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Researching isn't always done by Launch pad. Attack bases that are solely set for LPss, and target the LPs and HQs. NOTE: If you are a non-raiding base and don't want turns stolen. NO HQ!
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@deathkknight Researching was not always boring. When people knew the game it was more about planning, timing, setup, defense and winning. It was a part of the team plan of fighters, researchers, and all around setup. NOW there is no REAL team play
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@cYaNtnT The problem is that Jiggmin did not make researching attractive enough. Sure, researching is the main point of the game, but it's just a tedious, boring cycle of researching and repairing. Military on the other hand is more fun and has a much greater depth than researching.
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If only more people would contribute to research instead of just attacking other players bases, maybe we could win. I know this is a war game and all but research points are just as important as everything else.
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@abcnbc Unless the researcher is a major threat or if you need money, people typically don't black out the opposing researcher's cities. If they repair faster, you can steal more research out of them.
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The smart thing to win the game is to build a lot of launch sites to get more research per turns spent. This is much more efficient than stealing research.