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Comments for Cursed Treasure: Level Pack!

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SkyHiRider

May. 08, 2011

Under rating threshold (show) Each achievement should award skill points to remove the silly grind you need to do to max it out all.

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(8902)

samlap1

May. 08, 2011

Under rating threshold (show) If you like the first one, then you like this one.

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(8)

GodLikeFrog

May. 08, 2011

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(-11)

doozradow

May. 08, 2011

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(-4)

surianca

May. 08, 2011

Under rating threshold (show) needs tonnes more levels, i beat all of them without leveling myself past 14 easily great fun though

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(1)

Jax023

May. 08, 2011

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(-16)

tbwert

May. 08, 2011

Under rating threshold (show) great game... but i was expecting something more chalenging... this one was definitely easier than the first version.....

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(2)

theblade180

May. 08, 2011

Under rating threshold (show) This is full of WIN.

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(7)

saske98

May. 08, 2011

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(-14)

rsc65

May. 08, 2011

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(-10)

Manial

May. 08, 2011

Under rating threshold (show) It's going to be so stupid when 2 of the 3 highest rated games on the front page are basically the same game.

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(1)

purdue321

May. 08, 2011

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(-15)

SvBs

May. 08, 2011

Under rating threshold (show) needs badges. 5/5

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(0)

Schamael

May. 08, 2011

Under rating threshold (show) This is as close to perfect as a TD has ever been for me. The little changes are brilliant, and exactly what was missing from the original. Fantastic - I really hope to see others coming out in the future, with more skills, and maybe even more turret upgrades, or even if they're feeling like going crazy a new path. Literally the only thing this is missing is Kongragate achievements, but for once, that's not as big a deal in this case. :)

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(4)

HaraldB

May. 08, 2011

Under rating threshold (show) You'd need a lot of grinding after getting everything Brilliant to get that Overlord achievement. 4/5

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(1)

supreis

May. 08, 2011

Under rating threshold (show) @Calvin, remember that this is a level pack. Level pack basicly means more levels of the same game.

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(2)

calvin114

May. 08, 2011

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(-11)

krazek

May. 08, 2011

Under rating threshold (show) chilling towers seem to lose all their orbs on upgrading, however, burning temples' cooldown time (they need to "cool down", indeed) resets on upgrading, thus allowing you to engage 2 immediate blasts with good timing. couldn't find another "bug", one of the best games, 5/5. :)

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(0)

FuNx

May. 08, 2011

Under rating threshold (show) Never mind, it still works. I forgot those towers only get 2 shots to begin with.

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(-1)

FuNx

May. 08, 2011

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(-4)

Tenshi_strife

May. 08, 2011

Under rating threshold (show) To josh 1 How would it be ironic if the improved version of a game got a better rating than the original?

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(0)

Boffo

May. 08, 2011

Under rating threshold (show) Have to agree with Rannen in that, though crypts are normally better in most levels, there are a few cases later on where Fire temples placed in the towers are key to managing stealth waves. Level 15 is really the only level I had issues with but swapping moderately exp'ed fire temples in the towers were exactly what was required to beat the wave 40 bottle neck. Keep in mind they need to be high level to be worth a darn hehe.

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(2)

Sea_of_Sorrows

May. 08, 2011

Under rating threshold (show) lvl 12 brilliant rating... How hard is that?! @hellsdottir: Crypt-fear tree is better than mana-draining tree, if you just plant a tower on all the mana pool spots you'll get plenty of mana to afford the upgrades... I normally have 1000g left and enough towers completely upgraded for Brilliant ratings... and you only need 15 points in the Orc tree to get the extra gem, money for cutting down trees, and less mana cost... then spend 5 points in demon tree on the very first skill for 25% extra xp, spend the rest on the Undead tree so you can get the extra XP n Fear for crypts... and the bigger mana pool n faster mana gain. After that spend some more points for the better Meteor so you can get Brilliant rating on all levels (if you don't already have them.) @navesauce: Put crypts at the end of the lvl, and one or two of those demon towers at the beginning... u'll pwn those Ninja's by getting them into invis at the beginning and killing them at the end.

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(2)

lmjai

May. 08, 2011

Under rating threshold (show) How can I beat last boss of level 12 (the ninja) in brilliant? He always makes it to the gem :/

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(1)

Timofdeath

May. 08, 2011

Under rating threshold (show) ok-ish game, fun and enjoyable for a little while

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(-1)

Josh_1

May. 08, 2011

Under rating threshold (show) Wouldn't it be ironic(?) if the level pack got a higher rating than the original?

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(0)

raffffff

May. 08, 2011

Under rating threshold (show) acheivements should grant some kind of bonus

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(6)

mariusr

May. 08, 2011

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(-21)

mariusr

May. 08, 2011

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(-17)

XDMAN

May. 08, 2011

Under rating threshold (show) Crypt rlz XD

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(-2)

mariusr

May. 08, 2011

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(-15)

oman1666

May. 08, 2011

Under rating threshold (show) achiments need to do one of 3 things 1) give bonus xp 2) give and addoitional skill point 3) have there own abilities, e.g. ugprade 500 towers and all upgrade costs are decreased. kill the ninja boss and smoke bombs last for a second less etc.

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(4)

calool

May. 08, 2011

Under rating threshold (show) @retrogamer, i have never seen the notdoppler guys put that kind of crap in their games, just because everyone else has sold out doesnt mean that they have

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(2)

raven912

May. 08, 2011

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(-5)

TREZAtreza

May. 08, 2011

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(-5)

WiseMarosis

May. 08, 2011

Under rating threshold (show) There is a typo when you restart the mission.

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(11)

Grimnok

May. 08, 2011

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(-5)

Renzokuken3

May. 08, 2011

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(-16)

PhantomAxe5

May. 07, 2011

Under rating threshold (show) Gotta love that sound they make when they are frightened!

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(20)

maxwellbear

May. 07, 2011

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(-19)

bigb52887

May. 07, 2011

Under rating threshold (show) Decent level pack. Would have preferred a longer one with a higher degree of difficulty. Not alot of strategy required in this one.

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(8)

purple1000

May. 07, 2011

Under rating threshold (show) I love your game, but please add more variety than the first one, its the same game still but different terrain.

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(1)

MaJiCmAn12

May. 07, 2011

Under rating threshold (show) Really cool, I would like to see another map pack, more upgrades, new types of towers, and then a cool story line all put together into one game. You could have a campaign mode with over 50 levels and a cool story line to go with it, how awesome would that be? A level creator would also be cool. 5/5 for the awesome edition to an already awesome game.

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(1)

Demoniem

May. 07, 2011

Under rating threshold (show) OMG!, 12 brillant already ^^, 1 ecxellent,1good... lvl 15 left xD, i rellay like this game

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(-1)

poptropicaboy104

May. 07, 2011

Under rating threshold (show) Cool!

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(0)

sslart

May. 07, 2011

Under rating threshold (show) This is not that fair for other developers, level packs should not be able to win prizes the developer should make a sequel instead of just more levels because thats all it is, more levels.

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(8)

mariusr

May. 07, 2011

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(-31)

kingddd

May. 07, 2011

Under rating threshold (show) If you press the attack button to instantly send the next wave you lose out on 50%when of your mana regeneration over that time period compared to high or slow speed... (% lost for players who upgrade the mana extraction skill varies. this was experimental data collected without the mana extraction skill) Unfortunately it seems like being unable to press the attack button breaks the game for people who cut trees for an income :( [+] to let people know!

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(19)

mothnet

May. 07, 2011

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(-38)

Kingscout

May. 07, 2011

Under rating threshold (show) I am actually glad that they revamped the assassins, as the 50% chance of dodging EVERYTHING was very annoying...

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(12)

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