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sfh 2 is undeniably the best, but I enjoy the weapons in sfh 3 more overall. This is mainly because I feel that the fire rate of AR's sfh 2 is way to slow.
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Its like sky9 saw the failure of cod ghosts and thought that tthey needed to prove they could make a game just as broken too. Thee game being too cartoony while making you try to take it seriously, the big feature being a lot worse than advertised (codg being its story, sfh3 being its campaign) and the ui looks ripped straight from codg. playing this makes me just sit here bewildered by the fact that they decided that copying one of gaming's worst failures that turned a series from bland to insultingly bad.
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There is no need to dismiss a hero with the unhealthy flaw. give it the nanomachines thing. It works just like regularly.
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@92590799, you can fire them by pressing the red text located under their mods that says "DISMISS" with a trash can next to it.
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and in sfh4 if it ever comes out, will be a continuation of this game with ann actual story of saving the world from GlobeX
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Great game with a nice variety of weapons, modifications, etc. And I also like the idea that you have all your money in one pot instead of each hero having separate money. I also like the fact that you can unlock different types of heroes and hire one every (in game) day. One thing I wished you had was a good story though.
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Kanderson has a point, So a brief description to the strange storyline of the game: So,The new GlobeX Leader The Scientist as you may know has planned to strike the whole country/world, GlobeX has cloned or programmed the original SF Heroes; Nathan, Jyn, Tower, and Dex into the GlobeX army. However, some guy name Wesley wants to search for the missing SF members and reassemble them. While in that process, Wesley assembles his own SFH team of Juggernauts, Engineers, Snipers, Gunslingers, Ninjas, Medics, Mercenaries, and Elites, together they will search the globe for the missing original SF Heroes.