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God... never thought a good depressing game about squares could be kinda depressing... I can also tell you that just my parents' Korean background makes me depressed enough...
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This is about (obviously, guys!) South Korea, where intense education blocks teens' humanity and morality to grow and mature. Due to that and 'Izimae' culture of Japanese - which refers to phenomenon of isolating a single or a few students in school (damn Japan... S.Korea have been affected by so many wrong cultures due to Japan's colonisation of S.Korea. S.Korea became independent again in 1945.), many teens in S.Korea suffers and even commits suicide. One among four students is said to have experienced this. :(
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At first the game didn't have much meaning for me since I had heard what it was in advance, but the end still got me. As the screen got darker I could barely see where anyone was. There then there was this one guy by himself. I thought, maybe they hadn't seen this guy, or didn't want to spoil it, there's no way this guy would leave. He did, the music stopped to reset, and it hit me all at once. Even those in a dark place all alone, still didn't accept me. I dealt with loneliness before, and this describes it so well; you have no idea why you just accept it, then you find another like you, think it could work, they understand how much you want someone, and they want someone, just not you.
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This is one of the most beautiful games that has ever been uploaded to Kongregate. It is not "Beautiful" in the sense of physical beauty. Nor is it "Beautiful" because of it's controls, music (Even though it is quite spectacular) or its simplicity. It is beautiful because it has MEANING. Something far too many things in this world seem to be lacking... 5 stars...
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Ok. I wasn't too impressed with this until I realized that I had begun deliberately avoiding other squares because I knew it was futile and didn't want to ruin their pretty patterns. I think the metaphor therein nets this game at least a little respect.
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I don't usually type these. But it's my last day of my university lease and I've just said goodbye to my closest friend. It's a deep moment, we'll never sit together again in a room that we both call home. Everything we've known of eachother will just fade, just like everything else around us has.
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Very nice. I appreciate the education, and I honestly think this deserves to be published on many more sites for public awareness, not just flash gaming ones like Kong.
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If moving a square up and watching different patterns of squares scatter made you depressed then you have a problem. what you're trying to do with this is great, but you could have made people feel lonely playing this way better than you did
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after playing many times a realised something about this game i know many people who have had loneliness most of there lives and from the tales the told me about this game really conveys the meaning of them
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this game made me think and i decided that this means you can do anything but when you try you may not be understood and embraced this means you must find another group of people instead of being discouraged and letting your dream die, because if it dies then your reason in life to continue to live a happy and filled life will be diminished, also the music is sad as shit
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Wow, I guess I was one of the ones who went to every group, hoping it would accept me. None did. That's horrible. I'd never want that in real life
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What I like best about this was that it made me keep trying. Even though I knew the chances were slim that one of those blocks was going to stay close to mine...I kept trying every time. It made me think about my real life, how no matter how dark the world gets, or how lonely I feel, I must keep trying, no matter what.
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wow i just happened to play this while looking through rpg games and christ... that was just sad :( and hmm... i was kinda surprised cuz i'm korean too xD yep i hope everyone's doing well back in korea :(
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Tremendous and simple. A very powerful interactive experience, particularly if you stop to really think about it. Visually, there is beauty in the simplicity and gentle spiraling away of the 'others', despite the symbolism of the rejection of a group. Even allowing 'others' to move towards you sends them gently drifting away. I also found the player becoming one with the background to hold multiple meanings and can be interpreted many ways. Is it death? Is there an exhilaration knowing one has made it so far, alone, and being brave enough to continue forward when you can't see?
Simplistic and weighty, with plenty of emotion. Very well done.
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This really made me stop and think about the peaple this game was made for,and then i got even sadder once i realized that iam just a kid,and have no power over the matter 11/10.
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after I saw they were running away from me, I supposed that in the end there will be a withe one waiting just for me, the right one... but only if the game doesn't show it, it doesn't means it is not there! You only need to wait for it.