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i miss the storyline & shouts of killstreaks but the new freeze effects & new looks for custom guns are good.
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The experimental guns seems like a huge waste of potential. With the short range and propensity to damage/kill yourself with them, even the status effects aren't really worth it. I think if they made it so that the experimental guns couldn't damage you and had at least a little longer range, they could be usable.
They new freeze effect is really cool though.
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My previous comment said i HATED SFH3, but then i realised, programming/coding is a lot harder than i thought. JuiceTin has been making these games for us and I think we should respect him more. "This game needs more updates or it will die!" Not true, JuiceTin is putting all of his effort into making these games, so if you don't like the game, then just ignore it. We dont need any haters (unless the comment has nothing to do with the game, then press -.) -hi-
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My Level 1 Flawless SMAWG is better than my Level 9 Refined SMAWG...what is SFH turned into. Also, when SFH3 came out, I was like "OMG YASS ITS FINALLY OUT!!", But when i looked at it.....garbage....Its turned to cartoon, My fave game series has lost everything. *Enemy Juggernaut has gone Elemental* No, lets get rid of that. The characters are lifeless. Please make SFH4 better, IF you decide to make it.....
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I've been using the right-click to toggle weapon feature and I have to say it's quite nifty until recently, right-clicking within the game brings up the context menu (Zoom In, Zoom Out) and if anyone knows how to revert to old settings in layman's terms, thanks in advance!
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For those who didn't beat SFH2 Spoiler alert: The scientist you saved at the beginning in the end becomes the leader of Globex the SFH that week all know are captured and reprogramed leaving only surviving member the SFH rookie Wesley to recruit an new members and rescue his squadmates. Dex returns because he was heavily wounded not killed, West won't return because hde as far as I know died from a bullet to the head. End of story spoilers. The captured Strike Force Heroes have been reprogrammed but as I've said you can get them back it just won't be easy. Tiredness keeps you from over using someone and flaws mostly effect how and when you use someone as well as perks, weapons, and mods you give them.
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i was so hyped for this game but it was a mess up
levels are a pain
its a pain in my ass to get new weapons
too many classes
recruitment was annoying since i could not pick what classes i want
you cant customize the character's color which there are only 5
i do not think this had nothing to do with the story
the clones did not look like globex
but there was alot of weapons which was good
the free stuff feature was good
overall 0/5
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@jamessmets tower is a unique juggernaut you will have to beat a mission on insane difficulty to unlock the same is probably for the rest of those from SFH2. I enjoyed playing SFH3 making huge deathmatches with insane difficulty with weapons changing with each kill.
To those complaining about the tiredness it is a system that forces you to play with a different character than going all Rambo with one you are favoring. Also if you share your squad code other players can enter it and go toe to toe with a team you trained and armed.