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I kept trying to get closer and closer to the other boxes/people. I ended up giving up and avoiding them. I just drove the boxes/people away.
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This isn't so much "Loneliness" as it "Man with a Gun". No congregations of people actively stop what they're doing to move away from you because you're simply "lonely".
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This game actually brought me to tears. I've been going through an odd time recently trying to learn about myself (coming out of a brief time when I kind of forgot). I, like many of you probably did, came here through Extra Credits of Youtube. I thought as I started the game, "I don't really experience things. This game does not make me feel lonely like it should." But as I played not understanding what to do and feeling awkward, I decided to run with the pixels as they dispersed. I had fun, running through the game. I wondered why and realized what I was finding so much joy in all of a sudden: I liked making them move. That was all. I had almost forgotten that part of myself. Thank you.
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This is what this is? Really? I was expecting more. This didn't tell me much at all. The music drones and gets annoying quickly, the message is preachy, and the game is either way too pretentious or not trying hard enough to get the message across.
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Featured on Extra credits again :D I agree with them it totally is a game and I really liked it. ALL of you NEED to play Timeframe, especially if you enjoyed this. Timeframe is the most emotional game I have played in a while and it is 10 minutes long
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It reminded my my childhood, when I was smaller, it hitted me like a rock, reminded me what loneliness is.
But like I always do, I tend to deal with sad things in a very amusing way/laughing about it to wash away these feelings, even now, I played it again and played bittersweet symphony in the background and walked stright throw them all the way :P
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this game is quietly amazing. it really evokes a strong emotional reaponse and has a strong message presented in minimalistic terms. great job
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Extra Credits (The show) brought me here.
You have just taught me a new way to look at a valuable more in life, friend.
Regardless of anything, you are here and this is your place in the world. There will always be an opportunity for something; anything. Unfortunately for many, the opportunity doesn't go as hoped. But even then, when that opportunity has past, a new one will appear. Just keep trying to find the next one, and then the next one, and eventually you will find something.
Y'know, it may not be what you expect - perhaps even nothing you hoped for - but if you listen just as much as you hope to be heard, you will find something you hardly knew you wanted in the first place.
In the end, all is well. Always.
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I liked the ambience of the original flash game (if you know what I mean) and it creates a setting where the portrayal of the overall message is stronger.
But playing it on Kong is nice too and no message is destroyed :) Beautiful game.
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This is literally one of the simplest games that i have ever played, but it is the greatest. If your like me, someone who has been very lonely, its really a soul-searcher game and can make you think just how realistic it is..
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i think that my dot stinks, so for that is rejected. maybe a toothbrush could help for him. btw the boy has real problem, shoud go at a pub instead make something like this.
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I really like this, I don't think it deserves its low score at all. It's a game that can trigger some soul-searching. It isn't over-complicated at all- plenty of flash games I enjoy because they're complicated enough to drown out my sadder thoughts, but this helped me to engage with them. 5/5 from me.
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good points and bad about this game but i get the point. maybe a sequel of some sort to either illustrate a different issue or somehow make this a real game?
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The meta-game reason for it aside; it does have nice music and visuals, but you can't use 'minimalist' as an excuse for not having any real content. There'd be many ways to take some time and actually give it a point beyond the meta-game point to it. Games can have meanings and messages beyond just being a 'game,' but a game must have some sort of rules and goals to it to fulfill its primary purpose as a game. Without that, it doesn't matter the reasoning or point to it, it'll just be dull.
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I'm sorry but the only thing I felt is "yeah I'm fking poisonous!" then I felt "man this is dull" then I felt...nothing...just boredom
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I can't speak for everyone, but I come here to play GAMES, not for lessons in sociology and psychology. I have no idea why you would upload this onto a game site calling it a 'notgame'.
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Not an extremely bad game, and it really gets the message through to you before you read the ending, once again nice game. 4 stars
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when i began playing i thought that this was going to be sad..........once i turned on the volume i felt like crying...............................
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Decent, but I understood the point you were making quickly. It takes too long to get to the end screen message. I would shorten this 'not-game' down a bit unless you added few more interesting pieces.