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I "dunno" what it is about this game, but it's really addicting to just roll dice and make them more powerful as the game progresses. I feel like the King of Games, only with dice.
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Is it weird or did i get the midnight achievement at midnight because i thought it was for playing at midnight but its description says:"turns taken:200"
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I love this game! Recently discovered the shift+click mechanic, also just understood that the Stars are bonuses that I can apply to dices.. Made a jump from lvl 15 to 32 in one single game.
5/5 to me!
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Just ran into the same problem as cenataur, super unfortunate as it's impossible to progress at a meaningful pace without yellow stars.
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Long Long's bonuses are broken. Obtainin Long Long * said it boosted my Green Magic but made it's bonus NaN/Turn making my dice no longer grow each turn. Obtaining Long Long ** did similar to Yellow Magic making my gold gain 0
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This game is fun, although the only challenge is it's tedious. If the game had methods of upgrading dice in larger amounts it'd be a lot better. If it were me, I would probably go for a prestige system, level the dice up to x level and you can upgrade the dice, upgrading the dice keeps it at max level in future runs. Also max the dice out to no more than a full page (no scrolling is awesome). When you upgrade all dice, you can "sacrifice" the dice to get a permanent perk (possibly of the players choice). Regardless, fun concept.
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I love the game, but I would just like to mention that the visuals glitch sometimes. It fixes itself when I roll the dice, but it's still inconvenient.
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I was starting to get this game, then I accidentally found out how magic works, the stars actually have a purpose, then everything went crazy....
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@jamuspsi I've confirmed that the two perks that unlock Two Slices are C-combo (the 50-trick one) and Tasty Pi **. I'd also like to see leaderboards for the number of games played to earn the You Win The Game and You Win The Game More achievements -- I think I've found a way to get the former in as few as seven games, but I want to be able to prove it.
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@Kingtarol I assume you mean Tasty Pi ** -- the first one gives you 314 free gold. But even worse: Reaching level 15 unlocks Easy As (1, 2, 3). Easy As * (which you get by performing it 25 times) unlocks the Three in a Row trick, which you already unlocked by reaching Level 8.
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I think the number of times you need to roll to upgrade certain perks like "Unlucky," "Cursed," and "Do you feel lucky?" should be lowered. They force you to roll a lot of specific numbers, and it seems ridiculous to have to roll 6 1's 500 times to upgrade "Unlucky" to get it from level 1 to 2.
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Can someone please explain why certain tricks only SOMETIMES trigger despite having the rolls they need? Like seriously, I want to know what the heck's going on there because right now, I'm super confused and admittedly a bit annoyed. For instance, I'd been trying to rank up Tree in a Row, but despite getting multiple rolls where I had the required numbers, it took a few rolls for the sequence to register. And don't even get me started on Two Pair. The number of times I've rolled two pairs, but not gotten the Two Pair trick is ridiculous.
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Mastering the "Long Long" trick gives to NaN values for blue green and yellow stars. the whole calculation afterwards doesn't work anymore. if you save and reload the game it works until you start a new game.
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I got a "you win" screen randomly with 5 rolls left. What was the goal? I have 79/140 learned... Anyway, I have to continue to catch them all!
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I am sorry to say I missed this Gem, I do love watching it show all the combos, I hope the dev comes back for an update, Thank you dev
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absolutely love how it counts your tricks faster if you had more just to keep the wait short, only thing i could ask for is to have the roll button be on the dice page so i could browse other pages while still being able to roll the dice
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Somewhat confusing at first, but very well made and quite unique! I enjoy the combination of strategy and incremental
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I've got an idea for the game. Allow for taking magic out? That way you could remove a magic ability if it isn't to your liking or, like I've done a few times, accidentally click the wrong one. Fun game overall though!
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Game broken after a certain number of dice or i dont know what. I don't get any more gold, my green power didn't work and in achievement stay at 0 and some other thinks.. But a very good game, and he work for me until the game was won (get 1b gold on 1 turn?) but after completely broken and cant have all triks mastered and achievement :(
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Good incremental game due to its active focus. A bit of a shame that mostly red seems to be the preferred strategy; it could do with more strategical twists. Recommend playtesting by watching a friend play it for an hour; you might find usability improvements.
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yeah... as other people pointed out there is definitely a bug in counting the combos. In 1 game i was making 1B+ gold a turn for the last 10 turns i was alive. the very next game i used the exact same strategy (with more power and dice from power ups) and was barely making 500M when I lost.