzyfsh: I(and many other) disagree in that. they are strong enough.

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(1)

afroninja22493

Dec. 12, 2011

Under rating threshold (show) And i love how the turrets are turned all the way around and take an hour to turn to shoot at something and then let it go completely past them. Wtf?

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(2)

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