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that crosswords puzzle was the hardest. I hate this kind of puzzles ... Besides that , this game was actually 8 mini-games forged into 1 under the disguise of an escape game . yeeeah , no .
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5) Letter puzzle: The implication is an anagram, there should be a shape marking where words will go. The answer doesn't really mean anything "Jay Games" instead of "Jayisgames" "play casual" instead of "casual gameplay escape". Absolutely stupid.
6) DJ puzzle: Color coding implies the solution is the text, particularly since the EQ squares behind it are barely visible.
7) The first square puzzle
8) There is no use for that plug, shouldn't be in the game
9) The light is also bad, it implies each wall has multiple states, but really its a single use button
10) JIG puzzle: more red herrings. "JIG" has no meaning "refreshing" to me implied "F5", especially since the puzzle implies 2 letters, and a single "J" means nothing, perhaps put in each letter of JIG? nope.
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1) Tangram puzzle: hideous, the mismatches make it counter-intuitive. A simple tangram is obvious, but with the random images players tihnk there is more to the puzzle, and with surplus pieces they will try to make puzzles simultaneously.
2) Peace Tank should conclude, it implies you have a second round, extremely easy to program.
3) The number puzzle is full of red herrings. The answer is a dice lattice, but the poster gives all knids of numerical clues such as multiple numbers shown on the dice, and different interpretations of the 3 irrelevant cards [1,10,10],[1,11,12],[11,11,12],[A,J,Q],[1,10,17], etc.
4) Running man: Having the entire puzzle reset with each fail is TERRIBLE game design. The laser timing would not be an issue if the reset didn't happen. The green lights also imply you should hit them rather than not hit them. You are either totally unaware, or you think giving players the wrong information makes it "smart design" because it is arbitrarily harder.
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The game wasnt all to difficult to figure out. Got stumped a few times mainly on the platformer puzzles to the left of the door, but managed to figure it out without consulting a walk through. A little hint for those absolutely stumped: Each poster has the answer to each puzzle, just got to examine them closely. then the game should make more sense for those back puzzles.
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The word "PEACE" for the tank game from the pozter tanktop iz the oppozitez of the word "HALF".The cluez iz dont hurt the UFO....
Well,zo many trick... XD
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The game is tagged "mouse only". No wonder it took me an hour to figure out that you need to use the arrow keys on the keyboard for one of the puzzles...
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-facepalm- spent all this time wondering why the last button wouldn't light up. The last house puzzle was left. Fitting shapes, doors and windows aren't the only important thing in that puzzle it seems.
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Very obvious clues are given for everything... Okay - obviously I'm unable to find obvious obviousities! Nevertheless a nice game.
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why i always have to restart a puzzle with a neon man?? why? why it resets after dying? why i have to repeat all that i have done again? -.-
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@Demon_Wulf The numbers you are using are a "net" of an actual dice. Look at the two dice in the picture hint provided to get the full picture of what a dice would look like. Then, imagine building an actual 6-sided dice from the net.
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Ok, for the dice one. The top half makes perfect sense to me considering the clue we are given. but I have no idea where the bottom half comes from. I kept typing in 563, which is a logical step. Please someone message me with the logic to the numbers for the bottom PLEASE. [got it from the walkthrough] Also the one with the soda clue was tedious but not difficult. I knew exactly what I needed to do but it took so much effort to do it [and i had to try a billion other ways first] I recommend either making the puzzle in a different format, making the clue more specific or just taking it out and replacing it [as for making it more specific I would recommend focusing the indentations on the first letter more] Sorry if I failed to be vague or specific there.
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It involves a lot of time and critical thinking, but it can be done entirely without a walkthrough. You have to look for all the tiny little details in the posters. It took me about 2 hours to beat it.
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Don't get scared by what people say about the puzzles being hard or counter-intuitive. Walkthrough is not needed, as long as you finish the house and stickfigures. (And make sure the lights are off) That way 6 posters turn up, 6 posters with good clues for the 6 different puzzles. Yet I only have the numbers puzzle not completed which should be combined with the wooty tooty poster.
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I finished but needed 2 walkthroughs. http://jayisgames.com/archives/2008/08/casual_gameplay_escape.php#prettyPhoto is text walkthrough,
http://www.youtube.com/watch?v=lCG5zbOwPjI is video walkthrough.
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at the door, go left to see the colorful non-buttons and to the right as well. Can anyone tell me how to get past all the puzzles? Or at least tell me what they are?!
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that... was awesome... very confusing, hard, but not to hard. well, it was very hard after all, but the feeling when you've completed all of the puzzles and open the door...
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these are tips for which posters correspond to which puzzle: D-Jay B=green yellow and red rows of colored blocks, CG Wireless=the blue bars you can rotate, Peace Tank half off= Tank mini-game, Casual Gameplay=word scramble, Jig Soda= Red and Yellow blocks, Wooty Tooty Casino= rows of numbers (+ or keep alive for others)
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You really do not need a walkthrough, the game is not overly tricky if you just click the panels after you complete them to see the hint posters. The games that unlock the posters are logical (a tangram and sending a guy through a maze) and then the posters give clear hints how to do the rest. Great game, pleasant for a hard badge.
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Once you have completed the three puzzles on the side walls, CLICK ON THE PANELS AGAIN - they give you clues on how to complete all the other puzzles. Without these clues the game is basically impossible to work out...
Please keep this alive so that others can play without having to resort to guides and walkthroughs :)
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JSilvis
Feb. 18, 2012
Ok. I have played some difficult and cryptic games in my life. But this...is on such anther level of impossible. Ever after beating it..I don't get 1 single thing about most of the puzzles. This game is not AT ALL about logic because you don't have the first clue what the rules even are...what anything does or how it works. I'm just.. speechless on how..just..like the pipe puzzle. 1. Even with the poster, who the hell is going to see that and think to NOT connect all the pipes in a line. Then..if you somehow knew that... I still don't see the slightest pattern to it. And that's how they all are, I had no clue what I was doing..how anything worked..why it worked..nothing. It was only through tie and sheer luck I beat it. The level of difficulty doesn't come from logic or using your brain.
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Oh, and btw, the power strip glitch apparent was fixed because you have to beat everything legit Good f*cking luck on the most insanely difficult and unfair game ever made.