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Another great series that has fallen to the mobile free to play model. The developer sacrificed the pacing of the game to increase their profit on ads and Kreds- a shame really. The reason I enjoyed the first Burrito Bison so much is because you unlocked upgrades at a reasonable pace and weren't pestered with ads. For crying out loud, I see more advertisement by playing this game than watching national television! Anyway, I hope the developer will put their reason first instead of their wallet and fix this awful pacing.
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Even when the ads are working, this is a heck of a grind. After an hour of playing I still haven't gotten anywhere. This shift to the freemium model has completely ruined the pacing, I'm just going to play Burrito Bison 2 again.
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After playing it for a while I have a few points, one (im assuming this is to make the longitivity of the game up) its grindy as hell compared to the last two, takes too long to gather the money for anything, 2) maybe some upgrades for each characters special ability? 3) so far out of the characters my favourite is Pinapple spank, he ability is actually OP cuz it tracks. otherwise you guys are the best launch game creators.
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Want more coins? Go buy coins doubler! Tired of ads? Go buy ads disabler! The game is fine as it is. If devs gonna improve rates of which you get coins, then you simply gonna win this game 2-3 times faster. I have played like what, a few hours? And already unlocked 50% of stuff. Not sure where did you found grind guys... Go play Hungry Shark World to witness REAL grind.
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The level to detail is nice. Some of you might notice a 'No E' sign. For those that don't live in a natively-Spanish speaking correctly, that's a no parking sign, the full sign reading 'No Estacionar', if I remember my Espanol correctly.
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You know what? I was okay with the inclusion with ads, not super happy with it, but I could deal with it.
What took the cake was when it was time to redeem my 3-hour long wait for a pinata, and I choose to triple it with an ad, the ad request didn't go through, and the timer reset with me not getting any ads. Work on your coding, Fuzzy Beast.
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Waaaay too grindy. Two hours in and it's taking dozens of runs to upgrade 1 of 27 available skills which make little difference to each run anyway. Looks fantastic as always, but all the fun is gone.
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Ads aside, I find that the players inability to choose the character they are launching with or the character they are launching at to be frustrating, especially so because the launching characters play the same but feel different an the enemies can be leveled up but not chosen between.
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This is a phone game. I didn't enjoy it much and after 40 minutes i don't think i will play it again. Love Juicy Beasts games but this has very limited controls even compared to the previous BB games. No air control and not to mention the huge grind from early on to get the next upgrade in the clearly stepped pricing scheme. This was designe for mobile devices and honestly i probably would've liked it better because it would've made more sense on my phone. Playing it for the first time on PC has sort of ruined it for me because I expected a bit more. Knightmare tower is a great example of a game that works on PC and Mobile. It is one of my fav games for my phone and I enjoyed it very much on PC as well before that.
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Yo how often do I have to see the exact same game-stopping ad before I get a new one? Because let's be honest, with how slow income is and how expensive every upgrade is you guys made the ads necessary
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Seems like switching Launchadors only happens on purchase? I can't reselect my unlocked lvl 1 Bernerds. Stuck using Harrybow now. :\
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Hoped, after all the hype, for games as good as the original two.
After all that hype, to have this be the game they put out? Severely disappointed. So many glitches, slow game play, the game itself is too big for me to see the entire thing at once, so no planning ahead possible. The rocket slams do next to nothing here, while they were truly useful in the original and the sequel. What is this?
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I was so happy to see another Burrito Bison game, but really, a "mobile game" treatment? Totally ruined whole game. Ads, real money shop, simplified gameplay, absurd options, not many new things.
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Ok, I understand that you want us to play more to watch more AD, but it's VERY stupid that you can't see what those upgrades add to your stats. You buy a "Pickpocket" expecting something useful for the beginning, waste 900 gold that you SAVED after a lot of runs and end up with a 0.1 gold upgrade that isn't even worth and you could use this gold to buy anything else. Doesn't make any sense this blind upgrade besides making the game boring.
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(1) Ads that don't work. (2) slow money gain/ high cost upgrades which don't improve BB enough to make the cost seem worth it. (3) Lag between launches. (4) No missions! (5) overly simplified launch system, considering that there aren't benefits to different angles and such, is worse than the timed presses of the past. SUMMARY: This seems, from the mouse controls to ad setup, like a game that was built for mobile. Maybe that's where you're going with this, but right now it just isn't as much fun as the others.
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The first pinata you have to repeatedly click to open. When I got the second pinata I clicked like wild and guess what? I hit the red x.
This, the fact that you have to watch ads and the very slow progression makes this just boring. Sad, I liked the other games very much.
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lost all my progress when I signed in for the kongregate coin offer. looks good so far but i'll wait for the full realease so my time won't go to waste again.
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Is there an option to customize the window size for the game? Despite having resolution 1300sx700s i can either see the up or bottom, and in the middle i dont know anything at all, had to spot the bears below, the progress or monnies I has etc