Time Harvest

Time Harvest

by jacksoguy
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Time Harvest

Rating:
2.6
Released: June 22, 2019
Last updated: July 02, 2019
Developer: jacksoguy

Tags for Time Harvest

Description

Race through a dungeon harvesting as much time as you can. Use that time to purchase upgrades to increase your longevity and eventually, escape.

Made for Game in Ten Days June 2019

How to Play

Move with WASD/ZQSD/Arrow keys.
Use mouse for menus.
Mute and delete save from shop screen.
Check in-game tutorial for more.

Developer Updates

Jul 2, 2019 8:05am

v1.1:

Added version number to title screen.
You now only lose half of your harvest upon starting a new round.
Your harvest will now save if you leave the game.
Your harvest now displays on the shop button.
The spike balls on the title screen are no longer impacted by the ‘10% fewer obstacles’ upgrade.

Comments

0/1000
mochi_bandit avatar

mochi_bandit

Jun. 22, 2019

6
0

Cool idea but so so hard! Maybe curve the difficulty a little bit. If the first couple upgrades were easier to get, this would be a great game.

MichaelChandra avatar

MichaelChandra

Jun. 23, 2019

5
0

@TheLowerLight or at least a minimum amount of bonus that carries forward.

jacksoguy avatar

jacksoguy

Jun. 23, 2019

3
0

Alright, thanks everyone for the feedback. After the Gitd voting is over, I will be releasing an update that should hopefully address the difficulty concerns.

MichaelChandra avatar

MichaelChandra

Jun. 23, 2019

2
0

I agree about it being very hard, it takes real time to figure out optimal ways of doing all rooms and not slipping up.

TheLowerLight avatar

TheLowerLight

Jun. 22, 2019

8
2

After about 20 runs i cant even get the 15 sand for the first upgrade. i give up. I think sand should accumulate not get lost after each run. . .