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i love these kinds of games, peeking every individual action gets tiring, it would be nice to have an equipment system to make it more interesting, a larger skill tree would be apreciated, looking forward to a chapter 2 5/5, good luck
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Great game. Needs hotkeys, since it's annoying that I have to scroll to each end of the map because I split the group. Would be nice if you can walk through allies, tho it's not necessary. Also could expand on leveling capabilities, since for the most part, things like +mm isn't really important, and would be good if there's different paths to take.
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having to remember to click and move each character makes the game rather annoying to play. Five minutes after the tutorial, I was too bored to stick with it. Graphics and story are good though.
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The 2x abilities was too OP. In my opinion, I would make so each ability has a cooldown of 1 round. So that you may use 1 fireball and 1 sleep/teleport - not 2 fireball. That would have helped a lot with the gameplay. Then range wouldn't have been as OP on the players side and the computer could have managed to actually do some damage. I hope I haven't been too intrusive, yours dearly, A player.
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Incredibly fun and fresh, but needs to be much longer. Hopefully chapter one acts as a prelude to a much larger game, with unique character paths, item system, etc. Awesome game though, it was 30 minutes very well spent!
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way too easy, i could have probably made it through with only healer and warrior or range and mage... Also dungeon is pretty big for some people walking 5 squares (might have bought the upgrade if it doubled, but +1 isn't worth it)
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Good game. Kind of short, looking forward to the next chapter. Also I would like to see hotkeys for both the characters and the characters skills. That way when I miss the square I want, I don't have to go back and click the button again.
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The simplicity is good for introducing kids and new players to RPGs and other strategy games. For people with lots of experience in RPGs, you're much better off with something like Mardek or Arcuz.
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Fun game, nice graphics, cool random dungeons. Needs harder enemies and a button that switches you to the next character (preferably a hotkey).
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5/5 for good concept. For this one. This was entertaining and that'd be the end of it if this was just a standalone game, BUT it's not. So. The second one needs to expand on this here good concept. More enemy types, more enemies for that matter (once I loaded down just two of my ranged characters with x2, Knight was useless), more skills and character specialization (I'd like to see that you can't get EVERY ABILITY for a character.).
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Fun. Loved the story, liked the dungeons, liked how I had to split up my party to fully explore, I loved it.
Some people are complaining that there weren't enough RPG elements, but I liked it. I dislike having to equip item, equip spells, equip hex on item, equip armor, equip greaves of +4 peppermint, and then, after finding slightly better stuff, having to do it all over again.
In this game, there's none of that.
It's just turn-based combat at it's finest.
THANKS! XD
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The lack of common genre elements (gold, loot, customization, bosses, etc...) doesn't really hurt because the game is so short. I hope you stick with this series, though, and add complexity as you go. I particular, differentiation among characters (more hit points / damage reduction for the fighter, faster movement for the ranger, AOE spell and less movement for the mage, limiting healing range for the healer, to name a few options) could add a lot to the strategy. The difficulty could be ramped up quite a bit too. The characters are simple yet endearing, and the light tone of the dialogs is very refreshing.
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GOOD GAME! But need some developments:
No gold? No loot? You cant buy new weapons? Need more skills also. When you do these, it will be an AWESOME rpG Game!
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Sangian, (Current top comment holder) I agree with you just about everything, but you can make them move faster... Once they are already in motion after you select where they will move, click once more to make them run. :)
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Game's only big problem is that it's too slow. Enemies need to move faster and camera center on them when they move so u can see what's going on. Heroes should move faster too.
Also, would be good to reduce ranges and have skill trees.
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Great game, u should expand on it maybe with more skills. Love the graphics...even though they aren't high quality, they are still great to play with. U should also make shortcuts such as quicker walking and selecting them easier. 5/5, but barely
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honestly, this feels unfinished. absurdly easy, very limited upgrade tree, poor map control (takes way too long to change between characters when they get separated), not even any bgm... it has a lot of potential, but it's not ready for the big time yet. 3/5
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Actually there is a move fast option, you just need to clik 3 time intead of two. Anyway really too simple even for the fact that i like simple game.