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You were so close, man! But you missed the mark, sadly... Great idea, but terrible game. Controls suck @ss, way too many glitches. This stuff is easy to fix, but you didn't. I don't think I've played a more frustrating game since Meat Boy. If you put in the extra time to fix the multitude of problems with this game (bugs, controls, lag/slowness, etc...), then it could be a great game. But it's not. 1/5, this game is just awful.
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What is it with noob developers and their insistence on leaving gamebreaking glitches such as sticky keys in the game? Honestly. 1/5.
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I cannot think of a single game which has caused me so much frustration. The last five levels made me want to strangle a small child. Besides that, though, I recognize it as a very clever idea, and, overall, a fun game. 3/5
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wow...level 28 is a perfect example of control fail!
in the room where you need to low-jump, TAPPING jump = high jump, SHORTLY HOLDING (a bit longer than tapping) jump = low jump.
did you also ever notice how if you short-hold jump and then press it down again quickly, he'll actually get a bit of speed again?
poor control execution!
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This game makes you wonder if it was even tested before released. The slowness even on low quality make Protector look like the fastest game of the year. Nice concept, poor game.
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wall-jumping seems oddly broken - i can jump just fine everywhere, but when i try to do this on the right-most wall of level 14 (where i need to do it to proceed), the character just falls down instead of jumping...
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man when you guys said there was a stiky controls glitch I thought It was eventual but the bug started almost immediatley very dissapointing.
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Would have been great if the controls weren't broken. Wall jumping has never been so frustrating. There should have been key mapping options too, so that you could assign J K L and R to something more intuative. 2/5
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LOL I found a bug, when you make an ice block in the 4th level and then change on magma or whatever in the middle of the doors, youll appear inside the construction xD
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k changed my mind this IS i wanna be the guy..... but with added crappy controls and too complicated, the first boss should be impossible and I say that as a level 39 and btw, 1/5
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its kinda sad that the only reason i can't get this badge is because the awful controls and they stick constantly this game has major issues and shouldn't have got badges
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I find this game more annoying then any other i've played! I've played alot worse games but this game should be brilliant, instead it's competely messed up by the awful controls, it's almost as if the gameplays been designed with bad controls in mind but all that does is take away from the enjoyment. 2/5 i've reated worse games higher then they couldn't have improved, this game could have and hasn't been :(
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i would rather take the elevator to the last floor and beat the hell of the last boss or i could take long route and complete every single level.
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Adding to the chorus - the controls - the layout and the inability to do multiple sensible things simultaneously - definitely take away from the game.
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floor 5 u need to be yellow- drop through the lasers before the large drop theres a crayon and door- in the room past the door hit the switch and u back at start.
really hate the sticky keys thing. PLEASE FIX
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Okay, I give up. I would love to really play this game, but the default controls just don't work for me. I have to say, I was more than a little disbelieving at seeing there was no way to change them.
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I hate the fact that there's no change in difficulty over the levels. The last levels are not hard, they're just so long that it's very frustrating because after every little mistake you take you die and have to start all over again. I also hate the fact that the developer probably won't read this and probably won't change it.
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nice game. controls should be easier though. Anybody knows where all the crayons are. I only need 1 more. the 5th on the bottomrow. have done all lvl's twice or 3 times allready, but I cant find the last 1....
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And I don't know how many times I have cursed the controls for not doing what I want them to do. Sometimes I think I am pressing the colour I already am, but then I realize that the game just didn't listen.
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Why do I have to do everything with my left hand? Move with wad, use yellow's special with s, use blue's and red's specials with space and use stuff with r. The only thing my right hand does is either press jkl to change colour, or go to the arrows thinking that I press r to flip the lever, now to move him... Oh right, wrong control-scheme. I am not a leftie!
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Make the controls changeable. add a key that does exactly what clicking the screen does. make keys (q&e) to spin the wheel below. damnit it is just some controls to add, is it that hard? i dont need customized keys if the basic ones are good to go, but as of now, the game would be 5/5 but it is nearly unplayable once you do not have the time to figure "where was that key again" therefore just 3/5 sad. i like the game and concept and all. but the controls, well, suck
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....The controls once again made me retry a SIMPLE level. Kept thinking that activating a portal was 'R' and jumping into one was 'Space Bar'. I quit :) 2/5
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The controls and memory leak made it difficult to enjoy the game at times. But I loved the concept and the game play itself.
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As if the wall jumping wasn't bad enough on its own WHY WHY WHY did you feel the need to add those damn parts that stick out????