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is there a way to make the window bigger? playing in 640x480 (or whatever the resolution is) is not very enjoyable. I know that Flash games were made in that resolution but I think seeing game pixels isn't as bad as trying to see stuff on a tiny window.
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Fastest way to grind is just repeat the first 3 levels a few times, trying to Brilliant each one. Once you have freezing+fear on your crypts, it gets easier to frighten off most enemies and save your mana for the meteor on dodgers/last hero in order to get Brilliant.
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Don't you just hate it when the ninja champion gets scared by the chilling crypt but still continues to run forward and grabs a gem anyway.
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HTML5 version here: https://www.kongregate.com/games/IriySoft/cursed-treasure
Badges were moved from this game to the new version, so play that one instead!
Please upvote this comment to redirect new players to the new badged version.
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OK, I figured it out. It seems that the addition of the poison clouds makes the arrows miss. Very annoying since the arrows are dealing far more damage than the poison. If anyone reading this hasn't upgraded Dens with Poison Cloud, DON'T. It's actually a downgrade.
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As you level up the Dens, their fire rate is supposed to also improve. Yet testing out a section where I used only dens before and after upgrading dens' fire rate from +28% to +31% it actually got worse. Repeated four times, same results. I'm not sure if it's just bad RNG or if it's just a fluke in enemy pacing for this specific fire rate or something.
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AHAHAHA!!! I had to redo 11 SO MANY TIMES to try to beat the final ninja champion for the Brilliant rating, and then I decide to read the comments, find out that you can chain-meteor by holding shift, and then when I finally get to implement it.......... the ninja champion gets frozen and I don't even know if I needed it.
Oh well, it'll be helpful for 14 and 15.
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Just thought I'd let you know, @IriySoft, I've played this game for years. I played it the day it came out (before I made an account), and I'm still coming back to play it. Kind of bittersweet that this game stands out as so dang good compared to most, but props regardless. Y'all are the bomb.com.
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Fun game, but it's a bit too simple! A leveling system is fun, but it doesn't remedy the relatively small amount of important decisions made per round, especially with only three tower types.
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It could be a good defense game without the ninjas, or with less powerful ninjas. A simple ninja wawe is harder to kill, than any other boss. The enemy units have a lack of balance.
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To load a save, click anywhere on the game slot EXCEPT on the "New Game" button. The entire slot changes color if you mouse-over a previous save file.
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this was a tough first effort at the game. The AI is brutal, NOT targeting the closest enemy. Some enemies seem to not take any damage...until they're dead. I'm on the 6th level and can't beat it, very poorly conceived in terms of difficulty matching with the leveling up. These developers are lucky gamers are not very discriminating.