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@Dodos_extinct
about your suggestions:
https://github.com/jamesmgittins/incremancer
knock yourself out!
Will gladly play your mod.
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Suggestions:
1)Cyborg/Mecha zombies that upgrade using parts
2)For Boss level, artillery upgrade in the construction, so there's ammunition being fired from the Bone citadel. The ammunition can be bone spikes, harpy bombs, or firing mini-skeleton champions. Upgrades for distance, fire rate and fire power can be upgraded using prestige points. The guns are required to be repaired using parts after every Boss level.
3) In Boss level, allow the user to sacrifice 50% hp to summon a x4 sized giga-zombie called "The giga-giga zombie" or summon "the reaper" or summon a dragon/demon. Where upgrade is made using bone,blood and brain. Which is activated by pressing sacrifice button on the centre of the bone citadel.
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@Dodos_extinct. learn javascript. played this game at 2018. But this run was 5 days run.
now i can set harpies to over 2 millions. but there is never more harpies than 4000. game engine can not handle more
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It's been a while since I'm playing this game again, but just to let you know: 'The skeleton champion, golems and harpies aren't showing for some reason'. I know they are there because of red fire balls shown(from fire golems) and explosion of the green bombs(dropped by harpies) and skeleton champion leveling up means they aren't removed or they aren't working. It's just something is causing them to not be visible in the game, can you please fix it. I like how you can clear all without making the legandary items being broken into xp. This is happening with and without particle effect on.
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I love that I can just let it run at a certain point and its basically a screen saver. I can interact if I want, or just let it roll and watch. Like a zen garden for my computer, but with zombies. Sad it hasn't updated recently, but still just a solid game
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The runesmith should be paid in blood by percentage rather than amount that way it never eats up all your blood unless you want it to which is a problem past a billion blood.
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Sooner or later skeleton gets legendary items. Spell mastery - endurance becomes THE best skill to max then. And even before that it's very good.
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Can we have an upgrade so that when a normal zombie one shot a human, all the damage above its hp will get transfer to others humans? That would be really helpful with the early levels.
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i like this game alot and also spawning zombies is fun and if the people cant handle the zombies (if they have the upgrade that converts corpses into zombies) those few zombies can become alot more
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I'm intrigued by the skeleton warrior, but I'm a little unsure what giving him the trophies means. Are they gone forever or do I earn them back by playing the levels I got them from again, and do new trophies automatically go to him or do I choose which trophies to give individually?
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also at what point does the necromancers invasion start concerning the world as a whole
and what about conqouring continents planets and then alternate dimensions? thats alotta space to build some insane stuff like a 3000% scale replica of a mayan sacrifice temple made of stolen solid gold
wait wouldnt an undead labor force be op cus you dont need to allow them food water or sleep?
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srysly as someone who doesnt wanna grind 600lvls on every prestige
only to need to grind even more lvls each time i do prestige
pls
put in place some sort of lvl blaze system
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needs an auto autobuy button to switch everything onto autobuy for after prestige
and needs a lvl blaze system where if your forces are sufficently more powerfull than the lvls units then the lvl assumes you have already won that lvl and moves you on automatically with full rewards
also lvl blaze wont skip boss fights and lvls with trophies to get and new never beaten lvls
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Bestiary: Civilians: Basic: skin/clothes varied, atk: punch
Torchbearer: skin/clothes varied, atk: torch: bash and burns target
Doctor: dark skin pale blue scrubs white mask, atk: punch, group heal/3sec
Police: Officer: light skin blue uniform/hat, atk pistol, 1 bullet/3sec
K9: brown dog, atk bite. sp: guards office
Army: Rifleman: light skin brown uniform/hat, atk SMG, 3 bullets/3ec, sp Vapor Laser: when seeing a horde fires a laser that after 3 sec countdown vaporizes enemies in a line, fires even is soldier dies
Gunner: dark skin brown uniform/hat, atk: minigun, fires 9 bullets/3sec, sp:Vapor Laser
Grenadier:meddium skin brown uniform/hat, atk: grenade launcher, small blast
Tank:
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And it was the night that the skeletons came to liiiiife. They came from under the ground, and from all over.
The bones are their money, so are the worms, they pull your hair up, but not out.