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The game is great as it is. The one thing that is still missing is a level editor, so we coud make and share our own levels. :-)
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I'm noticing significant lag between when I click a tower/item/spell and when the action actually registers. This tends to be a problem when I'm trying to drop a second meteor on a boss who's halfway to my gems, and end up dropping it halfway across the map because I don't believe the click on the spell registered.
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So, what I THINK happened is that one of the eagle-transformers picked up a gem that was near water as he was taking off, and he was also killed at the same moment. This caused the gem to disappear. From then on out, I was unable to click "Attack." I killed the archmage, but the level never ended. So that was weird.
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You certainly changed up the formula compared to the previous Cursed Treasure. It took a while for me to get used to the new tower types and more lightly-colored designs, but once I did, I agree that you made a vast improvement. It's rewarding, it's diverse, and it's a hell of a lot harder. However, I didn't get frustrated enough to stop playing, but definitely to keep going. That said, I still have a gigantic hatred for Ninjas. 5/5
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I love almost everything about this game, EXCEPT the way it detects clicks and handles dropped items. The final boss makes this stand out a lot. I have to click several times to throw back a mine even out in the open, let alone if it's hidden behind scrolls & mana potions I was trying to save. And I've triggered items when I clicked on a tower to upgrade, for example.
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Hey, can you add an "are you sure" button or something like that on the "sell" option for towers? Sold a max level tower so many times now just because i wanted to see the "info" -.-
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The night lags my computer so friggin bad I cant even play. When that stupid druidmage comes and spawns all that crap I cant even click his little eggs. Shitty.
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Was fun, but I can't beat mission 9 due to a slow computer :(. He throws out a ton of eggs and lags the screen, and then im screwed.
So for all you who are playing on laggy laptops, or slow pc's that are barely keeping up, don't get your hopes up :p
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i love all these always sunny in philadelphia reference badges, like the night men cometh and the troll toll badge in that samurai game
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Your saved data gets deleted when you clear cache :) Don't blame this game for it, happens to most online games that store data locally...
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the coin auto collect is great, why not add a mana auto collect?
it sometime get trapped under a scroll or something, just at the moment when i rily need that mana :(
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This is the first tower defense game I've played and, so far, I'm loving it. I really enjoy playing as a villain :) 5/5
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That Headless Horseman quote on the Demon Towers though...
Not quite as addictive as the first game in my opinion, but still fun :D 5/5
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I set myself a challenge: to win each level on the first completed run-through. In other words, if an enemy touches a gem, I have to quit and start over.
I made it up to level 20, but stalled out there. Even with judicious attention to bonuses, I'm only rank 40. I think I could make it with generous drops, but I had to reboot my system for unrelated reasons -- this resets the game (yes, I've set the storage to infinite).
If someone else manages to knock off the top three levels with this restriction, please let me know what settings you used.