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Why do you think i'm going to play this without allowing me to shoot continuously by keeping the left mouse button pressed, blows my tiny little mind.
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Get a native speaker to proofread. Item radius too small. Input lag on ballistic level is so bad your actions take place a minute after you do them. Found an unwinnable level (nothing left and no victory), so restarted. Loading removed my rocket launcher and made pickups be weapon 2 which I already had until I bought another weapon.
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Decent shooter with multiple levels and enemies, however due to the inability to pickup drops quickly the game suffers from it. You will have run through drops 2 to 4 times to pick it up. Doing the Deathstar run for every item get annoying rather quickly.
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"This just in from alien command. Apparently if we stop carrying these useless red explosives with us into battle then the gun guy won't be able to defeat us."
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The last level is the laggiest.If you wanna win, just shoot and throw the grenades like hell.Rate1/5...because of the lag.
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Bugged, and quite badly. When you finish clearing off all the spawn bases and creeps on Level 7 the game just sits there and looks at you like, "Dude, wait... what??" Totally refuses to progress, just wander around an empty level. Even picked up all the spare powerups to see if that helped, nope. Just stuck. BTW - yes the collision detection on item pickup is farkin'AWFUL. C'mon we don't need to try to match the center pixel of our guy to the center pixel of a pickup hoping we get it right somehow, dancing around the damn thing for 10 seconds trying to grab it while monsters chew our faces ;p P.S. Hard mode wasn't hard at all, I can't imagine what easy much be like.