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Only problem I have with it is that everybody fires from the hip. It makes it -extremely- difficult to line up accurate piercing shots like that. Perhaps add a way to "focus" in and fire at arm's length, but suffer a movement/vision penalty?
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Fun game, for the most part. The bosses are a bit cheap, especially the last one. Controls could use some improvement. Loved the references. TNA was excessive.
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Country music in the intro, and the goal is to kill all immigrants because they've become zombies and vampires. Maybe we can work some creationism in there for a redneck trifecta.
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@acasanva No, jsut no. It should be at least a 4/5 if not 5/5! No weapon change? they drop randomly and after you buy them they can drop, you can also select which ones of that class to drop. Bug? No, you can jump and pick-up any item you want. You even said it's the first time you played it, don't criticise if you haven't played the game >_>
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I am not sure if it is just me, but sometimes the buttons on the top right corner don't work for me. Stuff like the music/sfx and pause just don't respond
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2/5. Good graphisms, good ambiance. But this game is the 1st I0ve played when item buied are NOT avalieble and only cause of your luck. No item build, no weapon change,. At the begining of a level, squeeze your buttocks, pray, and, maybe, after running through ennemies, you'll have a weapon.
Another "bug" : basiclly, you kill some ennemies on the same place, and the item are stacked. If you need the top one : no chance! Only way : consume all of other items under it.
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Just me or Miguel, when ingame (not the artwork), looks suspiciously like a Chicano version of Ash from Army of Darkness?
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I would love if you could fight with the other person.E.G If your Jaqueline Maybe Miguel could help you with a Pistol and maybe with the money you could upgrade him to get a machinegun then on and on 4/5 a good game
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Zombies crosses your way once again. > All your bases are belong to us.
I will not trouble myself to hit the play button.
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If you want the money, stage 3 - first boss (third wave) is ideal for this, just shoot big amounts of dogs and don't kill the boss.
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The game is hampered hampered by the fact that the weapon unlock system is flawed. I think the drops are determined by what is unlocked, with no regard for what has been unlocked. So if you have 4 weapons unlocked and you kill 20 enemies you will get one of each gun. But if you unlock just a pistol and a minigun and then kill 20 enemies you get 2 pistols and 2 miniguns. Plus it is more beneficial to get just pistol upgrades so you duel wield.So I ONLY unlocked pistols and minigun. The result was no low level guns and tons of miniguns...............This system can easily be resolved by increasing the number of drops per each weapon unlocked.............After I beat the game with just miniguns and pistols I unlocked the other guns and the game did become more fun, but it also became way harder.
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I really liked this game..... My absolute favorite moments in the game where when I had just one Desert Eagle and would just one shot enemy heads. Sadly you can't really due it with 2 DEs...... And the levels are WAY TOO LONG. God Damn. I like a hard boss fight but when I have to go through 10-13 waves to try again it is lame............I liked being forced to pick up whatever guns I have on hand but when I run out of guns/booze I am totally defenseless and die. This could be fixed by allowing us to upgrade our default weapon, or modifying the drop system so that there is always 1 gun after when you kill an enemy.............Again, I really liked this game and beat it multiple times.