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Comments for ConFusebox 2

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StewartG42

Dec. 29, 2019

Under rating threshold (show) This game is locking up each time I complete. :(

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(0)

PuzzleMage

Feb. 05, 2014

Under rating threshold (show) This should save score separately for each type and size of box. 9 high score tables isn't as much as many games, and they really don't scale well.

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(1)

ShoGGunSays

Feb. 05, 2013

Under rating threshold (show) ummmmm...where are the lightbulbs?

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(0)

iycgtptyarvg

Jul. 16, 2011

Under rating threshold (show) I only like 'Constructbox'. The other 2 games are meh. With Constructbox I would like there to be a way to colour connections that you don't want to change because of logical necessity. Now it's just guessing which to change. Without that capability, I gave it a 3/5. With the capability I would give it a 4/5.

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(3)

andySPB

Apr. 14, 2011

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(-3)

erichw9

Feb. 24, 2011

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(-10)

Guilleee

Sep. 02, 2009

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(-4)

Thingol

Jul. 29, 2009

Under rating threshold (show) Its great, The constructbox is awesome!

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(-2)

Smiley_Unlimited

May. 21, 2009

Under rating threshold (show) It's just like all those other "turn on the lights" games. One difference is in ConstructBox. That's a big improvement to the normal gameplay.

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(1)

HiDefLoMein

Mar. 10, 2009

Under rating threshold (show) You doofs who say it's a copy of Loops of Zen - ConFuseBox came 5 months before it...

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(6)

lov3lybutt3rfly

Mar. 02, 2009

Under rating threshold (show) even better than the 1st :D

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(-2)

MBtheI

Jan. 19, 2009

Under rating threshold (show) How is loops of zen better? This game has more features, two more games, and better controls. Loops of zen is boring

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(5)

Emery

Jan. 13, 2009

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(-3)

links121995

Jan. 12, 2009

Under rating threshold (show) yes its random/i like it :D

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(-2)

JaumeBG

Oct. 11, 2008

Under rating threshold (show) loops of zen it a copy of this. But who cares, I don't like either...

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(-2)

goldenlast

Oct. 10, 2008

Under rating threshold (show) Are there not a set number of levels to complete? Is it just a case of clicking on small,medium or large and getting a random puzzle to solve?

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(2)

Craven

Aug. 21, 2008

Under rating threshold (show) Great game. My favorite on Kongregate. Two flaws would be - as mentioned before - guessing. I don't like it in logical games, so it would be great if there would be only one way to solve puzzle Alse mentioned before - there sould be possibility to mark (with right click?) elements as "I'm sure this one should stay like that". That would make it absolutely best logical flash game ever.

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(1)

HiDefLoMein

Jul. 03, 2008

Under rating threshold (show) Constructbox is my Fave, though the others are good too. Nice reminder of NetWalk. Couple of complaints about the scoring system though. In CSB, I don't think it's right that the number of "moves" goes up by 2 with every connection you make - it should only go up by 1. With max. efficiency, the number of moves is equal to the sum of all the numbers on the board (if Bulbs equal 1) - but making a connection between two nodes should only be 1 move, not 2. Also, since no puzzle an absolutely unique solution, efficiency seems to be unfair to use in determining score - especially if you need to restart, the number of moves ought to be reset to 0.

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(5)

MBtheI

Jun. 28, 2008

Under rating threshold (show) constructbox would be a whole lot easier if there was only one way to solve each puzzle.. as it is there's too much guessing, and without a way to mark "this is the one I know for sure" it makes it very hard to go back after you've tried one wrong path

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(2)

hcruckson

Jun. 26, 2008

Under rating threshold (show) Loved Confusebox, Addicted to Confusebox 2. I love Constructbox. Kind of irritating, though, that only 2 people fill up the entire high score board. Maybe Kongregate could only keep the highest score for each person? I feel like the point of the game is to get a high score, and it could be more competitive that way.

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(1)

Danaroth

Jun. 15, 2008

Under rating threshold (show) It really is one of the most original and challenging puzzles I've played online. You really should add some features in ConstructBox: a) You should add a key (ex. shift+ click) to distinguish links that you are going to change (using a different color) from the ones that are sure, b) You should add a button that evidentiates the nodes in which the number of the arrows is the same of the number on it. Anyway it's a deserved 5/5

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(2)

Solsund

Apr. 24, 2008

Under rating threshold (show) Because it's not really clear in game, each time you choose an option the game generates a puzzle. You can redo the same difficulty/type over and over.

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(1)

Hyppy

Apr. 24, 2008

Under rating threshold (show) One suggestion would be to allow a shift-click or other easy button combination to "lock" a section of wire against changes. Sort of a "I know this wire must be in this position" toggle. Make the licked wires/sections lighter or darker or somehow easy to differentiate.

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(11)

Hyppy

Apr. 22, 2008

Under rating threshold (show) Amazing game. Reminds me of a flash game I played and mastered a few years ago called "Net Game" 5/5

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(0)

Harpan32

Apr. 21, 2008

Under rating threshold (show) Have loved Pipes since i first played it. Nice twist to it.

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(0)

BzAli

Apr. 21, 2008

Under rating threshold (show) Love it, especially ContructBox! 5/5

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(-2)

vicemick

Apr. 20, 2008

Under rating threshold (show) excellent game, I cant do it but its excellent...:)

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(-2)

DJKittn

Apr. 19, 2008

Under rating threshold (show) Thoroughly enjoyed. I gave a 5/5!

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(-2)

TheKitchenSink

Apr. 19, 2008

Under rating threshold (show) Me like. 5/5

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(-2)

TheOneTruth

Apr. 19, 2008

Under rating threshold (show) Very fun game. My issue with the first game was that the best possible score for a particular puzzle was limited by the initial configuration of the pieces, that seems to have been corrected with the new scoring system. If I have a complaint it's that in the "large" arrangements of constructbox the nodes are tiny, so it's easy to accidentally click a node that's already been set and bring down your efficiency. Still 5/5 though.

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(6)

johnhattan

Apr. 19, 2008

Under rating threshold (show) Sorry if the scoring is unclear. Scoring is based on time, efficiency, and the difficulty of the puzzle. The easier puzzles and/or easy levels don't score as well as the difficult ones. If you want a really high score, you need to play ConFusebox or ConstructBox at the most difficult level.

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(1)

Scampy

Apr. 19, 2008

Under rating threshold (show) Good game, but I can not work out the score system! I can get 100% efficiency but doesnt seem to make much difference even if I do it quite fast. 4/5

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(0)

Ravana

Apr. 18, 2008

Under rating threshold (show) om ok 3/5

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(-2)

547843

Apr. 18, 2008

Under rating threshold (show) I've won all the levels. The ConstructBox is pretty tricky. It was fun game. 5/5.

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(-2)

547843

Apr. 18, 2008

Under rating threshold (show) wow, I loved the game! Simple and clever.

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(-2)

DarkReality

Apr. 18, 2008

Under rating threshold (show) Excellent game. This gets 5/5. Well executed (could use some animations as a sort of "polish", though), great concept, even if the ConstructBox consists mostly of guessing, it's lots of fun.

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(0)

ISURugby

Apr. 18, 2008

Under rating threshold (show) entertaining

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(-2)

phooltk

Apr. 18, 2008

Under rating threshold (show) nice, haven't played a puzzle at all like this b4, favourited

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(-2)

MassiveDamage

Apr. 18, 2008

Under rating threshold (show) Nice game! I'd really like an explanation of how the scoring and efficiency works. I can't figure out how to get more than 2000 points. Also, a nice sound effect for rotating the pipes would make it much more satisfying to play. 4/5

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(1)

BlancoPadre

Apr. 18, 2008

Under rating threshold (show) Great puzzle!!!! 5/5

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(-2)

Arabin

Apr. 18, 2008

Under rating threshold (show) This is a lot of fun, and reminds me a bit of the wire tapping from Sid Meier's Covert Action.

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(-1)

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