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Locomikey666

Oct. 18, 2007

Under rating threshold (show) I'll have to give this game a 4/5.It's not because it's not fun or it's not cool or anything,but the lag is the problem.I would definitely surely posetively give it a 5/5 if the lag was gone.

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Gregorius

Oct. 18, 2007

Under rating threshold (show) @ Severe: No it isn't. I would know. I have the Impossible badge. @ joelesler: The game works fine, but a 'Toggle Quality' button would help. @ MurkyHawk: Do it the easy way! Put two anomolies facing UP along the right-hand side of the chimney. Make one low enough that you can catch it and RIDE! ...anyone else have a few questions?

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Hiddeknight

Oct. 18, 2007

Under rating threshold (show) The bugs are getting me down (Such as going through the floor) - doesn't anyone know how to debug games anymore?

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Dealmaster13

Oct. 18, 2007

Under rating threshold (show) @joelesler - mine doesn't lag at all

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Dealmaster13

Oct. 18, 2007

Under rating threshold (show) @joelesler - mine doesn't lag at all

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Dealmaster13

Oct. 18, 2007

Under rating threshold (show) pole vault is not imposibble, experiment it on ghost

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Sp3000

Oct. 18, 2007

Under rating threshold (show) dpuneasy is really well done - Pole is so hard...you have to get it JUST right. Great game!! [I hate U-turn...;)]

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SevereFlame

Oct. 18, 2007

Under rating threshold (show) Yes. It's like in semi-slow motion. BTW: Pole Vault is impossible

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joelesler

Oct. 18, 2007

Under rating threshold (show) Wait, wait... so it lags then?

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) 4/5 is my Final Score, this doesn't deserve a 5/5 due to lower replayability and lag. However, if the lag is resolved, and I choose to come back to this after that, I might just make it higher to 5/5.

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) Lag seems to be part of this game. As far as I know, I have problems with "J", "Island in the Stream" and "Pole Vault". It lags horribly, and you can't really play well in lag. Also, after all the deaths I have to Face "Going up" which is ultra lame with Lag(wait 0.1s, go left, place 2 anormalies facing diagonally right quickly, withdraw the 2 anormalies once out of area, place 2 anormalies on the right side of the wall facing the diagonally right too... this should push you up faster than the gear.) With lag, that is no longer easy.

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) I just lag died 3 times, and a lot more times on J now, I've problably used most of my lives on J, because it not only takes a little bit of puzzling(actually, none). It takes SKILL. Skill and Lag do NOT go together.

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) Right now, I'm frustrated at how there is no Quality button....I'm not even C2D, so this lags, a lot.

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) Steathsilent spoiled this game by giving the answers. I'm totally not happy when I've worked out the answers by myself.

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) When you're faster than your computer, it isn't fun.

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) A lil' glitchy, but thats due to Computer delays... A Quad Core would have no problem with this... and that Quad Core owner would've rated this 5, unless he can't solve the puzzles which means it isn't your fault

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MurkyHawk01925

Oct. 18, 2007

Under rating threshold (show) Well, the 10,000 score is quite easy actually. Also, the thru-wall only helps in the super fun slides, other than that, it hurts... especially on the hexagon.

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Letharis

Oct. 18, 2007

Under rating threshold (show) For everyone who's experiencing alot of lag, please don't spend hours trying to get the 10000 point badge. If I were you I would wait until it gets fixed (a quality button hopefully) because without lag and with a normal timer it's really not insanely hard to get the 10000 points, as long as you can get past the high jump and can do the other levels fairly smoothly. I got 0 points on at least three levels and still got over 11000. Sorry, but that's the best advice I can give. And yes the glitching through walls is obnoxious, it seems to almost always hurt more than help. Finally, not sure if this was mentioned, but for Message In A Bottle the easiest strategy is throwing two fields, one after the other, along the lower row of gears, pointing diagonally up and towards the goal. After that a simple jump should do the trick, you probably won't even have to aim.

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Zubon

Oct. 17, 2007

Under rating threshold (show) Interesting, but for some reason I'm not having any fun.

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Ghede

Oct. 17, 2007

Under rating threshold (show) Davetz: Points are based on speed.

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Icaterus

Oct. 17, 2007

Under rating threshold (show) Compared to the flash portal game, I think this isn't as fun or satisfying.

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munkeegutz

Oct. 17, 2007

Under rating threshold (show) the bug that's being discussed is a result of poor management of corners and the fact that when your character changes orientation from right side up to upside down, the left/right controls swap, allowing you to, for instance, in hexagon of doom, set two overlapping fields so you can walk around the corner, but inadvertently be bounced repeatedly precisely on the corner, forcing you through the geometry. This could be solved without any coding by simply adding invisible walls across each corner (making right trigangles), so the player isn't forced through the corner more than a few inches, and when he is, he can simply jump to return to the normal geometry. Alternatively, you can simply stick gears all in the middle of your geometry, so any unlucky saps who try the trick again get killed ;)

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Gregorius

Oct. 17, 2007

Under rating threshold (show) @ monkyboy: THERE IS. It is called "MAIN MENU" (right between the Kongregate logo and Ghost Mode)... can you guys not read? The instructions are clear as day... or apparently, clear as mud!

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Gregorius

Oct. 17, 2007

Under rating threshold (show) @ dtcrawl: There are two ways to do it, a) wall-walking (using anomolies to make you cling to walls so you can walk on them, or b) catapulting (make one anomoly go UP and the other above it going RIGHT angled a bit UP). @ Severe: What does "SCORING IS DISABLED" mean? No, the 10000 can't be gotten in Ghost mode, it's impossible.

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monkyboy9

Oct. 17, 2007

Under rating threshold (show) there should b a go back 2 menu button wen u enter ghoast mode

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Wo1ke

Oct. 17, 2007

Under rating threshold (show) Yay! I remember feeling sad at the ned of the last one, like there should've been more. Here it is! Thank You!

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SevereFlame

Oct. 17, 2007

Under rating threshold (show) Can you do the 10,000 in ghost more?

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hitorikii

Oct. 17, 2007

Under rating threshold (show) Interesting concept, but buggy and annoying.

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tivaelydoc

Oct. 17, 2007

Under rating threshold (show) Not fun at all. Doesn't work. The hittests are all off. Too glitchy and laggy. Poor game. 1/5

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Sharingan

Oct. 17, 2007

Under rating threshold (show) Super fun and challenging

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dtcrawl222324

Oct. 17, 2007

Under rating threshold (show) how do you beat cliffhangers revenge in easy mode?

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Focus

Oct. 17, 2007

Under rating threshold (show) Only a very strange glitch I got trying to beat the level allowed me to pass Pole Vault in DP-Uneasy. Going through the walls rock.

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EntropyIsPlaid

Oct. 17, 2007

Under rating threshold (show) I think the exit detection box is too...wrong? sometimes you think you should have made the exit, but don't, and other times you think you're coming up short but still make it. the hit box or the graphic should be changed to make this clearer. otherwise, innovative if frustrating

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EntropyIsPlaid

Oct. 17, 2007

Under rating threshold (show) I think the exit detection box is too...wrong? sometimes you think you should have made the exit, but don't, and other times you think you're coming up short but still make it. the hit box or the graphic should be changed to make this clearer. otherwise, innovative if frustrating

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GuidedByLemons

Oct. 17, 2007

Under rating threshold (show) Yeah, there's a bug on Hexagon of Doom where you can fall through the upper left corner =(

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GuidedByLemons

Oct. 17, 2007

Under rating threshold (show) *two fields >.<

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GuidedByLemons

Oct. 17, 2007

Under rating threshold (show) One key point that isn't obvious is that if you overlay too fields in the same spot with the same direction you get twice the gravity. This helps out a LOT on Doubleplus Uneasy.

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MurkyHawk01925

Oct. 17, 2007

Under rating threshold (show) Very difficult... and it lags. Lagging on 'J' isn't funny at all.

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Zoppello

Oct. 17, 2007

Under rating threshold (show) my favourite game.

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oilfield_guru

Oct. 17, 2007

Under rating threshold (show) Fun game! Just got the medium badge! How many levels are there per difficulty setting??

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lswgamer

Oct. 17, 2007

Under rating threshold (show) too low gravity in the 3 level of uneasy mode.

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ringhloth

Oct. 17, 2007

Under rating threshold (show) very nice phyisics. my favorite thing about the physics would be the idea of walking on the wall with the orbs

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MurkyHawk01925

Oct. 17, 2007

Under rating threshold (show) It is difficult, but not impossible...

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stealthsilent

Oct. 17, 2007

Under rating threshold (show) if you need help beating the game, check my thread on the forum, it has a video made by myself

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seppal

Oct. 17, 2007

Under rating threshold (show) newspeak doubleplus good

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gfloyd2002

Oct. 17, 2007

Under rating threshold (show) Great upgrades from Manifold and good use of comments to improve the game. Hard levels too hard, would have preferred more levels on easier setting or some story woven in, but love the look and feel, controls, concept, etc. Look forward to next effort!

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iranaeus

Oct. 17, 2007

Under rating threshold (show) Still fun. Like the mods to the game. having a return to level function would be nice.

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DracoZero

Oct. 17, 2007

Under rating threshold (show) w00t! its waaay better than the other one!

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Focus

Oct. 17, 2007

Under rating threshold (show) After many tries I finally beated the uneasy mode with all lives left. :)

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xMCRomancex

Oct. 17, 2007

Under rating threshold (show) When I press spacebar I cant retrieve anomalies... :/

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