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Fun game, but there are way too many problems with it. First, it is too short, there's no way to get even 1/3 of the upgrades. Second, you have to keep your allies weak, otherwise you get no money. Third, it is too easy -- even with my 0 level allies, I never lost a single level. Lastly, the special missions are unwinnable, because the game freezes.
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Although the game looks very polished, this only helps to mask the fact that the finished product has very little substance. The game is lacking in quite a few categories and is sadly just average overall. 3/5
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This reminds me of a console-minigame I once saw. But that was a multiplayer-version of this, which, of course, means a lot more fun.
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Not munch too say, enough to entertain at least. The real question for me is, when will anyone is going to come up with a good and worthy game using Kongpanions?
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Game seems kinda rushed in a sense. It seems like you were less interested in adding a new game as you are trying to promote your api for incorporating the Kongpanions into other games. This feels more like a tech demo than a challenging game.
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I think it's incredibly dumb that when you upgrade your weapon, the enemies also get a chance of getting your upgraded weapons.
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i wish i could activate more kongpanions or maybe equip a kongpanion to the teamates so i can improve them espessified in something.. ohh and really work and make the game harder... make us depend on strategy to win the game
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Remember that old comic book/Genesis video game, Dinosaurs for Hire? Yeah, this is basically that, except not nearly as fun.
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the game has a really good idea but it's WAY TOO EASY. i had to rate it with 2 stars because i just... i could've won all the lvls with the basic pistol. there was NO dificulty at all.
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dosent feel like alot of thought went into the game. the upgrades are few, the guns are random crate gear instead of usefull right away, and the kongpanions seem to have been tacked on as an afterthought. most of them are identical, and the good ones are fairly lousy statwise. the gold rate drops pretty lousy too, but when there is so little to buy, i can see why. too bad it all feel so pointless.
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I wish I got the coins from enemies my allies kill. I'm almost forced to keep my allies weak until I can get enough monies for everything else. Kinda frustrating.
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Well, this game is awesome! Art by Jimp, Kongpanions, a fun game, and the ability to senselessly murder guinea pigs? Definite 5/5.
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After beating the game, any battle won from the "warscore" screen bugs the game out. The victory flag only comes down partways, and the game does not proceed to the next screen. The music plays, but all you can do is right click and press "play" from the Flash menu.
4/5 until this is fixed. Good job, otherwise.
You may just need to wait, or hit refresh. It just loads a few bits before the preloader. I've done what I can to reduce this as much as possible, so just be patient if you can :) Thanks so much
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I think it would be better to instead of kongpanions floating around you, maybe just show the kongpanion pic in the corner?
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i would like a volume slider for sounds as well as music so i can listen to the awesome soundtrack with out it booming in my ear also 5/5 for the intro