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3/5, seems like medium and hard were no different from easy. The only change was the map used?
The most efficient tower I found was the mortar tower. Build 5, upgrade each one once and slap a light tower next to them. Cost is 415 for 330 splash damage.
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You are right. The lighting tower did have a bug in it. It is fixed now. The lighting tower adds to the damage of all towers in its range. Only one lighting tower will effect a tower, effects aren't cumulative.
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oh, another little suggestion: the lightning tower is able to upgrade the damage of all towers in range, right? i don't see the numbers changing. Also no difference when i add a second lightning tower or upgrade one. I think the stats of the towers that are displayed should be the real damage that they're doing.
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I like the style of the game. Nice corny zombies, which is funny. Over the top heavy metal music is excellent. What do i miss? The game doesn't has any original feats... it is just a couple of different towers and zombies. Add something more challenging and i give 5/5
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lame that it tells you description each wave, lame animation on the tower attack...needs more waves...lame that you have to click and drag towers...there is so much better out there this is a real great theme idea but a gigantic swing and a miss 1/5
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good idea, but you should minimise the screen, make a campaign/challenge Mode, and "if possible" a map editor, if you could get them, the game would be awesome, ATM its 3/5
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Hmmm..no prices on over half the towers, no stats on what the towers do, the light tower seems to do nothing, best strategy I found is to build trenches and line the outside of the path with flamethrowers
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I like tower defense games so this automaticlly gets a pass from me, but it's too short, not enough replayability. I'd like to see what each tower eventually turns into, but not enough to try to do it. Great potential, lack of fulfillment.
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Thanks everyone for playing. I will be improving this so please let me know about bugs and what features you would like to see.