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Whenever I click play at the title screen it says rendering then the play button reappears. I'm not sure if this is my computer reacting to the game in the wrong way, but it should be compatible, right? I'm checked everything. it says v21k, just as it should, its running, just as it should. can someone please explain this to me?
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Help:if one one or two or more of your teammates get tired or worst here is what it means:Green fine Beige tired(needs 1 day to rest)Red extra tired(needs 2 days to rest)
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the best things in the game is that you can swap teammates when dead and that you can hire new teammates and customize there equipment and the best thing is that there is lots of classes and some new ones than strike force heroes 1 and 2
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Several tips to improve this game:
1. Let us choose what class of soldier to recruit.
2. Melee weapons seem quite a bit more clunky to use then in SFH 2, not sure why but I think it might be their range which is a bit to small... perhaps give it a little buff?
3. Some mid campaign story telling would be nice, to at least give us a little bit of guidance in what these missions are about. Right now it's just like going from one mission to the next without any reason why.
4. This also goes for soldier quotes, I really miss the quotes from SFH 1 and 2. Why not just import them?
5. Since the store now goes for all characters and isn't completly refreshed after each battle (which is nice btw, leaves you options to get some cash for that weapon you want but just can't buy yet) perhaps you want to divide it into a few categories, like a category for every weapon type? ofcourse you would only have like 2-3 slots for each category otherwise the choice would be too big.
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The AI bots in 1 and 2 seemed to be a least a little intelligent, what happened? did the worlds average IQ drop by a ton in this universe?
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Why did you change art styles for the worst? Why are all the guns enormous? Why are the backgrounds so overdesigned? Why did you kill the interface? WHAT IS THIS BLUEPRINT NONSENSE? WHY IS THE GAME SO UNOPTIMIZED? WHY DID YOU KILL THE SERIES?! WHOSE IDEA WAS THIS?!
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sfh1 was good sfh2 was kinda stupid (my opinion dont kill me) sfh3 is utter garbage also the dev of this game please learn how to optimize
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i feel like the creator of strike force heroes ran out of ideas of maps, and just decided to "remaster" or even mostly reuse maps from strike force heroes 1
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The worst part about this game (apart from those already said) is the fact that i have to kill over and over again my favourite music creator, the age of war legend, Waterflame
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I Think you won't have any good comment here because this game is really a piece of crap and shit... I hope you can make this game better
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Anyone noticed that all the maps in this game a retextures from SFH 2. Man he must have worked really hard on this game.
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The game is really good i recommended to play the game for a challenge try to beat the .............. won't tell you :-)
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Looking at the comments starts making my mind think that this SFH 3 is a rip-off version of SFH 2 & 1, and i hear only gun fire in this game, no voice and no story, which made me sad because i was waiting this one for long
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Beleive me or not, I have waited over a YEAR in REAL time for my critical hero to heal and he is still snogging his RPG while lying on the floor!
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Really, the only difference between this one and SFH2 was that in SFH2, Nathan was Canadian, whereas in this one, he's American.