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I started playing the sequel and found it very amusing so I tried the first one, it's not as challenging, probably only because I've done nearly 10 levels and the original was probably designed less hard. Most under rated pair of games, 5/5.
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Great game; ok it's not moneyseize, but it's a great attempt to become as cool as it. I guess we can sometimes get a good game after randomly clicking in friends' favourite ones.
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Damn. Stupid glitches. If you get a chest, then quit to menu before finishing that level, the chest counts as opened but isn't rewarded. Please fix this. D,: Otherwise, EPIC game.
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You were intending to letting players able to duck below sawblades (I am 100% certain, because otherwise you are physically unable to complete at least one level), but you still get killed by them even if you duck. Perhaps that should get fixed?
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Please give me another way to jump.. Spacebar is the crappiest button on any keyboard, yet all the developers love it. PLEASE make me jump with Z or whatever
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omg lol coments on how he stole the name anubis which is a dog headed god of afterlife for egyptians NOBODY WHO WAS ALIVE IN THE PAST 500 YEARS OR SONMTHING COULD OF COPIERD THAT its in egyption religion and egyptians are old
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Starts off easy, gets hard fast. Hideously hard. But it's always a fair hard, and it really is a fun challenge. Excellent game.
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The name Anubis has existed for hundreds of years, the creator may have gotten the idea form stargate but I still wouldn't assume anything,
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Nice Platformer 4/5.
I'm also hoping warthog is just trolling, but I wouldn't be surprised if he's serious. I'm a Stargate fan too, but at least I know the coolest thing about it was how it used the Goauld to explain most existing Earth mythology (although they did start stretching after they ran out of Egyptian gods)
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Directional keys keep freezing, causing the guy to run into walls and such. This has happened before, not my computer but rather old game code.
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Weird bug. Last room level 15, I keep randomly dying as I go up the elevator on the left hand side. (Well before I get to the arrow-shooter), right around the spiderweb in the background.
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so, I've been testing this extensively, and it is clear that there are two possibilities for how high you bounce off of enemies. I cannot explain it, nor can I find any pattern. But, I can say that it is VERY annoying...
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@Massu1004 : I had the same problem, but it worked okay once I pressed R to restart the level. Then I went up to the ledge on the left, crouched down, and everything worked smoothly from then on.
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Either Im a moron or this has some serious bug. I cant do anything in a level. I can enter doors 01 or 02, see the level and as soon as I press any key the guy comes out to main hall again.
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A very nice li'l platformer. I really like the graphics. Reminds me of the good ol' days of gaming. If you could add an idol/treasure/coin counter for the level you are currently playing, that would be great (i.e. 32/50 coins | 1/1 Idols)
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Very nice platformer. Like Val said, would've expected a whip or something for an Indiana Jones type feeling. Good though.
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cool platformer, a whip to kill enemies woulda been better tho, but that would make it look a lot like castlevania ^^