Under rating threshold (hideshow)
i like the grapchics coz it's like how i draw in paint.net and it reminds me of some guy called player blah blah blah
Under rating threshold (hideshow)
The amount of grinding is too damn high.
No loot/treasures brings the score down to 1/5 with the fact that exp rate is broken. Shame on you, this game could have been something awesome.
Under rating threshold (hideshow)
there is a glitch in the game when you ask someone to join and your team is full you get stuck at least thats what happen when i asked the bar girl to join
Under rating threshold (hideshow)
There is a very annoying bug : when one of your characters dies in a fight and you go to the water to resurrect him, he doesn't appear in fights anymore although you see him at full health in the stats screen. You can't kick him out or anything, he just becomes the invisible man...you should fix this ASAP since it ruins the game!
Under rating threshold (hideshow)
The graphic are very charming, looks like a good RPG, but I stopped playing at the wolves because the level gap between enemies is too big, so you need to grind a lot. Besides playing as a mage is too frustrating because you don't know any magic at the beginning...
Under rating threshold (hideshow)
phew just played the second one and it's terribly hard after the rat section. enemies are super-buffed and you won't survive unless u spam defense,hp and speed on level up, which will make you hit very low. Overall the game isn't balanced unless you sit and grind till your ass is flat as a pancake
Under rating threshold (hideshow)
liked it :) 4.5/5 Suggestions for #2? When you click dismiss, have a thing asking if you really want to do that, same with when you buy things. If you have three people in your party then you ask someone else to join, the game gets stuck, fix this? Most of the characters you ask to join you join with really good weapons, better than what the store sells, this takes away the pride of improving your characters. The clothes that provide better protection look boring compared to the weaker clothing. I agree that there should be more of a story, it helps give purpose to the objectives...oh, some quests in #2 please? I liked the graphics, can there be more hairstyles and options of starter clothing and colors? I must seem so picky, but I really want this game to do good, I like it a lot! It's fun and I can't figure out why it's so addicting to me!! grrr :P
Under rating threshold (hideshow)
Awesome rpg 4/5 to make it better i think in battle enemies should have a level and a numbered health too not just a bar. It would also be nice if everyone attacks and manages to hit from 10 feet away!
Under rating threshold (hideshow)
And there's someone asking about a drogon or boss: at the very right side of trent there is a brown spot, go there, go right, forward, turn left, go forward, enter the cave, go left, and go on walking on the only way available now till you find the end of cave.
Under rating threshold (hideshow)
Someone asked how to equip: menu > equip > choose the caracter you want to equip > click the kind of thing you would like to change (weapon, armour, acessory).
Under rating threshold (hideshow)
Cute game, funny, but another bug should be fixed: i bought some scrolls, saved and then the next time i loaded the game those learnt spells dissapeared!
Under rating threshold (hideshow)
why cant i wield the combat items (training sword, dress) its placed in the items not in equipment seems to be needed to be fixed
Under rating threshold (hideshow)
I think your Dad must be an awesome wizard, or amazing artificial intelligence coder, because he made dummies capable of FIGHINT BACK!
Under rating threshold (hideshow)
having elemental resistances as part of your character, that can be increased by leveling is weird, usually it's better to stick with a slight bit if any to start with, and the only way to increase it being items.
Under rating threshold (hideshow)
punksush1, I think the author assumes that STR is for melee attacks, MAG is for magic attacks, DEF is defense against melee attacks, MDEF is defense against magic (in general), and each resistances is for that perticular element. Elemental attacks can either be melee or magic, so that is why having some is a good idea.
Anyways, I find the magic stat nearly useless until you can buy some spells for the main character. However, magic is more effective early on because 1) Its cheap compared to elemental weapons 2) you can only switch weapons outside battle.
Your first friend (Dad) is effectively a wizard. He already has the 4 basic elements, a healing, and a resurrection. He has alot of mana, but somewhat low MAG. He also starts at level 5.
Under rating threshold (hideshow)
how the heck are we supposed to know what stats are useful in the beginning? why is there magic defense and resistances and why should I use points on both? It doesn't even tell you what the stats do. terribad
Under rating threshold (hideshow)
peoples axion RPG is already out go here to play it though: http://www.gamesforwork.com/games/play-15567-Axion_RPG_2-Flash_Game
Under rating threshold (hideshow)
Umm, where the hell did the storyline go? D: its not makin me like it. And btw, you forgot a large aspect of rpgs: battles result in gaining money, not some random loot to sell. direct to money, maybe with loot too.
Under rating threshold (hideshow)
to get out of town go up where you are right next to the right side of the house you will see rocks that you can go though!