Under rating threshold (hideshow)
Did everything funny easy game. would be awsome with a survail mode or something :) casue too be honest it was kinda easy too beat the game, but it was fun as hell :) Nice work.
Under rating threshold (hideshow)
Don't listen to those that wish for a 'healer plant' and a 'blah blah blah' type. You have the chance for something really unique here because you DIDN'T do that. Adding that would only it drown it in the midst of so many other tower defense games, etc. How about in the sequel you add things like 'symbiotic patterns'...that is, if you arrange the plants in a certain way, it has an overall effect, or it makes one of the plants absolutely insane in a small radius, or it completely dampens crystal production over a small area. Maybe the ferns (this game) weren't enough, and it has awoken the trees, so each map has one tree placed on it that has a single spell burnout, all crystals around it takes perpetual damage. Message me if you ever want to bounce ideas, but I had a lot of fun! The leveling up feature is just a HAIR too quick. Perhaps if you simply make every other skill tier, cost 1 more. That way I get the feeling of progress, but it makes it so the upgrades aren't such a 'gimmie'.
Under rating threshold (hideshow)
great idea would have liked it to be a bit harder though since i just blasted through everything doing the special challenge first try on nearly every level last level was a bit disappointing as there was nothing special or hard about it i look forward to a sequel though a pretty good start
Under rating threshold (hideshow)
I think the game is a little too easy, but the upgrades seem to be a little too powerful, because the game is just a runthrough in the last levels if you upgrade most of the basic upgrades. 5/5 still, it's a nice little game.
Under rating threshold (hideshow)
really quite enjoyed this :) personally i would have like more levels, mabey a bit more of a storyline and something to spend those final 3 skill points on xD great game though really nicely done indeed :)
Under rating threshold (hideshow)
Solid but easy. Make some API, it deserves a medium badge at least. Don't really know what to recommend for improvements that aren't dramatic changes. It's a simple cute game, 4/5.
Under rating threshold (hideshow)
It would be most excellent if you could add the code snippet to allow screen resizing (Ctrl+Scroll) for Firefox. Without it, the frame around it expands, but not the content.
Under rating threshold (hideshow)
Quite frankly, this is an original game with a great concept, exceptional graphics and music...5/5. This game is hugely underrated.
Under rating threshold (hideshow)
I love this. Tower offense using towers with only one type of tower and super generic upgrades and powers like Heal (using a christian cross to heal a plant what?) and Meteor (a meteor from space helps plants WHAT???) lol but seriously, this game is fun. 5/5 is good i have to go do things now bye.
Under rating threshold (hideshow)
i really love this game. it reminds me of Harvest TD with the tower linking while also reminding me of Gemcraft with the unlockable difficulty
Under rating threshold (hideshow)
Great tower defense, Ive been uninterested in those for years and this was the spark I needed. The only complaint I'd have (and I didn't completely complete the game so I might be wrong.) is theres no skill reset. I mean why not? Either way 5/5
Under rating threshold (hideshow)
Nice game which is quite enjoyable, however lack of difficulty, unbalanced upgrades and repetetive one sided gameplay make me give this a 3/5. But a high 3/5. That said, I rarely, if not never give a 5/5, since that would require the perfect game. As of yet, kong has no such game.
Under rating threshold (hideshow)
i beat the game and am working on the challenges. unfortunately, i have no clue what 'golden symbiosis' is. it isn't explained, and certainly doesn't seem to be benefiting me. any input?
Under rating threshold (hideshow)
For the final medal (play each map 3 times) I wish there was a counter so I would know which is missing.
I agree with many people, it was fun but simple. You were essentially forced to zerg the enemy at high levels, because they had more resources and faster reflexes than you. Also, it felt like there was really only one viable path to take (lower costs) in spells because of the necessity of zerging the opponent.
Under rating threshold (hideshow)
jarofed, You've got a great future as a programmer. The defense spell and the heal spell were useless to me, but one man can only program so much. That's understood. I didn't see any bugs, and the game held my intrest. Great work!
Under rating threshold (hideshow)
Lacks a bit some real challenge(difficulty), and all stage challenges are pretty much about rushing to enemy crystal while removing unused plants. Fun little game, and I really liked it, but that's it.
Under rating threshold (hideshow)
Lacks a bit some real challenge(difficulty), and all stage challenges are pretty much about rushing to enemy crystal while removing unused plants. Fun little game, and I really liked it, but that's it.
Under rating threshold (hideshow)
Maxed out the game. It is BEST game lately seen by my eyes. Mix of strategy and tactics on each map. Speed up button will be good at moments of stalemate when you need to wait few minutes to get gold for 4 plants or so. Anyway : 5/5
Under rating threshold (hideshow)
this game is way way too easy, beat it in 15 min all at the three star level, you should make the maps larger with a faster enemy spawn rate