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4/5
The game is good but it needs a secound part and a "return to base" button, could made by click on the cannon
AND the building menu should be on the ground of the screen
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Nice game, very enjoyable to play. I agree with comments that a Pause button and a Retreat control would be nice. It would also be nice if you could specify a target for your tanks (closest, weakest, biggest threat, etc.) It seemed like they were picking a target at random sometimes. Also the tanks flipping over got to be ridiculous on some maps, and once a tank falls over, it's pretty much a stationary tower. This would be OK if the physics in this game were otherwise realistic and flipping tanks were an expressly intended tactic. However, it seems like a buggy oversight the way it was implemented, because it isn't reproducible and there's no way to deliberately flip a tank. I also like the Rachmaninoff-themed game music, very nice. Good job overall. I would play a second time, even without the improvements I listed, and that says a lot.
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A very good start to a game, needs to get a couple of additional extras and it would be fantastic!
A pause button would be nice, and have a "do you really want to quit" before quitting, accidently clicked that :(
Also a "clear background" buttton would be useful, it gets pretty cluttered/laggy when there are 20 tanks strewn across the background!
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Really good game, but could be improved greatly.
The graphics were very nice, but perhaps something a little more realistic next time?
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agh. its a great concept for sure, but the execution is subpar. the upgrade menu is laid out horridly, the lack of proper aiming inbetween shots is the worst ever, and it throws balance out the window: an enemy tank with level 1 everything can easily take out your 6 hp tank with other regulars. why? BAD AIMING. not fair. and the difficulty curve is stupid, its impossible to learn what you need before its too late. also, no retreat command? NO. perhaps with some tweaking, it could be good, but until then, 3/5. and also, shots that get bombed over the top of the screen shouldn't explode for no reason in Midair, they should just go off screen and reenter later. lack of this makes long gun tanks moot.
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Quite enjoyable, but there is no way to right the tanks when they overturn. I cannot imagine this was a design choice, as there is no upgrade or what-have-you to correct the situation. I spent several missions with 3 or more tanks upside-down for the duration.
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nice gme, the element of control is in the making of your tank, pick the right stuff to be sucessful ^^, just 1 bad point though... i made the best tank you can get and it was on a hill... when it set off it tipped and died- wasted 30 coins for a useless tank? ~INSERT FIX HERE~
:D
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Like most have said, great start, good music, somewhat additive play, but the inability to recall tanks is a serious flaw as is the overlapping tanks and the difficulty in controlling each one when they are stacked. Also, the build tank popup covers the screen and is difficult to remove when you don't want it there. Hotkeys might help some of these issues.
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I agree there needs to be a retreat - I also think the game needs to be a bit longer. I was just getting to the point where I was enjoying the challenge when it ended.
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i see a lot of potential ( and the work :-P)
like already mentioned, I miss a return button, some more levels, maybe even different levels depending on the outgoing of the battle. The aim need´s work and while clicking on the build button I always command the tank standing behind the menu.
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The aiming of the best weapon is buggy WTF and its boring with teh time-_- and the enimies have better weapons and u can't buy these in the shop-_- and in the shop is only a little amount of upgrades-_-
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This game has tons of promise. Hotkeys would be nice. Being able to multi select and make a group a squad would be nice. A return key home would be nice.
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the only thing i think this game needs is more guns scenarios and so select all tanks to do this and have a back to nearest factory button other than that GREAT JOB
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Like the game. It's simple enough and the music's pretty cool. It needs badges but other than that its pretty fun. Thanks for making.
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Cool concept, but... Keyboard shortcuts are a must. Pause button would be cool. Tank aiming AI could be improved. A "Hold ground until wounded" and "retreat" setting would be helpful as well. All games should come with a music mute button.
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the game was pretty meh for me. Lots of room for improvement. Fixing the falling over tank glitch, improving the money system, improving the aiming system which is as someone else said a crap shoot, because tanks would be right in front my tanks and they would aim over there heads. but otherwise it wasn't a terrible game just needs improvement.
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Good game overall, but needs polishing. There should be upgrades for things like aiming and retreating and fewer for things like wheels and bodies. Also the upgrades should be ordered better on the build menu. Right now it is ordered by when you bought them whihc makes it harder to find the one your looking for. It would be nice if you had limited slots and had to choose which upgrades you were bringing with you. The towers should also be upgradable for aim and power. In some of the levels it was pointless to even have the turret on the tower since it never hit anything. 3/5 for the fun I did have. Hope there is more in a sequel.
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Beat the game but the last level took longer than it should've because of the constant "flip-overs" that my tanks did at the last factory. This was very annoying as I had 8, count them 8, fully upgraded tanks lying on their backs in the corner with almost full health just because of the "flip" bug. I only finally won because they eventually started walking on their turrets. I give it a 3/5 until you can fix the mechanics better.
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WTF! my tank was built at one side of the map when it was ready it flipped all the way to the other side of the map! 3/5 for my tanks flipping constantly!
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I liek the game a lot, simple & fun. The one thing I would like to see is a status bar on top to show the entire field & where your tanks are & enemy & as they progress. Some of the lvls are really long so having to scroll all the way to front to build & then all the way to end to see progression is a pain. Overall as is 4/5.
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sorry but..game is crappy..first level im playing and for a odd reason enemy tanks are either more accurate or more powerful then mine..apparently my tank only hit the other one 2 out of the 6 shots..compared to the enemy tank..who shot 4 and hit me 3 times before I had to retreat..0/10
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No time component to the score gives longer battles higher scores, even if loses were triple or quadruple that of a lower score.