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It's not that the game isn't fun, but Brotato is just better in every way. And I am not talking about graphics. Shoot & Sow needs to bring something new to the table
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discount buff seems not working properly managed to stack up to 100% discount (19 x 5% buffs + 5% from the talents) but stuff doesn't cost zero. If i open the stats tab in game pressing "p" it clearly says 100% discount. Can you fix the bug asap please?
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Sorry disregard my comment below, its just that the death screen shows you with full health.
Also, it says "Range Gether" On skill tree page
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Umm so (This is the second time) I randomly died while at full health.. Fool me twice, not letting it happen a third time - shame :/
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Game needs a review on balancing, some characters are horrendous and as we unlock more weapons, its impossible to play weapon specific characters. There should be some incentive for ending the round quickly, only game where being good impacts your networth. The starter weapons should have similar DPS, shotgun reigns supreme. The item box (on the shop zone) increases way too hard, turns irrelevant on high days. 5/5 though
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this seems really badly balanced. I can sweep these levels using lasers without trying but using the guy who expressly is supposed to be good at melee with a maxed out melee tree is GD difficult
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Okay, so there's a little bit of a beginner's trap with this game. There are two distinct stats called Range: One is indicated by a bow and arrow icon, which boosts the damage of range-type weapons such as the pistol. The other is indicated by a magnifying glass, which increases the distance that a bullet can travel. Be careful not to get the two mixed up!
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oh, one other thing as well! I would love to have a way to select upgrades without using the cursor. That way I can play rounds without using the cursor (possibly like 1/2/3 keys to select the upgrade I want? I really love the 'e' and 'd' and other keys for selection! Great job!
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Like other people have said, I LOVE the game, especially the versatility as well! Something that would be really fun for a full version is in-game achievements, especially if they give stars or possibly perks. I think filling out the entire chart jut by playing would be a bit monotonous, so I would love other ways to earn stars, and I think it would be fun to try other things (like winning a survival level without moving). I also loved how easy it is to understand as well, and kind of like the fact that there aren't any instructions (though maybe having something in the glossary or pause menu could be nice). Lastly, I would love for ways to earn gold for completion speed of a level. I think as it is is fine, where you want to try and kill enemies until the time runs out so you can maximize gold, but I would love to be able to get gold in others ways and be incentivized to do rounds (boss and other) quickly. Thanks so much for a great game!
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I got the easy badge after beating level 5 (not 4), completed day 8, 2 starred all the characters, but haven't gotten the achievements.
It's a fun game, too bad you can navigate the gui with the keyboard. Having to switch to the mouse and back is inelegant and inconvenient.
Perhaps have one stat named "reach" and the other named "range" would be better than having two stats with the same name.
It needs a bit of polish and spellchecking to shine fully... Curious to see what the full version is going to be like.
WOuld have loved for autofire and auto a
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Press "P" while in the game to see your stats. As fun as the game is I have to say that badge difficulty isn't really accurate. This is the hardest "easy" badge I've ever seen. And I doubt I'll ever get the medium badges.
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What's this. A game on Kong in 2023 that's not idle and doesn't require you to pay for premium features and currency? Absolute trash! 5/5
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I can just imagine the game developers being like "Oh, you guys think dual wielding guns is unrealistic? Well, we quad wield guns here! How about that?!"
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AMAZING Demo no kreds spent just play the game and enjoy it!!! If this is just the demo I will be really happy when the full game comes out. Truly a game that asks nothing but to enjoy!
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JUST a fyi to people who return to the game after closing the window it says new game at the starting screen but don't worry it will take you into the game you are playing.
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My only wish is that there wasn't BOTH autoaim and autoshoot. Still a cool game and worth my 5 stars. Thanks for sharing!
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Absolutely amazed by the amount of content. It's just a demo but it feels like a full fledged game. Brings me back to the good old days of flashgames.
This game clearly takes inspiration from Brotato, but it's absolutely not a bad thing. I would even say it improves on the concepts from that game. For example, I love the skill tree and the abilitity to unlock new weapons. Again, this is not something I would expect from a demo.
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Where is the shop with Kreds ? Where is the premium feature, the pay to win, the pay to go fast ?
There isn't
I like it, thank you
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Managed to clear up to day 8 difficulty, here's some tip for you: Always try to kill as many units as you can before the timer runs out, this maximizes your xp and gold gain, because once you clear that round's objective, the round ends, preventing you from grinding more mobs. Next, you can use shop slot to hold your weapons by buying a different grade weapon and lock it. Number 1-4 selects which weapon to be swapped or upgraded (if combine from shop).