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Comments for Blight of the Immortals

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sohokai

Sep. 18, 2016

Under rating threshold (show) awesome game, i love it ! it could be nice to add some button to move/use abality/recruit next to the menu when an unit/city is selected, and maybe a button to show/hide moves of all unit, that would give a much better global vision of what's happening.

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(6)

Developer response from jaykyburz

great idea Sohokai

dovahkin117

Sep. 18, 2016

Under rating threshold (show) On nightmare mode, do the zombies just multiply all the time, or am I missing something?

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(1)

Developer response from jaykyburz

they rise faster, but the total number will be the same.

kon2013

Sep. 18, 2016

Under rating threshold (show) Great theme, 5/5

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(3)

Developer response from jaykyburz

Thanks Kon

MrPumpkin

Sep. 17, 2016

Under rating threshold (show) Neeever mind, this has multiplayer!

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(0)

dovahkin117

Sep. 17, 2016

Under rating threshold (show) Could you give extra coins for beating levels on higher difficulties? eg; nightmare gets you three, hard gets you two, and normal gets you one. I think that would be better and reward you for beating harder levels.

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(33)

Developer response from jaykyburz

I like this idea. We'll bring this back one day soon!

MrPumpkin

Sep. 17, 2016

Under rating threshold (show) Speaking of which, I have a friend (one of those whom I used to play NP with) who would be very interested in helping you develop this game, since we liked those so much and are such fans of your long-form small-multiplayer game designs. If you're interested.

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(1)

Developer response from jaykyburz

Would love to hear from him. jay@ironhelmet.com

MrPumpkin

Sep. 17, 2016

Under rating threshold (show) Dude! It's sweet that you've taken this project to this point. I remember this game in its previous form -- I'd always see it when my friends and I were playing Neptune's Pride and Triton's Revenge. Those were truly phenomenal and I hope that one day you can implement that kind of long-form multiplayer version of this game, too. I get it if there wasn't much of an audience, but you had at least one big fan in me.

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(1)

Developer response from jaykyburz

Great to hear MrPumkin! Hope you like this one as much as NP

jonb311

Sep. 17, 2016

Under rating threshold (show) @ BloodDark you can group like units together. They just cant be following in a party

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(1)

Developer response from jaykyburz

there is a small merge button on their window. Might need to unfollow first.

jonb311

Sep. 17, 2016

Under rating threshold (show) love this game. definitely worth the one month premium

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(2)

Developer response from jaykyburz

Thanks for the support jon!

dovahkin117

Sep. 16, 2016

Under rating threshold (show) How does the blight spread? does it just attack cities randomly to prevent camping, or is there something you can do to stoop it?

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(1)

Developer response from jaykyburz

the zombies always move to the nearest unblighted settlement on the map. If there are two the same distance its random!

LordAsrielAuB

Sep. 16, 2016

Under rating threshold (show) Game does not reward me one coin for completing quest. Game state is indefinitely stuck despite pressing all the "next" buttons of the game over dialogue.

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(1)

Developer response from jaykyburz

hrm, sounds like a bug. I will try and look into it!

WarriorOfBlahv2

Sep. 16, 2016

Under rating threshold (show) Sure do love freemium games 7/5

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(1)

Developer response from jaykyburz

thanks!

BloodDark

Sep. 16, 2016

Under rating threshold (show) I dont know how hard this would be to implement, but there should a way to activate the ability of all units at once if it's the same. A good example is elven archers and goblin bows. When you have a big stack of them, it takes too long to use every single ability. Love the game, keep up the good work!

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(0)

Developer response from jaykyburz

Good idea. Right now you you can merge them together, but there is no split later.

McHammers1

Sep. 15, 2016

Under rating threshold (show) A player vs player mode would be appreciated

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(4)

Fastcecil

Sep. 15, 2016

Under rating threshold (show) Sorry your monetization choice is a very poor one I won't play this just because of that. I didn't even play one mission before I saw how gimped f2p is 1/5.

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(-1)

Developer response from jaykyburz

Open to suggestions!

bementar

Sep. 14, 2016

Under rating threshold (show) Ambient music would be a great addition! Good job!

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(3)

Shadow15555

Sep. 14, 2016

Under rating threshold (show) hey was wondering if you had any intentions of adding more unit types? Also this is a great game i played all the free maps and i wanted more so bad so now i'm premium

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(0)

Developer response from jaykyburz

We would love to expand the game a lot. We just want to make sure people like it first!

Tayler_dust

Sep. 13, 2016

Under rating threshold (show) A suggestion for the game: A way to perhaps migrate the humans from a captured city. Set them packing for about 3-4 hours, then move at a speed relative to the zombies (They are packing quite a few items) and a settlement time of 3-4 hours aswell. While they are migrating, they will not produce any gold and cannot be turned into soldiers. Perhaps also humans who migrate to an orc camp will be able to train to become an "orc" warrior, costing the same but having weaker fighting capabilities

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(0)

Developer response from jaykyburz

haha, great idea. we did have a refugee kind of unit you could play on a town to convert a lot of the civilians, and their power was to resettle in a new city! We might bring it back one day.

Zamoth

Sep. 13, 2016

Under rating threshold (show) Great Game, all i like, but you need 5 clicks to move a unit ... I don't find information about the range of some spells ...

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(0)

Developer response from jaykyburz

Right click to give the selected unit a move.

McHammers1

Sep. 13, 2016

Under rating threshold (show) I like the game a lot, but I wish there were more players. I can't help but think that this game would be more popular if you guys didn't make every worthwhile feature for premium players only. I get that you want money, but having every new and/or good thing be just for those who pay is just gonna make this a pay to play game and few people like those.

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(2)

Developer response from jaykyburz

Everything in MP is free forever. Its only the sp missions that are premium because we want to encourage players into multiplayer!

PenguinCantFly

Sep. 13, 2016

Under rating threshold (show) i press PLAY NOW and i see the wod LOADING a fraction of a second and then back to play now

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(1)

Developer response from jaykyburz

Might be some issue with creating your account. I will try and look into it.

vorpalauroch

Sep. 12, 2016

Under rating threshold (show) Bad UI. Not interesting enough to make me want to learn it.

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(1)

PartOfUs

Sep. 12, 2016

Under rating threshold (show) before i pay money for this i need to know, do you plan on making more campaign level's?

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(-2)

Developer response from jaykyburz

Yep!

xyzer

Sep. 12, 2016

Under rating threshold (show) two questions: what is the game number for and how often do the free maps rotate, if at all?

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(0)

Developer response from jaykyburz

The game number is used to help get friends into the same game as you. The free maps might rotate every couple of months, not sure yet.

lino1000

Sep. 12, 2016

Under rating threshold (show) awesome game. is really fun and nice to play with other friends. I dislike a bit playing with random people since i cant really trust them (some might go afk and other just not care and do random things) but all in all i like this game. just some ideas on what to make better : 1) add a single player realtime mode. I know this sounds a bit weird but i would like to play alone in realtime as well. 2) More free to play content. well i guess if you ask me i would say go full F2P anyway XD but having just 1 mission with each race is kinda a bummer. 3) stop the afk-ing a bit. maybe add a protection of some kind. For example if they dont make a move after a day the other player can vote to kick them and wait for someone else to replace the afk person? That would help a lot. thats all i can think of right now. hope this game becomes more awesome than it is already :D

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(2)

Developer response from jaykyburz

Thanks lino!

Toge111

Sep. 12, 2016

Under rating threshold (show) I press PLAY NOW button and it briefly flashes before going back to the same screen.

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(1)

Developer response from jaykyburz

I believe there are some issues with getting some Kong accounts to work. We are looking into the issue.

howydowy

Sep. 11, 2016

Under rating threshold (show) No audio????

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(1)

Developer response from jaykyburz

Off by default

gloopspainter

Sep. 10, 2016

Under rating threshold (show) CAN THERE BE A FULL SCREEN VIEW? Scrolling the page then the game's page is really annoying.

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(0)

Developer response from jaykyburz

there is a button for fullscreen on the bottom right of the main meny screen. In a battle there is a button in the hamburger menu and on the options screen.

weichin

Sep. 10, 2016

Under rating threshold (show) Hmmm... Few additions I can think off the top of my head: 1) Training: Spend time to increase troop fighting strength. 2) Fortifications: Can be built along roads to slow enemies down. Can also be built in towns to increase defence, and to give a bonus to ranged units. 3) Healer Units/ Wounded Soldiers: After a battle, a certain percentage of soldiers will be unable to move (injured soldiers). If a healer unit does not arrive within 1 day, those soldiers will rise as the undead. 4) Mercenary Camps: Towns that cannot be taken over, but contains cards that can be purchased. 5) New citizens in town: There is a limit to citizens of a town, so allow players to purchase them for a price, or give growth of citizens per day. Other than that, damn good game :)

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(2)

Developer response from jaykyburz

Thanks for the great suggestions weichin!

BouncyA62

Sep. 09, 2016

Under rating threshold (show) I love this game, but I would really love it even more if there was an option in player made game that allows it to be turn based rather than RTS... Again, big fan! (Also, AFK players really ruin multiplayer games)

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(6)

Developer response from jaykyburz

this is coming soon (but will be for premium only unfortunately.)

nothingmattered

Sep. 09, 2016

Under rating threshold (show)

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(-4)

Developer response from jaykyburz

You can right click when a unit is selected to give it a waypoint.

Dwarmin

Sep. 09, 2016

Under rating threshold (show) Awesome game! One small suggestions-could the blight be a little more brighter/noticeable on the map? Right now it's dark black/grey spots that don't immediately leap out at you, since a lot of the screen is already in muted colors. You should be able to look at the map immediately, and figure out what is happening IMO.

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(0)

Developer response from jaykyburz

Good feedback!

tajgun92

Sep. 09, 2016

Under rating threshold (show) The interface is beyond tedious. The idea and mechanics are solid, but damn. Every turn really drags. What happened to drag and drop?

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(-1)

J4ckyJ4m3s

Sep. 09, 2016

Under rating threshold (show)

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(-3)

J4ckyJ4m3s

Sep. 09, 2016

Under rating threshold (show) it has to reload 1/5 times I start a game

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(-1)

Developer response from jaykyburz

hrm, very stage, would love you to email me with your system details so I could look into what the issue might be. jay@ironhelmet.com

ThisIsMyRealName

Sep. 08, 2016

Under rating threshold (show) The fact that non-player units and objects can stop in the middle of nodes means that you can do literally nothing with them... And when zombies wander off from a skirmish, you end up needing to use far more units than should be committed, on paper.

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(-1)

Varok90

Sep. 08, 2016

Under rating threshold (show) I haven't played much, but i like the concept. The screen is a little bit big for my laptop, but that's an issue from my side, i guess. Seems good overall.

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(0)

Developer response from jaykyburz

Sorry about the screen issues Varok, I'll make my future games smaller - no screen bigger than 720 in future.

deux94

Sep. 08, 2016

Under rating threshold (show) So far I reallly like this game.. even though.. you should let more campaings for free players.. there is 6 maps but you can only play 1 as free, that isnt fair to be honest.. otherwise, good game

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(3)

Developer response from jaykyburz

Hey Deux, you should be able to play all 6 maps of the free campaign, If you can only play one there might be some bug, please let me know in a PM and I will try and fix it right away. Should be at least 3-4 hours of playtime in Single Player. Dont forget you can play as much MP as you want. The only restriction is making private games!

florentVIE

Sep. 08, 2016

Under rating threshold (show) don't work for me just load and reload the initial screen

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(1)

Developer response from jaykyburz

What platform are you on Florent? there might be a problem with logging you in here on Kong. PM me if you would like me to help you get in.

OurMine

Sep. 07, 2016

Under rating threshold (show) 5/5, deserves badges.

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(31)

von_Tyrone

Sep. 06, 2016

Under rating threshold (show) I like turn-based strategy games, but I don't like having to fight against the interface more than enemies. The mis-sized window is fixable and VERY annoying, uploading it like this only frustrates players. Despite the intentions of the tutorial there are a lot of elements not explained. A glossary of important terms with pictures to indicate relevant sections of the interface would require less of a tutorial.

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(14)

Developer response from jaykyburz

Hey Von, the windows are designed to be long and scrolled using the mouse. Were you having trouble scrolling when you mouse over the windows?

SompojL

Sep. 03, 2016

Under rating threshold (show) This game will rise and fall with multiplayer mode. Afk player is great nightmare when play co-op. I played 2time one in 4player game that has 2afk but lucky to have other one active player and now in 6 player that has 2 leave player 1 badluck player get storm boss zb crush in first day 1 feed that help zb get mana pool and made me chaos for first day and 1strong player conquer alone south side map but now he afk that cant share resource or claim his base strategy point to defend on his territory.That nightmare game made me cant sleep enough along 4 day because i must wake up every 1-2 hr. to active move to hold game by alone.Now i give up. This is that game. https://blight.ironhelmet.com/#/game/4776794554105856

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(2)

FexThorson

Aug. 31, 2016

Under rating threshold (show) Awesome game! Perfect combination between board and flash games, liked it, lived it, cried when finished it Thanks and keep up the hard work, we want more of these!

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(24)

zmoellers

Aug. 28, 2016

Under rating threshold (show) Is mobile coming out some time soon?

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(-1)

ShadowDrag0n

Aug. 28, 2016

Under rating threshold (show) As much as I like this game , I wish multiplayer could be faster for a match.

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(2)

Developer response from jaykyburz

ShadowDragon, its a bit of a hidden feature right now, but if you are all playing with friends, like here on Kong, you can use a button in the options of Multiplayer to jump ahead 6 hours just like in SP. You can pause it so the real time clock doesn't advance, jump ahead when everybody is ready, and comeback to it later if you don't finish the whole game in one session!

xyzer

Aug. 27, 2016

Under rating threshold (show) This game is really underrated and underplayed. You need more free content to keep new players interested in the game. Once you have a solid playerbase, you can start making $ out of players, but not at the current state of the game.

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(80)

Developer response from jaykyburz

Thanks for the feedback xyzer, more free content soon! Don't forget free players can play as much MP as they can handle.

glasyabolas

Aug. 25, 2016

Under rating threshold (show) Tutorial is endless pages of text. Didn't bother playing. Include an FAQ for anything that isn't obvious in a single screenshot with two-word explanations for each item.

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(0)

Developer response from jaykyburz

Hey Sorry @glasyabolas, I really hate long tutorials too, and we have had much shorter ones in the past, but we did receive heaps of feedback that we needed it. One day I would like to just have a really short video where I zoom through everything super fast.

Infern0

Aug. 22, 2016

Under rating threshold (show) When playing fullscreen, I am not able to scroll down on messages that are longer than what the screen size can accommodate. When turning on the scroll helper arrows, I can see the arrows, but nothing happens when I click on them. The message is stuck to its original position. Is there a way to fix this? Otherwise, great game! 5/5

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(1)

Developer response from jaykyburz

Oh no, I had hoped we had this one was fixed. I would love you help to try and fix the issue, it would be a huge help if you could PM me with Browser Version and OS! Do you have a wheel on your mouse? Have you tried wheeling while over the dialog (should work wheeling anywhere ). Is there a specific dialog where there is a problem?

SompojL

Aug. 22, 2016

Under rating threshold (show) how to calculate "killing" by skill attack such as fist of dragon , long bow ,flaming breath,soul drain

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(-1)

Developer response from jaykyburz

Read about ranged combat on this page. https://blight.ironhelmet.com/help/combat

trolluscq

Aug. 21, 2016

Under rating threshold (show) Game is not compatible with adblock/noscript under firefox. I rate 0/5 until it is fixed.

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(-1)

Developer response from jaykyburz

Sorry Trolluscq, The game is _made_ in javascript and can never work with noscript. I use uBlockOrign and have no problems??

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