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None of the levels buttons works on my comp. i have the glowing orbs around my mouse, but no matter what i click, it doesn't do anything.
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This is not a game. This is god damn hell. A rank requires literally 0 mistakes, you have to play level 1 a hundred times just to get an A-rank.
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i enjoy playing with friends but when the controls don't work as well as other flash games and the puzzles aren't difficult then i start to think whats the point of playing
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Same sticky, laggy controls as Light Temple, especially problematic with jumping off of slanted surfaces - movement and jumping should be fluid, crisp and responsive, not like you're stuck in vat of molasses. It would be nice if the game clearly indicated the requirements for "A" grade in the level. The space bar sometimes exists the map, sometimes doesn't. Why not r for restart? I also don't understand why you combined a sequence puzzle game with a platform jumping game. It just ends up being annoying and repetitious to start the puzzle over due to a very easy death from a misstep or bad jump.
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When will people learn that there are other keyboard types in the world than qwerty? Making a game with WASD controls with no options to change them is careless and narrow-minded. Of course, I could change my keyboard layout by adding another language but why should I go through the hassle when a very simple option would have taken care of it? Shame as the game seems decent.
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I just finished all levels with a A or B rating. It wasn't that difficult but a bit time consuming. Thank you making such a great game. I'm looking forward for further sequels! 5/5
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My game doesn't save for some reason. I don't want to do all the levels at once, but every time I return, I have to start over.. But what could be the problem?
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I always have to do this game with a friend because it troubles me to try to control both Fire Boy and Water Girl at the same time.
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You know what separates the good (puzzle) games from the bad ones? A story. No, I don't mean it has to be some novel, but take Mario for example. Would going through all those levels be quite as much fun if you didn't have any reason to do them? This just feels like a bunch of (fine) puzzles for no reason, not a game.
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i cant start a lvl...... takes me to lvl screen and all i see is the three pegs that are lit up and i click on them but it load a lvl
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on levels where you have one guy free and the other guy is triggering a switch for a door (timed or otherwise), you can use the free guy to "hold" the door open by standing underneath it. the button guy runs through, and you can "wiggle" free by jumping and holding the arrow in the direction you want to go. made levels so much easier!
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@RedsSun383 get all the gems on a level for a B, if you also get under a certain time, you get an A. The times will show up on all the levels when you hover your mouse over the "show times" bit of text on the bottom left of the main menu.
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I'd prefer WASD on Fireboy and arrows on Watergirl, to be able to move them around freely. Somehow I always confuse their controls with one another, because Fireboy is more appealing for WASD control for me
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I'm not bothering to read the comments, but please tell me I'm not the only one who's noticed the Legend of Zelda sounds...
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I'd appreciate a rewind button, so if I do something stupid and die when I was about two seconds from beating the level, I wouldn't have to play the whole thing over again. (Oh and tip: Level 16 A rank is possible as a single player.)
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A CARD HALLELUJAH BRING EM BACK KONG I LOVE YOU even though I am unable to get this one, because I'm bad at this game!
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the problem with this game is that there are some jumping glitches and it is impossible to get an a rank single player. there should be a singleplayer mode where you press space or something to change character and you should give some more time for the rank
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Why isn't there a save function? I get halfway through and my browser crashes and now I have to load back and play all the games again.
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Voices, I think, are either stolen from zelda or are extremely similar. And when you mouse over a level to play it, it makes the EXACT sound Navi does on Zelda when she hovers over to something.
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i think starting over whole lvl when u accidentaly made mistake in the end is not entertaining at all . I think add sth like "lives" for these two guys would be nice and small mistakes wouldnt be so frustrating.
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Is the platforms and walls and background supposed to be the same color? Pale white (like the background around this message)? What's up with that?
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don't really like level 21. Essentially it's all platforming with some unusually tight timing, and if you mess it up even once you get stuck and have to restart. It's a common complaint in puzzle-platformers that the platforming is what makes the game difficult, now that I think about it.
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Okay I've played a bit more and I want to rescind what I said before. This is very enjoyable. Having said that, I would enjoy this game a LOT more without the timed element. I don't think a timer suits this game.
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No save feature? Why reloading a page due to crashed flash player should doom me to go through the whole game once again? Already tired.