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My main complaint is not the difficulty but the behaviour of the AI. They do not defend the flag and do not attack properly. I have completed 3/4 of the hard levels and never had a challenge. For instance: it is easy to grab enemy pieces and to set up the pieces in such a way that the enemy loses without much effort. When you think of chess, then you have to place the pieces in such a way that they protect each other, but such is not the case here. It is very easy to take an offensive position and to attack the enemy, because this remains rather passive. This is what I have to criticize.
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@Schw_Pestbeule Is your main complaint that its just not hard enough? Or is there anything else you don't like about the game? I appreciate the feedback.
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I think you should let pieces move through the same colored flag, would make it easier on the AI to defend it. Or if you made multiplayer, easier for players to defend.
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Even though the idea of the game is nice, the actual execution of it is rather wanting. Even though I play on hard, I do not feelo challenged. Take the fourth level of hard for instance. You can win it without much effort, because the setup of the pieces of simply wrong. Furthermore, in later levels the ai moves back and forth and is unable to attack properly. Therefore, you win the matched way too easy.
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This game is actually quite brilliant. Great twist on the old chess. Would like to see it developed more. Graphically this could be awesome.