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I like the game. I think the upgrades could use adjusting. For example, two skill points for a percentage, especially when that percent chance never exceeds 40%, with the piercing, or 10%, with the explosive shots, is a bit much. Now, 2 skill points for a guaranteed pierce, but with damage reduction on both hits, with upgraded piercing and increased damage? Or, an explosive shot, with upgrades that increase blast radius? Just what I'd like to see.
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- You shouldn't immediately die when the big exagons hit you
- Some upgrade are useless: +10% exp (you need more exp to level... so you just delayed the skill point), + score (no use when you are going to die without upgrades), penetration and explosion cost too much for too small benefit
In general great potential, needs tweaking
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Oh cmon another one. I have played around 50 games just like this. It would have been quite good if this was the first on its genre. but...ENOUGH IS ENOUGH!!!!!
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ONLY good thing about this game is the ripple effect. That is awesome. Gameplay has been seen 100 times before, and the confusing start button making 99% of people go to your homepage is idiotic.
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Are most of you retarded or something? It clearly says "If this game lags on your computer, please go to the Graphic settings in the menu and lower the graphics." 5/5
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a BAD version of geometry wars. Poor frame rate. Impressive graphics for flash. Minor innovations with HP and EXP and upgrades, but that doesn't really add to the overall experience. 3/5
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Clementyan Smaller objects as those enemies wont bend space time enough to be noticeable because of their small mass.
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Its shows how great the game is that you compare something someone made in their spare time to a game that was created and produced by a large team of people.
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Great game! Difficult yet fair. No luck involded. Every time you die, you die for your own fault. This is what good games are all about. 5/5
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Terrible, the controls just suddenly jam up sometimes so I just go flying in one direction and that obviously doesn't help when you're trying to dodge things.